Path of Exile
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You are an Exile, struggling to survive on the dark continent of Wraeclast, as you fight to earn power that will allow you to exact your revenge against those who wronged you. Created by hardcore gamers, Path of Exile is an online Action RPG set in a dark fantasy world. With a focus on visceral action combat, powerful items and deep character customization, Path of Exile is completely free and will never be pay-to-win.
Steam User 335
For perspective, I'm over 50 and not as sharp a gamer as I used to be. But, on to my thoughts about POE:
It's free. Give it a shot. Heads up if you're new: if there are too many things in your maps going on (too many other league mechanics making maps a little much), you can disable several league mechanics from showing up via the Atlas Passive tree. That is the main reason why I still come back every once in a while to play. Otherwise it feels like being at the county faire and everyone is trying to sell their league to you. Come, play Betrayal! No, come play Harvest! F-Harvest, come check out Blight! Anyways, just a PSA for new players.
Other advice? Really, follow a build guide. Just accept that you will be using one for a little while until you start to understand the relationship between what you're building towards and your small choices along the way. If POE is too much game, definitely play Last Epoch. Heck, just go play LE anyways! But don't let content bloat and build complexity get in the way of trying POE.
Have fun regardless
Steam User 429
Path of Exile isn’t just a game; it’s a lifestyle choice. You log in thinking, ‘Just one map,’ and suddenly it's 3 AM, you’re knee-deep in loot, and you’ve forgotten what sunlight looks like. The story? Sure, there’s something about Wraeclast being a cursed hellscape, but you’re too busy looking at your passive tree for the 20th time because you accidentally turned your mage into a glorified punching bag.
The loot system is both your best friend and your worst enemy. Every drop feels like Christmas morning... until you identify it and realize it's a pile of garbage. But don’t worry—just slap on some currency and pray to RNGesus, who loves nothing more than crushing your dreams.
Trade chat is where you’ll develop an economics degree trying to figure out why your precious item is worth less than a Chaos Orb, but some random guy’s rusty helmet costs an Exalted Orb. And don’t get me started on crafting—it’s like gambling, but instead of money, you lose your will to live.
But hey, you’ve got companionship! Your summon skeletons are your real friends now, and Zana? She’s your work-wife. Together, you’ll face monsters so terrifyingly complex you’ll wonder if they moonlight as NASA engineers.
So yeah, Path of Exile is a masterpiece. 11/10 would sell my soul to delve deeper again. Just remember to stretch occasionally and tell your family you’re still alive ... Maybe ...
Steam User 259
Feels like the genre of "ARPG" is starting to mean a lot of different things. Much like "Souls-like" and "Rogue-like", I wonder if we could normalize "Exile-like" for ARPGs that follow the Path of Exile formula...
Steam User 78
Many people are afraid to play this game because it is too complex.
It's true it's complex but if you like this genre you should definitely give it a try.
My tip: just download and play, since it's free to play you have nothing to lose.
You take the first step. You will learn everything bit by bit.
Don't assume that you will learn everything in the first run.
- Anyone who can read clearly has an advantage.
- Take the time you need, this game is not a race.
- Look for a Build Guide
- Get a Loot Filter
- YouTube videos help a lot at the beginning and
don't be afraid to ask something in the in-game chat,
you'll usually get help quickly as long as you don't ask stupid questions.
I count POE as one of my most favorite games.
The developers communicate with the community,
which in itself is a huge plus compared to other various game manufacturers.
Thank you GrindingGearGames for the communication and
the time you spent on the inetrviews. You are Awesome
I cant wait for POE2.
Until then, good luck and have fun Exiles
Steam User 43
This is a weird genre to review, as it's a loot based arpg that also seems to have co-operative / social mmo-lite elements included. One way or the other it's designed to suck up as many hours of your time as is humanly possible, whether that's the grind to level up in the single-player content, or the end-game content that seems nigh on impossible without another players assistance.
The fundamentals are quite enjoyable and there is a fair bit of depth to its mechanics. The only problem is that by the time you get to the point where you can really start experimenting, well, you'll have finished the most meaningful story content and along the way have encountered some horrendous difficulty spikes that put a blight on the enjoyment to be had.
You can't "get gud" with this type of game, only understand its systems better, and hope to get lucky with the random drops. As it isn't a reflex-driven action game like Dark Souls, but is instead one where you load up with the best spells / armour / weapons and then mindlessly obliterate enemies whilst most of the time you can hardly even see what's going on due to all the special effects.
Every time you level up, or upgrade your gear, it gets "better" to play, but at the same time devolves when it comes to the action. You're either going to get one-shotted by something that will takes ages grinding to be able to overcome, or you'll cut through mobs like a hot knife through melted butter.
Come a certain stage of development this is the default response. It's either ridiculously easy, or insanely hard, and both to my mind are the kind of poor design (or not, if you like this kind of thing) that sums up the genre. Yes, you have to think when setting up your gear, but in the heat of battle it's just spamming attacks and anyone will do (even when an enemy is supposedly resistant to its effects, if you're high enough in power they will die to anything)
So it can be fun and thoughtful as you min / max your loot, and the action is visceral with its graphics, sounds and feel. Up to a point it's enjoyable, but then the difficulty spikes for bosses, and the somewhat clumsy general game-play that accompanies them, take off a lot of the shine.
The narrative is...there...and it's...okaaaaaay, I suppose. Even though it seems like its made up of several different stories bodged together (which it is, given that this was developed over years of early access) and none of the characters or plot-points are especially interesting, or original.
There's enough here to be reasonably satisfying, right up until the time where it gets tedious trying to do the end-game content. But by then you'll have had a 100+ hours out of it, and for the cost of nowt. For myself I can't be bothered seeing if there's anything particularly meaningful for a grind that could take years (!! no joking) and seems to be designed around playing with more people.
Since its nowhere near possible for me to carry on playing it by myself, as it's just an endless grind and praying for a good drop. yet who knows if there's anything worthwhile for doing so. It can be fun, it can be crap, but overall I think its worth it for free. Just stop playing when it becomes a chore, and that's what I'm going to do.
Steam User 43
I like the story , gameplay , it's free to play and it doesn't put content behind paywalls or seasonal passes. i recommend it to everyone.
Steam User 35
Brand new player that decided to start playing PoE after hype for PoE 2 surfaced and very much became real with all the incredible stuff the magnificent people at GGG have showed off.
As a Diablo convert, I can wholeheartedly say that this may quite possibly be the best damn ARPG I have ever played.
I decided to (against all other content creator and experienced PoE player advice), fly in COMPLETELY blind on SSF standard league... no build guide or anything... and from what I've experienced so far (currently act 8, level 64 on Ranger, ascended into Deadeye using Toxic Rain)... The itemization and passive tree feels awesome, and after some (very) careful reading into the passive tree, I find that, while ABSOLUTELY OVERWHELMING at first glance, is, at it's core, actually pretty straightforward to understand (for more veteran ARPG players anyway... absolutely would not recommend this for first time ARPG players)... It's challenging, but feels fair and really makes it feel like each small decision you make along the leveling process FEEL extremely important. I also absolutely love the idea of any class being able to do quite literally anything you want (provided you are able to meet the reqs and have the skill gems for it)
The skill gem system is also pretty damn ingenious and doesn't pigeonhole any one class into any set skills. The flexibility and possibility is literally endless.
While PoE is an older game now, the gameplay loop just really hooks you in, feels satisfying, and just really makes me eager to log in again for my next session.
I honestly can't believe I've been sleeping on this game for as long as I have.... I'm hyped, hooked, and I'm beyond ecstatic to start blasting PoE 2 on release. Killer Job GGG!
See ya'll fellow exiles in early access on Friday :)