Omensight
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The kingdom of Urralia is gone, annihilated by a dark deity. In this action murder-mystery game you are the Harbinger, a mythical warrior who must relive and repeat Urralia’s final day to solve a mysterious murder and save the world. Talk with the inhabitants of war-torn Urralia, separate truth from lies, and use the power of Omensight to alter their fates. Choice and consequence, multiple courageous companions, and skillful combat all weave together to deliver a unique blend of narrative and action. With each choice, time and fate is changed, bringing you one step closer to Urralia’s salvation.
Steam User 2
I picked this up after playing and really enjoying Stories: The Path of Destinies.
This did not disappoint. It builds upon the foundation and formula of repeating scenarios with different choices to get alternate outcomes and more.
The graphics are a bit more refined too and the colors really pop in certain areas.
The story and characters are all wonderful and charming, I found my self enjoying all the main cast, a hard thing to do.
My only complaint s the combat can feel a bit unwieldy and clunky at times, due to the finisher animations when killing an enemy, something Stories had as well.
That and for some reason the game is kinda demanding to run. It a nice looking game, don't get me wrong but it feels like it's pushing my PC harder than it should.
Overall it's a great little that you can play in short bursts since it's not super long. Would recommend.
RIP Spearhead Games, I loved your narrative, animal people games.
Steam User 2
It's a simple game, though I think a bit misleading. Just enjoy the story, music and gameplay for what it is and you'll find a ruby in the rough. It's not terribly polished, but it stands up on it's own and the soundtrack is worth it as well. I find myself coming back to it now and again for a fun slashing romp.
Steam User 1
Omensight is quite the unusual game, however I believe I can definitely say it's a unique genre blend.
Technically, Omensight is a hack n slash' fantasy action game with an extremely simple RPG upgrade system, however it's really a detective game at heart. The basic premise is this: The world of Urralia is on its literal final day as the eldritchian entity, Voden, is unleashed, and the only people capable of stopping it are distracted by the war between Urralia's two major nations, Pygmaria and Rodentia. You play as the Harbinger, an ancient warrior whose existence is said to either warn of the apocalypse or bring it, and your goal is to use time travel to rewind the final day and discover who caused the apocalypse, how, and how to stop it before Voden devours the World Tree which is the source of all life and what allows you to time travel in the first place.
To facillitate your investigation, The Harbinger can soul bond with certain people whose corpses you find in the past. This allows you to travel back to wherever they were at the beginning of the last day and follow them around in order to gather information on the events which precipitated Voden's release. Before your imagination goes wild, there are really only FOUR major players in these events with a hidden fifth for the true ending. However, whenever you come across a major revelation, The Harbinger will gain an Omensight which will allow you to show that revelation to the characters you're following and change the course of events for the day so you can learn more.
Bizarrely investigating isn't all you're doing as Urralia is in the middle of a major war, and you're allying with people of opposing factions throughout your investigation. This means that you will often have to take up your sword to defend yourself and your partner, and this is where I think the make or break of the game will be for a lot of people. The combat in this game is perfectly serviceable for what the game is, and you have a decent toolset and enemy variety to keep things mostly stimulating. However, depending on how you play the game, you might be doing a LOT of combat, and you might have to replay portions of days multiple times in order to progress which can make the combat of the game feel even more repetitive than it actually is. It doesn't really help that you can trivialize combat quite easily on lower difficulties by just exploring the levels and looking for as much upgrade currency as you can. The game tries to keep up by throwing a lot of shield enemies at you later on, but all that does is just make you spam heavy attack. Personally, I didn't have a problem with the combat, and I especially like the partner system with different area attacks depending on who you're paired with for the day (except Indrick cause he's a git), but Ithink it's going to turn off a lot of people with how shallow it is or those just looking for a detective game without a completely different gameplay style inserted to extend the length of the game rather than mechanics which better suit the genre.
This game is an acquired taste is what I'm trying to say. I was personally into it for the story and the characters, plus going through the levels and looking for hidden secrets like the breakable walls was fun for a time. I just think the runtime of the game is a tad too long and the action gameplay wears out its welcome as a result. Either more options needed to be introduced to the action gameplay later on to keep that side of the game stimulating, or the game could have been shortened toits benefit. Still, I would wholeheartedly recommend this game to people who are into narrative games and detective games as that side of the game is quite interesting, and I love the characters.
As a side note, True Detective Mode wasn't thought through. It allows you to investigate on your own without hints, but it also takes away the Investigation Orb which is little more than a way of keeping track of the information you've gathered throughout your playthough. Considering it's visual representation of your progress and if you need to replay certain sections of the game for more information, playing without it is a waste of time and could lead to frustration lateron in the game.
Steam User 1
I played this game a while back and every now and then I just have an urge to come back and replay it. The game isn't anything special, it's a simple and nice hack and slash with some cool detective mechanics when it comes to the story. The difficulty is adjustable and the game can be either a nice relaxing experience or genuinely difficult. Very sweet and cool little title that I will always recommend.
Steam User 1
Had a fun time playing the game, and beat it way back in 2018 for the first time, then recently came back in 2024 to play it again. I only found out this time around that once you beat the game and get a... not satisfying ending, you can load back in and play more to get a better one.
This was fun to find out, because it opened the option to pick which Omensight you showed the characters, in order to explore all available options. The game just doesn't tell you to open up your save again, and if you were like "Oh the game was ok but the ending was unsatisfying" and didn't go back in, then you just miss out.
If there's ONE THING that I really hated about this though, it's that you're required to be a complete asshole for no justifiable purpose in order to get the true ending;
When you show Draga the last Omensight and go with her to show Indrick, you have to fight him instead of showing him the Omensight you specifically went there to show him in order to get a piece of information needed to make progress towards getting the true ending, and the game makes you feel like a piece of shit doing it even though there's no other way to get that information that you need.
Steam User 0
I've played 2 games by Spearhead Games. Stories and this, both are absolutely excellent with a fantastic, semi-time loop game mechanic. This is a more mature story, but still fun and utterly enthralling.
This is a must-buy for fans of interesting narrative games.
Steam User 0
A pretty neat little short game. I definitely enjoy it as it actually brought me back to the ps2 style of games back in the day.
At first I was enjoying the gameplay, and the story wasn't entirely sucking me in yet, but about an hour in I was surprisingly invested in the story and characters. I believe the are well done, and I came to enjoying each one.
This game is perfectly playable on the steamdeck so long as you switch compatibility layers to proton 8.0-5. As if you don't than you'll get video corruption for some reason.
It's short and sweet, and doesn't overstay it's welcome. Also make sure to reload your save after "Beating" the game to go for the true ending.