Volume
The year is 1482.
The age of exploration and enlightenment is on the distant horizon and the Renaissance is in full swing across Europe; but in England, the War of the Roses is in its final throes. Change is coming, but in one little convent in the north of the kingdom, everyone has seemed blissfully unaware.
Everyone except Sister Catherine, a beloved nun and firebrand thinker who has just been murdered. In an isolated monastery with an already mysterious reputation, any one of the Sisters could be the killer—and Mother Superior is as stumped as anyone else. That’s where you come in.
As an Anchoress, you took an oath to never leave your cell; to devote yourself entirely to God and provide spiritual support to all who came to your door. But as the only Sister who couldn’t possibly have committed the crime, you have a new mission: solve the case, before the bishop shutters the convent and the killer goes unpunished.
The Superior hasn’t told everyone why you’ve suddenly joined the regular congregation, but something tells you most of these women know exactly what’s going on. Who can you trust? Who is being honest, and who has their guard up—and why? Is the convent really haunted? Who killed Sister Catherine? And worst of all… are you next?
Steam User 2
Misericorde: Volume One is a visual novel without choices, puzzles, or interactivity. There is just text to read accompanied by music and art. The story is not finished and will continue in approximately two more volumes.
Having said all that, the writing, world building, and character development are stellar. The mystery is beyond intriguing, and don't get me started on the outstanding soundtrack. I grew to love the black-and-white aesthetic with the pixelated backgrounds. This artistic choice adds a certain charm and distinctiveness to the game, making it stand out from other visual novels.
Despite its lack of traditional gameplay elements, I found myself fully immersed in the story and its characters, each with their own motivations and secrets. Can't wait for Volume 2!
Steam User 0
Absolutely amazing. This VN blew my socks right off. I still can't find 'em and I doubt I ever will.
What's not to love? My first impression was the intro video with its amazing music. It utilizes atmospheric imagery and basically primes the reader for the incredible story and writing that is to come.
The setting is right up my alley as well. Nuns? Love 'em. Time period? Lovely to read about. I wish more VNs took place during such a time.
The characters are all distinct, even though they all wear the same clothes you can immdiately tell who is who. Their personalities are unique as well. Not a single one of them feels boring.
Man, I just loved reading this. I can tell there's a great mystery lurking just out of reach and I desperately want to solve it. I know I will drop everything as soon as Vol 2 drops.
Steam User 0
I didn't read many Visual Novels before, but the artwork and the synopsis picked my interest.
A medieval Murder Mystery Story in an Abbey is definitive an unusual Setting.
You would think a main Character who lived as an Anchoress in a single Room for two decades would not be someone the most People could relate to, but her problems to blend in with her other Sisters at the Monastery, amplified by the underlying Problem that erveryone could be the Culprit and the protagonist has to investigate the murder undercover because of the great distrust between the Mother Superior and the other Nuns which only adds to the tension of this Crime Story.
Over the course of the Chapter, I started to get a liking of Hedwig ans several other Nuns because of their background, especially their motivations to enter a convent in this time period.
What is really outstanding for me: The Characters felt all relatable or at least understandable in their reactions.
They are all People, not one Trick Super Heroes or Villains, which means they all have good and not so good character Traits attached to them. Because of that it is easy to get invested in them.
Who is befriended to who, which Nuns can't stand each other and do they have good reasons for it or do they only act this way because of little (or big) misunderstandings and disputes?
I would also recomment the Soundtrack, a very important element of every Visual Novel.
It fits the Story greatly, mostly medieval Sounds but not shying away from changing the Style to Metal when events in the Story make it necessary to ramp things up for example, or creates a hounting feeling of Terror ("Aethling" is my Favorite so far).
Took me over 20 Hours to read the full Volume and the 104 Tracks with a playtime of 5 hours and 47 Minutes (according to the description) never got boring for me.
The Story so far rises many Questions (as it should, but I won't spoil everything here) and i for myself can't wait to read the next part.