Mutant Year Zero: Road to Eden
A tactical adventure game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY. Mutant Year Zero: Road to Eden is the ultimate fix for your tactical strategy addiction. Dive into a deep, turn-based, tactical combat system inspired by the XCOM games Journey through a post-human world of abandoned cities, crumbling highways, and overgrown countryside. Check back at the Ark, a neon-bathed oasis of ill repute and questionable characters, to restock your supplies and plan out your next adventure. A duck with an attitude problem and a boar with anger issues; these aren’t your typical heroes. Get to know Dux, Bormin, Selma, and many other characters each with their own unique personality and deranged perspective on the world and their situation.
Steam User 5
Pretty solid little game, could of done a lot more with this ip. Very stealth style of gameplay and not enough options for a replay. But pretty solid and decent enough for the price it can be picked up for.
Steam User 6
A solid stealth tactical game, don't play it expecting Xcom or you'll fail. It's more about being a Stalker scavenging while figuring out how best to take down an area by clearing stragglers and using good positions.
The balance felt just right that you kept being on the challenging edge of taking moderate risk to avoid open shootouts. I liked the ambiance and presentation, the story was mostly to support the world setting, not super involved.
Steam User 5
Much more fun than I anticipated. It's not X-COM, but it is a very similar type of game with a mutant twist and a good story. Recommended!
Steam User 5
7/10 - XCom with a LOT of Stealth
This game really is all about stealth. You have to pick your battles extremely carefully, lest you instantly die, as your party is extremely small compared to enemy packs you face. You spend a lot of time grabbing loot just outside of vision ranges, taking out small 1-man patrols in ambushes, etc etc. If you don't vibe with that element of gameplay you will NOT enjoy this game. If you can however, then you're gonna have a lovely little tactical game about exploring the most messed up version of Stockholm yet.
Steam User 5
This fun and engaging game makes you lose track of time, I highly recommend it, I'm looking forward to the second game and co-op play.
Steam User 3
I love this weird little thing. The highly innacurate descriptions of pre-apocalypse items are hilarious and by far my favorite aspect of the game. The tin foil hat was worn by highly-regarded "free thinkers." The defibrillator displays a reclining human, meaning it is a relaxation device. A barbie doll is described as a totem of the "Hunger Goddess." I think different people will react differently to the tactical mechanics, and the game is quite hard on most difficulties. I may come back and play on a harder one, which isn't common. I like the weird animal mutants. I like the unusual tactical stealth mechanics, which allow you to pick off enemies silently before engaging larger groups. It's a weird little gem, but a gem I believe it to be.
Steam User 3
A pig and a duck? Why would I want to play that. That held me back for awhile years ago, but after seeing positive reviews, I gave it a try. The only regret being not playing it sooner.
Very little dialogue/story, but similar to a comic, what is present is surprisingly compelling.
The turn-based combat is similar to others such as the typical Xcom comparison. Range penalties, cover. Squad based, but only three members to choose from at any given time. The special skills are few but more impactful than usual - they're simple but fun.
It isn't true open world, but you can explore, with loot scattered around, but the core of the game is of course battle.
Stealth plays a heavy part in the game - weeding out stragglers before a larger fight. Overall the difficulty isn't high for experienced players who tackle the highest levels, but for average players it will be a good balance.
The expansion is short - far too short - especially when compared to the base game which has a good length. The expansion is also too easy and it has only a loose connection to the base game. If you don't play the expansion you won't miss out. If though you need just a bit more itch-scratching, it gets the job done.