Multimirror
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5.00
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Multimirror is a minimal grid-based puzzle game. Reflect circles around other circles and take the red circle to the winning point!
Features:
- 50 handcrafted levels
- Random level generator with adjustable size and difficulty.
- Full-fledged level-editor
Create and share your own levels or random levels you generate, and discover brain-melting levels crafted by the community!
- Achievements, trading cards, cloud saves
Steam User 13
A few hours worth of brain teasers. If you need yet another one of these game in your Steam library, it may be worth considering, but probably on sale.
Additional Details
Operating System
Ubuntu Linux 14.04 x64
CPU
AMD FX-8350
GPU
GTX 750
Last played
August, 2017
Technical Notes
No problems
Steam User 6
Nice and short puzzle game. Can be quite challenging at times. Interesting concept. ~1.5h to get 100% achievements.
My Curator Page
Steam User 6
Seems a bit off, starts really easy but gets confusing. I am recommending it but with a caveat, this is not a puzzle game for everyone, can get boring fast.
Steam User 0
Not the best puzzle game...not the worst either. I would give this a mixed rating if I could.
Steam User 0
Mixed feelings about this game. I really enjoy the reflection mechanic, and it is calming and pleasant to play.
A problem emerges however as the levels advance and the board gets bigger. Each one of the 50 levels is static (not randomly generated), but the designs and difficulty ratings diverge farther and farther from the possibilities of the board. Difficulty ratings for the minimum steps to beat for a full 3-star rating on a puzzle increasingly seem to have nothing to do with the board -- almost as if the puzzle designer worked backwards from a suggested solution, but didn't understand or play-test their own puzzle. Most puzzles can be solved in 8-10 moves, no matter what -- despite move goals in the teens and 20s. In fact, many can be solved in far less, often in ways that feel like a design mistake. For example, puzzle 45 requires a solution in under 21 moves -- it can be solved in 4. Puzzle 48 requires a solution in under 29 moves -- it can also be solved in 4.
For this reason, it is more relaxing to ignore the star goals and just pretend that these puzzle were randomly generated -- especially given that there is (oddly) no 100% achievement for all-3-star ratings -- and given the arbitrary difficulty, it isn't that meaningful when you do achieve it. Still, the game framework is fun in a meditative way reminiscent of sudoku or minesweeper. If you aren't chasing difficulty, give it a try.
Steam User 0
It's not shit it's... just... meh... just meh AF. Not deserving a down but not really a up either but since it works and there is no inbetween option thumb up it is
What you see is ALL you get. That's it.
Steam User 0
Interesting and clever concept for a puzzle game. However, the campaign level design seems random. The first couple of levels make sense and increase in difficulty. But then the levels get bigger and bigger with more mirroring possibilities yet where it says you need a maximum of 26 moves for 3-stars, you can finish the level easily with 5 steps? The next level then seems much harder requiring many retries. It all seem very randomly generated with little thought of level design. I only recommend you buy it when it's for sale.