My Memory of Us
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The Evil King plunders the city and his robot soldiers appear everywhere. Citizens are segregated, some of them marked and forced to move out of their homes. They are made to live in a place that is sealed off from the rest of the city by a huge wall. Fortunately, the children are not alone – they have each other. Their friendship allows them to stay together, even though fate tries to tear them apart. Take control of two characters with different abilities. Connect them into pair and don’t let them be separated! She can run fast and shoot her slingshot, he can sneak in the shadows. When they work together as a team can they overcome all adversities! Features: Side-scrolling adventure full of action, stealth and various logical puzzles A moving story about friendship and love in dangerous times Beautiful 2D graphics inspired by naïve art Pair mechanics: control one of two characters with different abilities, or control them as a pair
Steam User 1
关于二战犹太区种族隔离什么的?是个好结局呢重逢了就好。画风挺有趣的,解谜也不是很难,操作两个小孩,红衣小姑娘是致敬辛德勒的名单吧。没有人说话并且,咿咿呀呀的,bgm也挺有氛围的。躲藏的紧张感也不错,玩法稍微有点重复,成就不是很难刷,章节名挺有意思的。最后boss大鱼有点难
Steam User 0
作为一款以二战为背景的反战题材冒险佳作,《我对我们的记忆》用艺术化表达重构战争记忆,通过两名孩童的逃亡之旅,将残酷历史与人性光辉交织成一曲震撼心灵的悲歌。独特的黑白红三色视觉体系极具象征意义,黑白主色调渲染出战争的压抑与荒芜,红色则作为希望与伤痛的符号点缀关键场景——飘荡的围巾、渗血的绷带或是指引生路的暗号,搭配素人艺术风格的手绘场景与动态光影,每帧画面都如流动的黑白电影,自带历史厚重感。
游戏的核心魅力在于叙事与玩法的深度融合:无对白设计配合X教授帕特里克·斯图尔特的低沉旁白,用沉默与吟诵勾勒出跨越语言的情感张力,孩童间的手势交流、废墟中的记忆闪回,让反战主题无需说教便直抵人心。双人协作机制堪称点睛,男孩的敏捷攀爬与女孩的隐蔽潜入形成互补,玩家需在巡逻士兵的视线间隙中默契配合,通过搭建庇护所、反射探照灯等隐喻式谜题破解困境,每一次成功协作都是对战争暴力的无声反抗。剧情中苦乐参半的细节尤为动人,孩童的天真互动与破碎的玩具、燃烧的书籍等战争符号形成强烈反差,多结局设计更让每一次抉择都承载着对生命与人性的思考。
遗憾同样存在:流程偏短且解谜难度偏低,更像“互动电影”而非深度解谜游戏,部分玩家会觉得玩法体量不足;存档机制不够友好,缺乏即时存档功能可能导致重复体验剧情;角色塑造相对单薄,更多作为承载主题的载体而非鲜活个体。但这些瑕疵丝毫不减其艺术价值,游戏用极简的游戏语言让历史记忆具象化,成为兼具情感冲击力与社会意义的作品。
Steam User 0
很不错的反战游戏,就是对我这个手残党不是很友好。不过看到测评区把当年无辜的犹太人和现在的犹太复国主义者混为一谈也是可笑
Steam User 0
很好的游戏就是操作比较麻烦我选择云完全流程