Monster Collector
Physics based combat + all kinds of unique monsters (and of course dragons).
Unique Monsters
Each monster is totally unique. Different look. Different body structure. Different attack. Different experience.
Physics System
The physics in Monster Collector is very realistic. You can pull monster around (if they are not too big). You can punch monster away and they will get balance again from ground. You can grab monster and jump with them.
Slice System
You can use sword to slice monster apart from almost every body part. Slice legs ? yes you can . Slice head? yes you can. Slice body ? yest you can. Slice tail ? Yes you can.
Stab Slash system
Try to stab your monster on the wall. or just stab its sliced body part on the wall. Or even stab 3 monster all together. Use your imagination.
Tear system
Slice is cool. But how about tear monster apart with your bare hands? For some monster you can even tear them apart from their long nose.(Elephant? maybe)
Combine all these system with all the unique monsters together. The gameplays are endless. You can kill monsters in million ways. Just use your bloody imagination.
(More monsters are planed to add into the game)
Steam User 10
Very fun for having limited weapons and enemies. It would be great to see a steam workshop for this game.
Steam User 5
I had a great time playing this game although there is plenty of room for improvement the monsters look great and being able to rip them apart is really satisfying however other aspects of the game still need a great deal of polish, but over all it was very fun and I can defiantly see a lot potential in future updates.
Steam User 3
Right now, you can fight large monsters in an arena setting. There are a few weapons (sword, spear, hammer). The main feature is climbing on monsters and slicing them up, kind of like a VR Dragon's Dogma. It's pretty rudimentary right now but very satisfying to slice the eyeballs off a beholder or ground a dragon by cutting it's wings off.
Steam User 2
Monster collector is a great game with incredible battles
the settings of the game are great and give to every people the best way to enjoy with or without gore
and i enjoy a lot every battle ,
there is a great interaction between the enemies and us and we can catch parts of them and more
there is three arena my favorite is the dungeon one
there is one nice fire magic from fingers we can use and mutiple great weapons
the enemies are various and all amazing from dragon to the giant spiders or elephant warrior and more
after we fight a waves of the enemies the last enemies is a boss with a little bigger size and more health
the other mode is a free mode where we can choose all the enemies we want fight in same time
so you understand a great game and the developper listen the communauty and on their discord create poll for we can choose the next creatures to fight
so i recommand a lot the game
Steam User 0
The game is alright in my opinion because it can be fun but at the same time the game has been abandon for at least 2 or 3 years and the animations and everything else is not very polish but besides all that it is a pretty fun game to mess around on time to time but i just wish the dev would come back to it and polish it
Steam User 2
Really fun, just needs a few bug fixes. Very responsive developer!
Steam User 1
First off, this may be the scariest game in vr haha. Those spiders are very uncomfortable.
By far the best part about this game is its unique and cool selection of enemies. It's clear the developers put a lot of time and effort into the different enemies. The spiders creep the hell out of me tbh, and when a snake popped up behind me I actually yelled.
I feel the game needs to focus on improving the combat and player mechanics. It's not terrible, but i feel it falls behind other similar games in terms of smoothness and enjoyment. I never felt confident that the weapons would be where I wanted or I would be able to pick them up when i wanted. I know its unrealistic to be able to whip weapons around as fast as our hands can without much weight, but i found the hands to lag behind a bit which was disconcerting. For a game that is all about arena fighting, there needs to be more emphasis on making the player controls fun, especially since the enemies are already really cool and good. Also the damage feel unbalanced with some cuts being instant kills v. 10 stabs to the head not killing a thing.
I am excited to see how this game goes and has a lot of future potential. This will be a game i show others when they visit for the enemies (particularly the spiders). Once the player mechanics are worked out better i think there will be a lot of room for growth in terms of options, arenas, game modes, enemies, and such. At this time, I do not think the game is on on par with other $25 games in terms of fun and play time, but its clear there has been a lot of work put into it and I feel that the game will be worth its cost at some point in the future. I encourage people to invest in it now so that we can see that day.