MOTHERGUNSHIP Screenshot 1
MOTHERGUNSHIP Screenshot 2
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MOTHERGUNSHIP

From the creators of Tower of Guns, MOTHERGUNSHIP mixes bullet-hell intensity with the FPS genre and promises you one of the largest gun customization options seen in video games. It’s up to you to equip your over-the-top arsenal and defeat a robotic alien armada that has conquered Earth. Craft gun monstrosities that no reasonable person could ever lift, play together with your friends, fight gigantic bosses and experience randomized mayhem as you battle your way to the heart of the fleet to destroy the MOTHERGUNSHIP!
Promote for 50G

Game Discussion

Review by Anonymous
Review from Steam

There are fun aspects and frustrating aspects to this game. Overall, the fun outweighs the frustration, but not by much.
GOOD: While the idea of customizable guns is cool, this freedom usually cannot used that much in a normal run, as coins and time are limited. That is, you either die or finish the level before being able to afford a humongous gun with more than 3 barrels (an exception is endless mode).
That said, having two guns with three barrels each, shooting shot gun, lasers, rail guns, machine guns all at once, is a pretty awesome feeling!
The characters, writing, and voice acting in the campaign is good and funny.
NOT GOOD: There is not much of a story and the campaign is extremely short. The final boss is a bit of a disappointment.
The game lacks some variety, and after 10h or so it is hard to stay motivated.
Level design is sometimes frustrating. For example, there are small obstacles for no reason where you get stuck and die. And once you touch lava your character jumps up and slides on which makes it harder to get out.

Review from Steam

This game is really fun. I really enjoy hopping into it and playing a few quick rounds and blowing stuff up. The campaign could be a little longer (well alot longer actually) and it would have been really great, but its alot of fun as it is.
Edit: I wrote this review at 25h and now just had to edit it at almost 180h... whoaaaa this thing blows my socks off. Fantastic! Best gunplay in any shooter ever!
Edit2: At 215h and still going strong :-)

Review from Steam

This game is an underrated gem. Its not without flaws, but its a damn fun experience in its own right. In essence, its DOOM 2016 but roguelike. Its very fast paced combat where you rarely ever stop moving, dodge a thousand bullets and blow everything up. You collect gun parts within levels, build guns with them and use those guns to shoot robots. At the end of the level, you add your gun parts to your own stash that you can choose to bring in with you to other levels, but if you die in a level, youll lose anything brought in with you. That results in a lot of really nice mechanics, like not risking your one good weapon on a potential death level, but making that level even harder as a result. Or, if you lost all your good stuff, theres infinite random levels where you can "borrow" equipment, and keep it upon victory.
Theres no limit to what you can actually build with the gun creator, so putting 30 machine guns on screen is possible but will run out of "energy" (recharging ammo over time) immediately. And most levels (at least up to where I am in the game) arent long enough to allow for the monstrous creations youre thinking of, so the game isnt too unbalanced. Weapon variety is great, with some being terrible and some great, but even terrible weapons will get some use if RNG isnt on your side and you havent got much else.
The soundtrack is solid and fits the game well, whereas the artstyle is a little bit too generic. Surprisingly, its got full voice acting for every character, which was nice, and there are quite a lot of comedic dialogue moments. Although some rooms are all same-y, others really stand out, being flooded with lava or neon lights or moving parts, and are super memorable. Really, the core gameplay is the most important part of this game.
About the RNG: It can be great, it can also be terrible. I never had outright unlucky runs that were just cursed from start to end, but did have issues getting coins in some levels, and then issues finding shops in others. Good runs and bad runs are part of any roguelike, so I dont mind this, but its certainly a downside if you cant tolerate the game giving you little chance to succeed.
I think any game that lets you fly around by pointing your triple railgun behind you and launching yourself away and upward repeatedly is a very fun game indeed. Mothergunship is an excellent gameplay loop that is done well, and despite my short playtime, I think the replayability here is very high.

Review from Steam

Game has good Dakka, 10/10

Review from Steam

This game was a whole hell of a lot of fun!

Review from Steam

Great game with some weird mechanics. You have to play for a bit before it really lets you go off the rails. Once you defeat the "campaign", it will let you start to take between 5-9 weapon parts per mission. I managed to kill the mother gunship with a six barreled gun that shot six shots per barrel at +400% damage per shot... and still had to fight for it at times. Very fun.

Review from Steam

I can tell by the steam achievements that almost nobody who owns this game gave it a fair shot (7.6% currently have finished the "campaign"). This is a really fantastic game and I gave it a thorough second shot today and oh boy did I miss out playing it the first time.
The story itself is way longer than after the first credit roll (the "campgaign") which most people didn't even see and adds many new encounters and STORY beyond it and even makes the at first very generic setup really interesting and fun to listen to and really elevates the jokes and characters by a lot!
The crafting mechanic rewards mindful combining and planing over random clusterfuck weapons! E.g. building purely hitscan based weapons can be amazing but building mostly projectile weapons that require pre aiming as well and then adding modifications that benifit them (e.g. increasing velocity on projectiles is way more usefull than on the hitscan weapons). The art design is really coherent and some ships really look amazing and stylish.
Def very fun to play and I hope to see more from these devs!