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Neon Chrome

Neon Chrome is a ruthless top-down cyberpunk shooter with rogue-like elements. Blast your way through enemies and walls with guns and cybernetic abilities. Experiment with different roles like the Hacker or the Cyber Psycho. Upgrade your character stats, discover new cybernetic enhancements and build up strength. Every death is a new beginning - the path to stopping the Overseer is never the same. - Shoot through walls, make rooms explode, and obliterate whole floors - Explore procedural levels with endless variety - Defeat the bosses in hand-crafted boss fights - Unlock new abilities, enhancements and weapons - Install enhancements and upgrade your weapons - Local co-op devastation for 2-4 players
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Game Discussion

Review by Anonymous
Review from Steam

Great game!

Review from Steam

Usually, I wouldn't make a review start like this, let alone mention other games made by the same company in a game review. But, since this company is quite versed in making twin stick or top down style games and is slowly but surely gaining a nice reputation I'll make an exception
First, a bit about 10tons and how they manage to "juggle" this subgenre of games quite nicely, then its on to Neon Chrome's review and other games that I recommend in this games style by them
Normally a company doing too many of something (whether its one style of media or one genre) isn't a good thing, however when you are expereienced and varied enough in your craft, that is where you can become a special exception to this rule
Neon Chrome was the first outing in the Twin Stick Shooter genre for 10tons with light RPG elements. And while beginnings weren't necessairly humble, what they were is that 10tons was there to show they know this genre and know how to make just enough changes to avoid monotony.
Now DON’T get me wrong, 10tons has done some other fun stuff, like Xenoraid being a rogue-like schmup and Sparkle 1 and 2 essentially being a mixture of a board game, arkanoid (power ups remind me of it) and Zuma
But their first outings that really got onto my radar and what (in my opinion) made 10tons get fairly positive following was Crimsonland and Neon Chrome
Crimsonland was essentially Alien Shooter meets light RPG elements and put it in an endless arena shooter akin to something like Dead Ops from Black Ops 1, while this wasn’t anything new, what we got was a solid top down twinstick shooter that amalgamated different elements of game design and made it into quite a fun and gory time killer
Neon Chrome was their next outing done in a similar fashion. Only this time this a rogue-lite twin stick shooter set in a dystopian cyberpunk world where one corporation is essentially taking over every element of the world and life itself.
While the plot at FACE VALUE (Big letters=emphasis) isn’t anything new, what IS interesting is how the story itself is executed. It is a lot less “been there done that” and a lot less tropey then expected. Don’t get me wrong, its nothing award winning, but the story and interactions between the player character and primary antagonist is interesting to see fully unfold.
Gameplay wise things like keeping an eye on terrain and enemy placement as you go through each floor, along with strategizing a build as you go along and find/unlock different weapons and augments (these are essentially this game’s equivalent of mutations) are fully necessary if you want to survive and get to the end of a run. Even then, the new game plus or the raise in difficulty (In this game’s case the “Overseer’ leveling up every time you win a full run) does NOT hold back.
This is what makes Neon Chrome quite a mystery of a game duing each run, one moment you may get to the third boss and be so close to victory, then get it snatched away by a rocket drone or SMG soldier that escaped the corner of your eye, the next, you make the final boss swiss cheese by getting a regenerative health perk, a 30% increase in reload speed, and a fully upgraded ion assault rifle
This formula is also what creates some damn good replayability. With about 5 different classes (they alternate your selection between runs) and quite an immersive soundtrack, this is what makes Neon Chrome a damn good game, definitely a gem and it deserves more coverage
Lastly, to close my points made earlier, this game was followed by the likes of Jydge (Cyberpunk take on Judge Dredd with a campaign) and Undead Horde, Twin Stick “shooter” (it operates like one) where you are an evil mage commanding a horde of zombies
If that doesn’t show that these guys know their craft well, I don’t know what does
The only downsides I don’t like about this game is no local co-op (sometimes remote play can be finicky) and no endless run mode, (not arena, that is good, but that’s not what I’m talking about) also, why not a character creator for a fun twist on runs, just have achievements or permanent unlocks locked for that run)
But regardless, this is a game that DEFINITELY needs checked out

Review from Steam

(I received this product as a gift from a friend, so i have not paid for it myself)
With that out of the way, this is an absolutely great game in every sense.
Well, almost, there are some things to get used to, like the save mechanics, but other then that, there is only one flaw,
which i will touch upon later.
Playing through this game i have had a great amount of fun, it runs great on my GPU-handicapped but otherwise decent laptop I7-8650U, 16Gb RAM, 512 GB SSD, Win 10 Pro, and (unfortunately) an Intel UHD 620 Integrated graphics card.
This game does not take it self extremely seriously, but don't be fooled by that, since it can be quite unforgiving sometimes. All in all, great fun, and a great introduction to top down shooters.
My only complaint is the multiplayer, it's just so completely nonsensical and frankly stupid. Don't expect to be able to play Co-Op with your buddy unless you own a gaming controller that works with PC, and are OK with the very strange way things work.

Review from Steam

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