Mutant Year Zero: Road to Eden
A tactical adventure game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY. Mutant Year Zero: Road to Eden is the ultimate fix for your tactical strategy addiction. Dive into a deep, turn-based, tactical combat system inspired by the XCOM games Journey through a post-human world of abandoned cities, crumbling highways, and overgrown countryside. Check back at the Ark, a neon-bathed oasis of ill repute and questionable characters, to restock your supplies and plan out your next adventure. A duck with an attitude problem and a boar with anger issues; these aren’t your typical heroes. Get to know Dux, Bormin, Selma, and many other characters each with their own unique personality and deranged perspective on the world and their situation.
Steam User 9
This was a game I started playing like 5 years ago and forgot about, I restarted it and am having a blast. Edit: I beat the game, I am really glad I went back and picked this up again.
Plot
Good enough to be a lil CG movie, it's supposed to get one but who knows. It's a simple story where the player will figure things out much quicker than the characters but the the protags are so well written and voice acted that you enjoy the slow burn investigation from their perspective.
Gameplay
It's like X-Com 2016 but an adventure game with lite collecathon elements that encourage exploration which is tied to finding new items and the upgrade system. A lot of players encourage pure stealth but by the third act of the game you're so powerful you can rambo a lot of situations, at least on Normal difficulty. Anything you can buy you can find, but don't let that stop you from spending your currency. Some fights will feel incredibly unfair but they are far and few between and usually the unfairness comes from player misplays. I think it's a fantastic combat strategy game but man the only portion of the gameplay I did not enjoy was the final boss. It was a little too easy with my party build.
Graphics and Setting
Great game for those who enjoy exploring the remnants of society set in post-apocalyptic world in the same lush vibrant stylization you'd find in other same-decade games like Nier Automata or The Last of Us.
Steam User 5
Pretty solid little game, could of done a lot more with this ip. Very stealth style of gameplay and not enough options for a replay. But pretty solid and decent enough for the price it can be picked up for.
Steam User 6
A solid stealth tactical game, don't play it expecting Xcom or you'll fail. It's more about being a Stalker scavenging while figuring out how best to take down an area by clearing stragglers and using good positions.
The balance felt just right that you kept being on the challenging edge of taking moderate risk to avoid open shootouts. I liked the ambiance and presentation, the story was mostly to support the world setting, not super involved.
Steam User 5
Much more fun than I anticipated. It's not X-COM, but it is a very similar type of game with a mutant twist and a good story. Recommended!
Steam User 5
7/10 - XCom with a LOT of Stealth
This game really is all about stealth. You have to pick your battles extremely carefully, lest you instantly die, as your party is extremely small compared to enemy packs you face. You spend a lot of time grabbing loot just outside of vision ranges, taking out small 1-man patrols in ambushes, etc etc. If you don't vibe with that element of gameplay you will NOT enjoy this game. If you can however, then you're gonna have a lovely little tactical game about exploring the most messed up version of Stockholm yet.
Steam User 5
This fun and engaging game makes you lose track of time, I highly recommend it, I'm looking forward to the second game and co-op play.
Steam User 3
I love this weird little thing. The highly innacurate descriptions of pre-apocalypse items are hilarious and by far my favorite aspect of the game. The tin foil hat was worn by highly-regarded "free thinkers." The defibrillator displays a reclining human, meaning it is a relaxation device. A barbie doll is described as a totem of the "Hunger Goddess." I think different people will react differently to the tactical mechanics, and the game is quite hard on most difficulties. I may come back and play on a harder one, which isn't common. I like the weird animal mutants. I like the unusual tactical stealth mechanics, which allow you to pick off enemies silently before engaging larger groups. It's a weird little gem, but a gem I believe it to be.