Medieval Dynasty
Europe in the early Middle Ages — Nobles and clergy rule and the trade between nations brings prosperity as well as envy, distrust, and greed. Military conflict is everywhere and entire continents are changing. You can choose to follow the main chapters, solve the questlines or just roam around and explore the vast medieval world – but be careful as wolves or bears may try to take a bite from you… Begin with the simplest things for your own survival like hunting and farming as well as building yourself a home. Found a family and have a heir – entice others to live near and work for you, erect many other buildings to transform your settlement into a vibrant village and, ultimately, a thriving dynasty that will reign for generations. A massive medieval open 3D world awaits… Be aware of harsh winters and unexpected events while honing your skills to turn from a medieval survivor into the ruler of a dynasty. Grab your axe, hammer, or hunting bow – and craft your legacy!
Steam User 117
Great game, truly addictive. After 100+ hours you still feel as though there is a plethora of things to do and learn (both in-game character and yourself).
Looking forward to the addition of a future bandit revamp. As it stands, there are bandit camps; you have a massive arsenal of weaponry with which to deal with them, ranging from swords and shields to throwing rocks and crossbows. Armours to protect yourself. Yet currently they are quite obsolete as any gamer worth their salt can tackle a huge camp with just a bow and stone arrows (or kite bandits with just a stone axe).
My biggest gripe with the game is the memes/pop-culture references.
Absolutely hilarious for the first 5 minutes, but then becomes extremely tiresome and you find yourself rolling your eyes and feeling a little dizzy, every time you approach a villager, from the constant 360's your eyes are doing.
A lot of people talk about how the game should be played as an immersive sim, yet these in-game memes do their best to pull you out of that immersion; with the developers pointing a finger at their own game while exclaiming "HAHA look at that reference, do you get it? DO YOU GET IT!?"
Little kids walking around saying "ka-me-ha-me-ha" (voiced as Goku would say it)
May the forge be with you - Star Wars
I hate grain, it's course and rough and irritating and it gets everywhere - Star Wars
Winter is coming - Game of Thrones
No one can destroy the Metal. The Metal will strike you down with a vicious blow - Tenacious D
Get to the copper - Predator
Gotta catch 'em all - Pokemon
I once heard a man say "winds howling" even though it was nothing but a gentle breeze - The Witcher
To infinity and beyond - Toy Story
I love you 3000 - The Avengers
Me think, why waste time say lot word when few word do trick - The Office
I had a dream in which we were all had green diamonds over our heads and talking gibberish - The Sims
I met a guy called Sparrow. Sorry, Captain Sparrow. And I think he stole my money. - Pirates of the Carribean
Alright then keep your secrets - The Lord of the Rings
I'm just scratching the surface, here. Trust me there are many many more and you will hear them over and over again. Very rarely do villagers talk about normal things, like the Weather or crops or any other day-to-day activities. EVERYTHING is a meme or a pop-culture reference or a tongue-in-cheek jab at the game's development or even Steam itself "I don't care if you bought it within 2 hours. No refunds!"
To repeat myself. It's funny at first, but gets tiring very quickly; especially after playing 100+ hours.
I feel as though the development team hired that guy from the Key and Peele sketch, where they are brainstorming ideas for Gremlins 2, "you want 20 Witcher references in our game!? Your crazy and I love it, it's in!"
I'm fun at parties and I recommend this game
Steam User 197
Love this game, but I have to say that the writing is absolutely cringe-worthy. The dialogue options funnel you into roleplaying as an obnoxious, disagreeable, fedora-wearing jerk at every turn.
Sometimes you're provided several dialogue options that you must choose from, but all of them force you to adopt a particular opinion - presumably, the opinions held by the game dev. For example, you're forced to agree that taxation is unfair robbery, and to be condescending to a random woman who says that being a mother is the best job (take your pick of responses from: 'nonsense', 'whatever you say', or 'there are better jobs than that'). The man that collects taxes is also cartoonishly villainous.
In summary, it's a great roleplay game, as long as you're happy to roleplay as the game dev's alter ago.
Steam User 73
Definitely one of the better sandboxy village managers. It is especially good for people that don't really mind "progressing" and just enjoy building up your village and decorating it a little.
BUT. Even though I recommend it, I do have one huge gripe with the game - the dynasty thing just doesn't work. There is not enough content in the game and reaching playing as you heir simply takes too long. On default settings you won't play an heir until you've played at least 108 hours! By this time you will be either bored, or done with everything the game has to offer.
Even if you change the length of seasons to 1 day, it will still be 32h+ at least. Not counting the initial gameplay and how long it will take you to even get a wife.
So yeah, just keep in mind the whole Dynasty thing doesn't exist unless you plan to play incredibly long.
Steam User 71
Game is fun but I only have one thing to say.....MOD SUPPORT. please
Allow people to breathe more life into your game with their own creative ideas.
Steam User 40
Great graphics. If you love to build things this is your game. Cutting trees down, mining, hunting, building a home getting a wife. You watch as your village fills with people and buildings that you build. You find and pick the citizens of your village assigning jobs in farming, hunting and fishing. Sewing, workshop, and smithy.
Steam User 43
I haven't played any of the latest updates, but this game is really, really good. The concept of having a child and continuing your legacy is genius. The only thing I wish is that you could build your own houses instead of relying on pre-made ones you plop down. Other than that, it's a great game!
Steam User 33
Would I recommend this game to other players? I don't honestly know many who would have enjoyed the experience as much as I did. I really liked this game, but I also am very interested in anything to do with medieval daily life and Medieval Dynasty has so much detail and variety that is appropriate to a medieval (eastern) European setting. I loved the variety of foods and items you could craft.
Basically, I am a chore-game enjoyer. Sometimes when I game, I just want to do some mindless activity in a pretty place while getting that dopamine hit from whatever rewards the game gives me for doing that. No combat challenge, chop wood all day: yay! But I get that a lot of gamers are not like that!
The game is part farming sim, part survival crafting and part city management. It doesn't do any of those as well as other games I have played but the combination is a great concept and it's a lot of fun for the first 10 years or so of the game. I am currently typing this review while waiting so I can sleep until next season and progress another year so my heir can be 18 and I can have a happy hunting accident and 100% this and move on to something else.
The pacing is a little uneven. The first few years I had to increase the number of days in a season (the default is 3) just so I could get in all the questing / planting / building / villager recruiting / bandit loot seeking / log chopping / clay digging in that needs to be done to get going. By the end of the game, everything runs smoothly and I ended up dropping the number of days in each season and basically just waiting for time to pass. There's not much to spend coin on at this point other than yearly taxes and by the time your heir is a teenager you have more coin than you know what to do with. It's basically just a matter of managing keeping your villagers busy while trying not to hit the resource storage cap too hard.
The building is not super varied and I think the game would benefit from more decorating options (other than drop this item and kind of drag it to where you want it to be). There are plenty of decorations but trees, plants, varied ground cover would be nice. All the houses are basically identical but you can edit in small tweaks. It would have been nice to have more and different styles and sizes of houses. Also I really wish you could do more with the houses besides plant a little nuclear family in each one. There could have been dormitory style houses, multi-generational houses, boarding tenants, and things like that.
The questing is not good. Loads of 'run all the way across the map and give x person an item so they can give you an item for y person and then you run back again'. The exception were the heir quests. They were still fetch quests but you got to bring your kid along and impart some kind of lesson to him (it's always a him) during the process.
If you're looking for medieval fighting or combat, this is not your game. A few scattered bandits and hunting wild animals is mostly all there is, but you can craft fancy elite medieval armor for that (and then mostly wear it while you put poop on your fields. There's even a crest that unlocks for that!).
The 'dares' (challenges to unlock crests) were fun and I wish there had been more of that kind of thing to do during the last decade of watching my heir grow up.
Speaking of growing, I really enjoyed how the NPCs age over time. No one has died yet in my game but I am a little worried about some of the traders I've been visiting since I got to the Valley. The animals do age out and die, and new ones are born. It's kind of cool. In addition to aging, the population of your own village changes clothing each season and even improves their own clothing as the city becomes more prosperous. Lots of color and styles and variety and it makes the game feel full. (I also really enjoyed the snippets of pop culture overheard in some of the things your villagers say -- references to Star Wars, Pokemon, Lord of the Rings, The Wickerman, Assassin's Creed, and many many more were things I caught in bits of dialogue. There are so many they don't get repeated all the time and it makes the village come alive a little.)
While I was playing, the developer dropped an awesome update that lets you craft directly from your storages (in range) and it was such a huge quality of life improvement! I was impressed to see this kind of followup 3+ years after release and I hope that future updates continue to tweak this game and bring it from pretty good to great. Adding in colors and patterns for the buildings was a nice touch (and period accurate too!).
I hope this review doesn't come across as too negative because I did really like the game. I'd love to play it co-op but I can't think of a single person in my gaming community who would actually enjoy the experience.