Lili: Child of Geos Screenshot 1
Lili: Child of Geos Screenshot 2
Lili: Child of Geos Screenshot 3
Lili: Child of Geos Screenshot 4
Lili: Child of Geos Screenshot 5

Lili: Child of Geos

From BitMonster and Panic Button comes Lili: Child of Geos - A quirky adventure RPG hybrid with stunning visuals, silky-smooth graphics, fun writing, and approachable gameplay. On the mysterious island of Geos, Lili will meet several hilarious locals, explore beautiful environments, solve some puzzles, and maybe even challenge an oppressive ruler along her way.Adventure on Geos, get to know and love Lili, laugh along, and maybe even shed a tear.
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Game Discussion

Review by Anonymous
Review from Steam

“One day, you will be old enough to start reading fairytales again.”
~C.S. Lewis, The Chronicles of Narnia
Ah, the casual games... Say whatever you want, I always had a very special place in my heart for those. From Brøderbund Software's Arthur games to SiMS and Animal Crossing. I just love all that. Even though such games aim mostly to people who don't usually play games with complicated mechanics and tons of challenge, I just... I dunno, I need them in my life. With all that bull that happens in the world around us, it's great to have something cute to relax. Something with no challenge at all, something to make you feel like a little kid again. That's why I loved Nintendo's Wii and DS so much. Those were like paradise for people who enjoyed such stuff. Unfortunately, nowadays it's hard to find a good casual game. Just because modern market treat casual players as fools and is trying to milk the heck out of them. And it works. Unfortunately. I mean, just look at what's going on. Nowadays, “casual game” usually means “f2p disaster” and even Nintendo's platform, which was meant to be a home of family-friendly entertainment, can't offer anything special. And that's exactly why I'm always glad to find something like this game here.
It's not like Lili: Child of Geos is something special. It originated on iPhone (was called simply “Lili” back then), it has only four maps / locations, it can be finished without much troubles in only a couple of hours and so on. So... what's with the thumb up? Well, first of all, this game looks surprisingly good. PC version has a nasty resolution glitch, which can prevent you from changing the resolution through options menu and this game also hates AMD video cards, but honestly, for 2012 game from iPhone, it looks absolutely beautiful. Even today, it's a very charming experience. Especially since it's also very colorful and comes with surprisingly great character design. No, seriously, I didn't expect such a nice job. I mean, you know how it is. When it's about casual games, especially those for mobiles, we rarely get proper design. Most of the time, it's either copy / pasted design from popular AAA games or some Adobe Flash-like nonsense. While here? Here, it's something that makes you think of Henry Selick's Coraline. Like I said, very impressive.
The best thing about this game, though, is that it's a casual game done right. If you have little kids? Those won't have any problems playing it. It's a very easy game (especially on low difficulty settings), and yet, it has pretty much everything to be called a real deal. You'll explore, you'll trade, you'll level up and you'll fight enemies. All easy for kids to understand. Talking about enemies, by the way. Another thing about Lili: Child of Geos is that it's a very peaceful game. No violence here. Like... at all. And even though technically, you'll fight enemies, you'll do that by picking the flowers from their heads. Long story short – you catch the evil spirit (in order to make the process a little bit easier, you'll need to level up speed and stealth, which will make you run faster and harder for spirits to notice), you jump on its back and you pick up flowers by participating in QTE. You know the drill. Just press the right buttons to pick up corresponding flowers as fast as possible (third, and final, stat called “grip” will help you stay on enemy's back longer), and avoid spikes. On iPhone and iPad we were supposed to use touchscreen, which used to make things to feel more realistic (hello, Nintendo DS, miss you a lot, old buddy!), and yet, Quick Time Events work pretty well too and are actually more comfortable. What's fun about battles in this game is that... theys surprisingly addicting. You know? I already said that this game is very kids-friendly, but even as an adult, it's hard not to feel addicted. That's exactly why this game will let you continue playing even after you'll be done with the main thing. Hunting down evil spirits? It's just way too addicting.
You can also make money by picking up flowers around you. Which is not nearly as fun as fighting spirits, but first – you'll make enough money from spirits anyway, and second – it's a very cute addition, which aims mostly to add the atmosphere and prevent you from feeling bored when you'll run from A to B. There's a story too, of course. Way too generic, but still, it's there and, aside from the main storyline, there'll also be optional objectives. You'll need to take pictures in certain spots, you'll need to plant trees and so on. Very cute and heartwarming stuff, which the entire family will be able to enjoy. Talking about families, while kids will totally enjoy bright colors, cute characters and heartwarming gameplay, parents would enjoy the nods to the old video games. Zero Wing, The Oregon Trail, Super Mario Bros., etc. All of those got funny nods here. Heck, we'll even get ourselves Link's hat and Navi “pet” from The Legend of Zelda series! How cool is that?! Sure, it's nothing special, but... you know. Fun stuff.
Talking 'bout hats and pets, by the way. Lili: Child of Geos is one of those games that makes you want to get 100% completion. There isn't that much stuff in here, and yet, collecting money to unlock new clothes (hello, Barbie games!) and new hats? It's just... very addicting... somehow. There'll be important stuff too. Which means that not all purchases will be about cosmetics. But that's actually a bad thing. How? Well, see, one of the worst things about this game is its balance. Or lack of it. See, in Lili: Child of Geos you can just grind for win. Collect enough money and you'll get yourself a key that will unlock all the doors that lead to treasures. All the doors in the entire game. Also, while you won't be able to level up right away, grinding for potions will compensate for lack of stats, so... yeah. Like I said, grinding is the answer to everything here. And it sucks. It's not like it ruins the entire thing, though. I mean, Lili: Child of Geos is far from being a hardcore experience. And I don't... think that complaining too much about balance in kids-friendly game that can be finished in only two hours is a good idea. I mean, when you play Corel Wild Board Games, you don't complain about AI not being as good as in Fritz Chess. It's a different kind of fun with different purposes. It's all about cute characters, charming animations and heartwarming atmosphere. So, honestly, who cares? The game does its job.
And when it's about doing its job? Lili: Child of Geos is absolutely brilliant. You run around, you collect flowers, you help funny-looking citizens of Geos and you fight enemies in a very cute non-violence way. Bright colors, nice graphics and cute character design included. As a person who played a lot of such games (like, a lot of them), I must say, I'm impressed. In other words, don't expect anything big and complicated here, but if you're looking for a family-friendly game like The Dog Island, Falling Stars and The Island of Dr. Frankenstein? That's it. This right here is exactly what you're looking for. A nicely made cute and charming game with easy gameplay and heartwarming aftertaste. Something you play with kids, or when you need a simple game to feel better during the cold winter nights. Just make sure to get some hot chocolate and you're ready to go. Dixi.

Review from Steam

fun simple game 100%ed in 4 hours for sure worth a buy on sale

Review from Steam

I played this game a long time ago but it's actually pretty fun. And it's quite pretty too.