Moonlighter
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5.00
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During a long-passed archaeological excavation, a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions – providing brave and reckless adventurers with treasures beyond measure. Rynoka, a small commercial village, was founded near the excavation site providing refuge and a place for adventurers to sell their hard-earned riches. Moonlighter is an Action RPG with rogue-lite elements following the everyday routines of Will, an adventurous shopkeeper that dreams of becoming a hero.
Steam User 28
It's a nice mix of zelda-like with light merchant sim mechanics which are just used to generate resources along with your dungeon delving to upgrade your character so he can progress into further dungeons till you reach the end. The game is a bit more than the sum of its parts but it can drag on and other than its clean and cute pixel art is mostly devoid of personality.
There's even more content with the dlc but by the end of the main game I had more than enough myself. I can easily recommend giving it a go but don't feel obliged to finish it if it gets too repetitive and grindy... I hear the dlc is especially bad in this regard.
Steam User 14
I say it's a good game hurt by repetition. The base idea is there, but it is a little too grindy without offering enough variety to make it worth it. I think the game does reward skill, which is a plus. But it feels like a 5-6 hour game padded out to 14 hours. It's a hesitant recommendation, mainly because I think it's definitely worth it on sale
Steam User 8
At the time of writing this, there are approx 32% of people who played this game who have gotten the achievement just for beating the 2nd boss. Which makes me sad! This game is awesome! The art style is charming and the songs are catchy! I absolutely recommend this game and plan on playing it all the way through! Great job, game devs!
Steam User 8
This is a game where I really wish there was a mixed review option.
The game is charming and fun to begin with.
The shop mechanic is quirky and its a cute little puzzle to figure out item prices.
Unfortunately, the game sort of falls over as you get further in. Weapons and gear are pretty much a soft difficulty lock to progression, so despite how good at the game you may be, in a normal playthrough you are going to have to grind a bit. I really hate grinding when I feel like its simply to meet a numerical threshold, especially due to the way the gear scales in this game, with huge number changes at each interval.
I think if this scaling issue were to be smoothed out, the game would be a lot more enjoyable.
Steam User 9
Decent combat difficulty. The town and shop management linked to the story are the more interesting elements for me.
Steam User 22
Game is well worth a dollar. Pixel graphics visuals are great and it is a fun roguelike.
Steam User 7
A decent dungeon crawler combined with a store that you manage from your spoils.
The game has a pretty fun gameplay loop, but it gets tired quickly. After the first two areas it was starting to wear on me. I pushed through to the end as I was committed. However, I didn't have it in me to continue on with the DLC, I was just kind of over it at that point.
I enjoyed the combat for the most part. The way you get loot and upgrade your gear is cool. I thought the inventory management with the curses was really unique and one of the most interesting parts of the game. Unfortunately, the game has no story really, and it's just kinda slapped on at the end and doesn't really make much sense. The animation and pixel art are very well done.
Overall, this game provided enough enjoyment to be worth it on sale, even though I didn't play the DLC.