Odallus: The Dark Call
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5.00
编辑
The old gods have forgotten this land. No one could save our people when darkness started spreading and collecting human souls for its army.
Odallus is a classic exploration/action game, inspired by Ghosts’n Goblins, Demon’s Crest and Castlevania. Player takes place of Haggis, a warrior tired of fight who must wield his sword once more to rescue his son from Darkness.
Original Sound Track: http://serenati.bandcamp.com/releases
Features
- Eight levels open to exploration
- Huge bosses
- Sharp controls
- Rad 8-bit graphics
- Thrilling atmosphere
- 8+ hours of gameplay
- 50+ types of enemies
- Veteran Mode
Steam User 2
打到决战前,死了太多次,不想玩了。最后boss是给人打的吗?没有进度保存,没回血,三阶段,一共七滴血,被打一下掉两滴,太折磨了,每次到第三阶段只剩一滴。力竭
再说游戏本身,手感跟狗屎一样,超长攻击后摇/跳跳痛/边缘极限跳跃/背板/打部分boss前不给存档要先跑路/残疾主角以上元素应有尽有,活得太舒服想找不痛快玩吧,红温模拟器。这个攻击后摇我必须要说,他逼迫你打所有小怪只能打一下就得跑开,或者跳跃或者蹲下或者硬挨一刀。就很烦。一共八关,选关,关卡有隐藏道路(需要技能解锁)通向隐藏关卡。来回跑图找技能,硬生生把关卡游戏玩成了类银。一关4条命,全用完死了可以无限续关,续关会保留一定解密进度,这点还行。
故事没仔细看,大致是:恶魔入侵,三岁儿子丢了,找儿子,儿子突然长得和爹一样大,儿子是boss,爸杀儿子,儿子杀爸。又一个父子虐恋。最后好像又轮回,这儿子其实还是他自己还是怎么的。