Oakenfold
Clever turn-based roguelike
Oakenfold is a clever time-reversible strategy game. Outsmart the Biocides wrecking our planet in this roguelike adventure. Manipulate them, shove them, drown them, crush them, have them attack each other… No matter how you do it, keep your precious cargo safe at all times! It’s your last chance to escape our inhospitable planet.
Key Features
Oakenfold takes a twist on the classic turn-based strategy flow, similar to games such as “Into the Breach”, the enemy attacks are pre-indicated and you have a set amount of actions to solve the puzzle. In Oakenfold, you don’t have to think out the complete solution in advance. You can start trying your solution, and if it doesn’t work you can simply reverse time with your magical TimeScrubber™.
- TimeScrubber™: a freely usable undo/redo system. try out all the potential solutions to find the best one!
- Procedurally generated: each play-through will feature different paths, missions, upgrades, and items
- Permadeath: Adding weight to every decision that you take.
- Highscores: to satisfy those who like a bit of friendly competition
- Weekly Escape: a weekly updated playthrough where all players will be offered the same challenges and choices
- Steam Achievements: 36 collectible achievements with varying difficulties
TimeScrubber™
You’re in the middle of a difficult attack and you see multiple solutions. Wouldn’t it be great if you could try out each one? You can! Oakenfold is forgiving. You can reverse time with your trusty old TimeScrubber™, finding the optimal solution for every situation.
Customizable abilities
Combine the Conductive upgrade with extra Damage. Or try to go for the Crate Slipping build. Maybe extra Range is what you need? There are many upgrades to try different synergistic combinations with!
The story
Asha is one of the last humans left on Earth. A young woman on the brink of its extinction, she is the final hope for humanity in a world that treats her like a virus. Asha grows up living in defense. With her father by her side, they survive the apocalypse by trekking through the wastelands of the Himalayan region.
Her father teaches her everything he knows about how to survive in this new world. Hunting, scavenging, and fighting her way through each day, all with a kind heart and steely determination. Ever the mentor, her father injects a final hope for humanity in his daughter: his life’s work, the last human settlement, the biodome called Oakenfold. It will launch into the stars with the last remnants of humanity aboard, ready to start anew.
Asha, now a young woman, is alone. While they embarked on one of their many journeys to the power plant, her father, and the rest of their collection team, perished in a biocide attack, where he protected Asha from getting stabbed by shielding her with his own body. Though the death of her father is painful, Asha must continue the mission the two of them had set out to complete: to retrieve the last of the fuel-packed crates to power up Oakenfold’s systems.
Asha’s mindsets
You’ll be able to play the game with varying mindsets of Asha, each giving her unique starting abilities.
Steam User 0
Good game so far
Obviously "a lot" inspired from Into the Breach, so if you like that kind of gameplay, you should like this game too. Its a lot more forgiving due to the TimeBank System. Compared to ItB with all its updates the content is a litte bit small (only 3 Classes might become reduntant fast), but other then that it makes a lot of fun.
However, i have one minor "complaint"
Played it today with a friend "parallel" with the "weekly challenge" over discord, where we wanted to see who did better. We noticed however that the missions where not the same. We choose the same paths, but got VERY different layouts of the maps. (it was easy to compare since we both streamed our games)
Here it would be better (especially since there are leaderboards) if every playthrough would play out in the same way. Sure, the AI can move different, since every player will act differently, but the starting condition of the maps should be the same, otherwise its just not the same "offered challange and choices" and more a "did i get lucky with the map layout".
Steam User 2
Das Spiel hatte ich kostenlos vor Release erhalten und wusste noch nicht worauf ich mich einlasse, aber ich hatte eine Menge Spaß, obwohl Runden-Strategie eigentlich nicht mein Ding ist.
Nach kurzer Zeit haben sich mir die verschiedenen Möglichkeiten erschlossen, wie ich meine Ziele pro Level erreichen kann und das mit möglichst kleinen Verlusten. Die TimeScrubber-Mechanik ist hier das Schlüsselwort, denn dadurch kann man einfach Dinge ausprobieren und schauen was davon am besten funktioniert. Außer die Lebenspunkte gehen dabei auf Null, denn dann kommt der Roguelike-Teil durch und der Run ist vorbei. Kein doppelter Boden und keine zweite Chance! Allerdings bekommt man am Ende eines Runs einen Score präsentiert und dieser motiviert wirklich dazu, es noch einmal zu probieren und diesen zu toppen.
Technisch habe ich nichts auszusetzen. Das Spiel läuft mit stabiler Framerate, ich hatte keinerlei Abstürze oder Bugs und die Steuerung ergibt Sinn. Optisch ist das Spiel wirklich schick und auch die UI-Elemente wurden mit ausreichend Kontrast versehen, so dass man immer alles gut im Blick behalten kann. Und auch die Musik und die Soundeffekte passen perfekt zum Spiel und lenken nicht unnötig davon ab.
Steam User 3
Love it. The option to reverse time and do things drifferently, makes it much easier to get into.