Omega Crafter
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Über das SpielOmega Crafter is an open-world survival craft game set in an under-development game world that is being attacked by a mysterious program. Adventure, build a city, challenge mighty bosses with Grammi – your programmable sidekick – and friends in order to complete development of the game by the release date!
Explore!
There are multiple biomes in Omega Crafter where you can encounter different landscapes, monsters, materials, and hidden secrets. Adventure and explore the vast open world with Grammi and friends!
Fight and defeat various enemies!
Apparently, various monsters and bosses are causing confusion and hinderinig the game’s development. Collect materials to craft powerful weapons and defeat mighty bosses! It looks like the Grammi will help too!
Build your city!
There are various resources in this world, from stone and wood to mysterious materials that have never been seen before. Create your ideal base by automating the building process with your Grammi!
Program your Grammi!
Grammy’s actions can be easily programmed… from mining, logging and moving materials. You might even be able to program them to dance! What do you want the Grammi to do?
Play online with friends!
You can explore alone or invite your friends to adventure and fight together. Enjoy the endless possibilities of a vast procedurally generated world!
Steam User 0
So I have been playing that game for quite a while now.
To summarize - it is fun. It gets a bit in that niche of valheim with some easy programming. It's easy to learn and you play through it even on harder modes quite quickly - but for the cost you will be having a good amount of fun, so it's all in all a good deal and a good game.
Critic:
1. Dodging is f'ed up. When you are in an animation and hit that CTRL key to dodge, your character will not dodge but finish the animation first. Which is a huge problem in a any combat. You die so needlessly while hammering that key which won't work. If you press that Key you should cancel whatever you are doing and dodge instantly. Same goes for blocking - else the combat system doesn't work.
2. The big frogs in the Samruai Isles are always stuck in their rooms because they are too big for the doors to go through. Everyone of them I encountered inside was stuck this way. I was wondering, did nobody ever test those places? How can you not notice that?
3. The programming is a bit annoying at times. If you want to copy a line it copies all the text below it if you paste it. When you then try to move the top line from that code block you again move the whole block. You have to go through it and delete all the rest before you can reuse the first bit of code. It's tedious and impractical.
4. I would love the possibility of functions/methods - like a simple loop you define at the beginning of your script and that you can call from everywhere. This would clean up scripts massively and allow for less repetitions and more readable code.
5. All regions need more assets and more variety in monsters. At the moment they all have like 5-7 different kind of monsters and like 5-7 different kinds of POIs. It's cool when you enter a new zone but it gets repetitive really really quickly. Like 1-2 hours in a new zone and you saw enough.
6. I would've loved for the dungeons to have some interactive elements. Like a trapdoor, a secret wall, a switch to open something etc. They get boring so damn quickly.
That's just from the top of my head, I still recommend that game, it's well done, I just hope they add more content and fix the combat.
Cheers
Steam User 0
Gutes kurzweiliges Spiel (unter 20 Stunden) jedoch etwas zu Grindheavy gegen Ende
Steam User 0
Ein sehr gutes Spiel. Man merkt die parallelen zu Valheim, insbesondere bei den Bosskämpfen und der Gestaltung der Biome/Dungeon. Richtig geil sind die Hilfsbots.Man kann sie selbst "programmieren", sprich Arbeit(en) zuweisen und das sehr komplex. Habe es auch meiner Tochter gekauft. Das "Programmieren" läuft gemäß "Wenn-dann-Gleichungen". Kämpfe fühlenn sich nicht ganz so rund an,aber immernoch unterhaltsam.Mega!!!!
Steam User 1
leider kann man im moment keinen neuen spieler erstellen und damit eine neue welt laden dann stürz das spiel ab sonst ist es ein mega game.
Steam User 1
hab das Spiel auf der Gamescom 2024 entdeckt.
es ist echt spassig, nicht ganz leicht und erinnert vom gameplay ein wenig an Valheim. JEdoch ist die automatisierungsfunktion richtig cool. damit kann man ruhig mal etwas rum experimentieren.
Steam User 0
Eine Kombination aus Valheim und Craftomation 101 ... macht Laune und fordert auch gern mal das Hirnschmalz, wenn man seine Grammis programmieren und vor allem optimieren möchte, Hat aber (ebenso wie Valheim) den Effekt, dass es irgendwann langweilig wird. Das Schema ist immer das gleiche: neues Gebiet, neue Resourcen, neuer Boss. Man muss alles hochleveln und ausrüsten und geht nach dem Boss ins nächste Gebiet. Für mich wird das spätestens ab dem 3. Boss einfach zu langweilig. Vielleicht kommt ja noch ein Gamechanger in einem der nächsten Updates.
Trotzdem von mir eine Empfehlung für alle, die eines oder beide der genannten Spiele suchten ;)
Steam User 0
ganz ok nachdem man raus gefunden hatte wie was geht , und der talen baum nicht gebut is wenn man T drückt und bei T nix is xD , der kleine buddy der mit die rum läuft is auch ganz brauchbar , grafik auch ganz ok , kann man gut zocken ^^