Metal Gear Rising: Revengeance
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Players assume control of Raiden, a katana-wielding cyborg. He is initially playable in his "Standard Body" form, which resembles the body used by Raiden in Metal Gear Solid 4, but with a more natural looking face. The player can alter Raiden's appearance through alternative skins. Unlike previous titles in the Metal Gear series, where players try not to be noticed by enemies, Rising is action oriented, focusing on sword fighting and a sophisticated cutting system to fight and defeat enemies. Although Raiden's main weapon is his high-frequency blade, Raiden can wield weapons such as a dagger or a rocket launcher. Other subweapons can only be obtained after defeating the game's bosses. The game's cutting system allows players to engage in melee combat, as well as to precisely slash enemies and objects at will along a geometrical plane using the "free slicing" Blade Mode. Virtually any object in the game can be cut, including vehicles and enemies, though elements of the environment were intentionally limited to structures such as pillars and walls to better facilitate the game.
Steam User 57
On peut casser la gueule à François Hollande
Steam User 30
new music for gym
boss better than sex
story is cool
10/10
Steam User 16
François Hollande
Steam User 10
Péter la gueule à un pédophile qui se protège avec des panneaux solaires sur le toit d'un immeuble sous la pluie c'est stylé
Steam User 9
oui
Steam User 7
franchement Francois Hollande EZ, j'ai plus gallerer sur un samourai mexicain
Steam User 9
à un moment il coupe un avion en deux je sais pas comment je pourrais plus donner envie de jouer au jeu