Memory Lost-Pairs™
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This game exercises your memory. It comes with a Shapes theme and a Fruits theme (collections of images)
- There are additional Down Loadable Content themes available and many more coming (all very inexpensive)
The game has 3 button selectable difficulty levels (easy, medium, triplets).
- There are rows of images, 8 images per row (so 3 rows for easy yields 3*8=24 image locations), but the images are ‘covered’ when play begins
- Every play is different, the hidden image locations are randomly generated each time
- The player clicks a pair of covered images to uncover them and see if they match. If they do not, they are covered again.
- The player clicks a different pair to see what they are, and eventually discovers an image that matches a previous image
- Now knowing the locations of a pair of matching images, the player clicks them and they stay uncovered.
- The player repeats this process, remembering the location of new images, until all pairs are matched and uncovered
- The game shows the players time, as well as the previous best time for that difficulty level
- When players win and gain confidence, they can change the game to medium (6 rows yields 6*8=48 image locations)
- When players become very confident, they can change to triplets of matching images (6 rows yields 6*8=48 image locations)
Since the score is based on fast times, it works best using a mouse to easily click squares.
- you can also just relax and click, playing for fun and ignoring time
- it is suitable for everyone, from children to seniors. Truly Family-Friendly
The initial base-game has a Shapes and a Fruits themes, but we have several up-coming downloads (all inexpensive) with other themes.
Steam User 21
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🕹️Gameplay🕹️
Match pictured tiles, by uncovering them and revealing their picture. If they match, they stay uncovered, but if they don’t match, they get covered again and you must retry.
There are three difficulty levels, which mostly affect the size of the grid, but the triplets difficulty challenges you to match and reveal three tiles instead of two.
Images are randomly generated so each board will be different with each play.
The base game comes with two sets of tiles, shapes and fruits, and you can buy various DLCs which give you further sets of tiles to play with.
There are separate leaderboards for each difficulty level, but not for each tile set.
Settings include a windowed playing area which you can resize, mute options for sound and music, gamepad and keyboard control reminders, a very basic tutorial and the option of twelve different languages.
There are also nine achievements.
🎬Gameplay Video🎬
🤔Overall Impressions🤔
I had a lot of fun bettering my high score on all three difficulty levels, and that is the main driving mechanic behind Memory: Lost Pairs.
It’s definitely an addictive game but it lacks a lot of polish and the settings are a bit thin on the ground, but overall, it is a fun and relaxing experience.
Without the leader board, or at least some way of recording your highest score, this game would be a bit pointless. My main motivation was trying to improve on my score and to beat that person in the number one spot. The leader board itself is a bit ugly, as is the graphical interface, and there is a slight cheapness about the feel of the game overall. It just lacks a bit of polish and magic.
I don’t understand the attraction of the DLC if I am perfectly honest. They give you different pictures on your tile sets, yes, but that is all they offer. They don’t change the game play in any way. There aren’t even any separate leader boards for these tile sets, and I certainly wouldn’t encourage that notion. I would expect these DLC to be included in the main game in an ideal world.
The background images on the tile sets can be confusing as they are too similar to the pictures on the tiles. For example, the cats and dogs tile set have cats and dogs on the back of the tiles too, so it can be difficult to distinguish between tiles that have been uncovered and tiles that have not.
There is only one tune which plays on a loop throughout the game and ends abruptly before starting again. You will probably recognize the tune from 2001: A Space Odyssey, and is called The Blue Danube Waltz. You can toggle this tune off and on in the settings but it would have been nice to have a few more classical tunes to listen to, or perhaps a playlist which I could choose my tunes from. There are minimal sound effects in the game, just a few beeps and bops here and there a mediocre fanfare when you complete the board.
The game is playable with its current settings but they are very minimal and some of them seem thrown in for good measure. For example, there is a settings section for gamepad and keyboard controls yet these controls cannot be edited and it refers to a jump and a map button which is obviously out of place. I could not even get the keyboard or gamepad to work with the game.
The tutorial is just a very basic notepad entry informing you of the obvious. It looks cheap and doesn’t really add any value. There’s quite a generous array of languages to choose from but the game is not text heavy at all, but nonetheless welcomed.
🍳Conclusion🍳
Memory: Lost Pairs on the surface looks a bit dated and could certainly benefit from a good redesign and spruce up, with some more exciting rewards for completing boards, and better tunes. It just needs a bit more love and attention.
Apart from that, I really did enjoy playing the game, which is the main thing, so I am going to recommend this title to anyone looking for a relaxing experience who enjoys memory games and chasing high scores.
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