Mind Scanners
Mind Scanners is a retro-futuristic psychiatry simulation in which you diagnose the citizens of a dystopian metropolis. Locate a host of other-worldly characters and use arcade-style treatment devices to help them. Manage your time and resources to keep The Structure in balance. Remember, you take full responsibility for your patients.
- Manage your time and resources to aid the citizens of The Structure
- Diagnose your patients by analyzing their views of the world
- Operate and master a variation of arcade-style devices to treat your patients
- Spend your â‚apok and science points to develop new devices
- Face difficult moral choices and ethical dilemmas
- Report the resistance group Moonrise or join them to help their cause
- Gain the trust of The Structure if you want to see your daughter again
The meteor came. And from it, the survivors learned to harness the power source known as Zygnoka. In the next forty years, the megacity known as The Structure was erected inside the impact crater. Here, the people isolated themselves, accelerating their dependence on technology and created a society as a machine of its own.
In The Structure, order and efficiency is maintained by severe top-down control. In the name of efficiency, new machines and instruments are put to use on the public the instant they are invented. In pursuit of optimisation, a new profession is tasked to maintain the increasingly precarious anomaly levels of the city’s inhabitants. These are called Mind Scanners.
Steam User 10
If you liked Papers please and Don't feed the monkeys you will like this game. For me it was a bit annoying to do the mini games to cure the people, but i still enjoyed them.
Steam User 5
Rather short, but good. Either the game play will click for you as you zone out and just hit that post dad game vibe, or it absolutely won't. In the same style of games of papers please, but not the same genre, or pace. Give it a shot, or don't. I'm not your mum.
Steam User 5
Enjoyed it much more than I thought I would. Very interesting world and gameplay that not only stressed me out a bit, but also made me feel like a Blade Runner giving a Voight-Kampff test.
Steam User 4
A "Papers, please"-esque game, which is also set in a dystopian state with a government that see it's people like individual cogs in a great machine for the greater good. The greater good being "the normality of the mind".
Where in papers, please you deal with the bureaucracy of a state with ever changeing directives for you to remember and follow with continues small exceptions to also have in mind, thus being a game of memory and speed. This game is more about minigames, here you get to decide if a person is sane or insane depending on if they are against the state, feeling like they are on a different planet, are an abusive father or a leader of some obscure sect. Depending of your, the good doctor, mind read and diagnosis you later get to try to remove each persons affliction by doing the different minigames. Through out the game you get to upgrade and get different equipment or pills to assist you in your treatment of the mind.
I really appreciated this version of a desk based bureaucrat, where not having to memorize the game rules gives it way more avaliability for any player with difficulty in this region. Allowing everybody to experience the dystopian state of the Structure.
Also, the game has about 9 different endings to experience depening on your decisions in the game. Choice matter.
Steam User 2
Brilliant and beautiful - Mind Scanners takes a simple premise and adds plenty of twists and turns that shakes up the "Papers Please" formula. As a recently employed Mind-scanner with personal stakes in how the future pans out, it's up to the player to make their decision on how they want to go about their play-through - with surprisingly varied results. This replay-ability is only supported further by great art direction, sound design and world building that, with enough time to play a few runs, is worth the asking price.
Steam User 2
Mind Scanners does well what Papers Please does. It's a short and fun game for completionists and people who enjoy a feel from atmosphere, along with small details in the world building.
Although a different, more hopeful tone than Arstotzka, Mind Scanners takes on a somewhat grim - cog in the machine, post apocalyptic dystopia - society theme. From the whole "robot soldiers" thing to revering an entity as government.
The game injects charm through all the character interactions, dialogue and side stories you can participate in. I very much enjoy the entire process. From first meeting a patient, diagnosing and then treating. The game works well to push you to try to help those that need it. I also like that at times it shows you (the player) that despite trying to help, your meddling can sometimes make things worse.
In terms of difficulty, I had no problems clearing the game on easy and normal, money is plentiful, there is enough time to unlock all of the tools and on new games you can even time certain events and story paths to min-max your money and time to explore everything there is to see. (although there won't be much)
The story is short and to the point, and focuses more on aesthetics and gameplay. There is much enjoyment to be had in trying to beat your times on curing patients and getting more efficient. Sadly, unlike Papers Please, there is no endless mode, and I would very much like to see one.
Overall, great game to try, story is short and if you don't like the aesthetics or gameplay - refund it!
Steam User 1
Pretty cool dystopic game, great fitting graphics, color palette and mild retrowave soundtrack.
This is what current world politics are leading us to. Good to be prepared!