Pale Night
L’auteur n’a pas encore fourni de description dans votre langue.
Explore the world of Vector with Pal and join an epic adventure to break the mysterious curse preventing Pal from staying under the light.
Pale Night is a styled minimalist 2D adventure with a twist on the classic platformer genre, where your character must avoid light at all cost. During your journey through the Vector world you’ll explore sleeping forests, moody caverns, and overcome your fears within the Mount Thunder.
The world of Pale Night is filled with hidden secrets and puzzles based on lights and shadows. Collecting all prisms add an extra challenge for players who are willing to conquer it. Use the dash orb and the dig orb to move lightning fast under the shadows, and use the cloud orb to control the shades. Once you’ve mastered the game, showcase your platforming skills within speedrunning challenges.
Key Features
- Modern 2D platformer feelings with tight controls.
- Minimalist and polished art-style.
- Explore the game areas as you gain new movement abilities.
- Easy to learn, hard to master, rewarding gameplay.
https://store.steampowered.com/app/1490870
Steam User 4
J'ai une certaine envie de me tailler une veine mais le jeu est bien réussi, le sound design simple mais efficace et les OST sympa. Le gameplay est novateur sans être excessivement dur
Steam User 3
The game Pale Night transfers us in a fairy but also dark world since it forces us to stay away from the light. We could make the connection with the Kingdom of Shadows. The OST is very pleasant and allows us to immerse ourselves two hundred percent in the quest for the perfect jump. Fan of try & retry, go there with your eyes closed (anyway we don't like the light here)!
Steam User 4
Great game for a first ! Love the concept and the challenge this game propose !
Nice to see a good platform game with new features :) Game design is great and I really enjoyed the music !
Steam User 0
J'ai suivi la création de la musique du jeu par Zenibuka donc j'avais déjà un avant goût du projet.
Maintenant je l'ai terminé une première fois (peut être finirai-je par trouver tous les prismes), c'était assez exigeant pour apprendre les timings sur certains passages, mais on en ressort très satisfait une fois les obstacles franchis.