Lowsy
Lowsy – a game whose main goal is to complete the level in such a way that each eyelid gets an eye. The eye has several parameters: color, speed, temperature, height, and you can change them with the help of objects that can be moved with the help of other objects. You can learn about each of the objects in the interactive tutorial and experiment with them in the sandbox before passing.
At each level, you will be provided with a limited number of objects to place and a location where the starting point of the eye and the eyelid will be located. You will need to arrange the objects in such a way that an eye can reach each eyelid. You will be able to use many different objects that interact with the eyes and each other in different ways. After placing the objects, you can start the simulation. The eye will appear with the color of its start point on the ground, with zero temperature, the first speed and will begin to move in the direction of the start point. If you don’t know how a particular object works, you can find a brief description of it in the tutorial section and see how it works there or in the sandbox, where nothing prevents you from experimenting with most of the available objects. There are not many levels in total, but the passage of each of them takes not so little time.
Steam User 8
so! this game is one dollar. this is a truly unfair price - i think it could go fine at eight, to be honest. but what exactly is it?
with the grid and tick system and variety of parts, you might initially think it's a zachlike, but it isn't quite. there are 13 levels, and they don't build off of each other or progress smoothly - they showcase entirely different conundrums. I've only beaten the easiest few, but i've had to carefully map out a maze of hands, do speed changes on two perpendicular lines of eyes to avoid collision, and stall out eyes in a box until the level ends automatically. every level is a completely separate puzzle, and they're all very fun! it's like a game made of only special challenge levels
of course, since there aren't any teaching levels, there aren't to many levels total. the difficulty increases rapidly, and looking at the top-end ones was terrifying. but it's ONE DOLLAR so that's pretty irrelevant imo
t-there is the factor of the game basically being body horror and there being eye squishing noises whenever you fail. and the gross eye on the title screen. and the weird mouth teleporters. it grosses me out a bit but not to the point of affecting me
also i have created a machine out of hands that passes an eye around forever which is a little disturbing