Ligo
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5.00
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Ligo is an exploration Sokoban game, where you solve handcrafted puzzles and mysteries about the world by merging, cutting, pushing small creature together and crushing squids with block. Each part of the world has different rules and challenges. Explore an interconnected world of puzzles and mysteries.
You take control of small blob-like creature and make them work together to solve many types of challenges.
The game include :
- Nonlinear puzzle game
- Simple but deep mechanics
- 100+ handcrafted puzzles
- Full of mysteries and discoveries
Steam User 10
Extremely high quality Sokoban with a twist, and some ingenious level design. There are only a few mechanics (that you have to learn for yourself) but they get squeezed for every last drop of juice they have. There is no fat, no two levels are the same and they force you to think outside the box.
Solutions are hard, but you are loosely free to try other levels if you get a bit too stuck, so you're not banging your head against a seemingly unsolvable puzzle for too long.
Very refined and cleverly constructed, will undoubtedly be among the best puzzle games of 2025.
*edit* - I've given up on trying to 100% the game. The late/post game levels are just way way too difficult.
Steam User 6
9.5/10
Squish Squids with cute ghosts.
What is it: This adorable game is about mini-ghost people that can combine and detach like power rangers, with the goal of squishing orange squids. Do I enjoy it? Absolutely. The premise already starts you off where some puzzle games evolve into. You start controlling one ghost and quickly realize once others are introduced that they move in sync. This is where the heart of the puzzles lie.
It has a mix of everything thinky and makes me happy: blocks with different characteristics to push and pull, dark ghosts that refuse to cooperate unless you give them a hug - and gravity! It also uses its environment in a puzzly way that I have never seen before. There are vines you can climb up and down and if they have a big bud at the end you can stand on top of them. Gravity allows for squids and boxes to smash against each other and essentially float in mid air. Wooden platforms that restrict objects from passing through to one single direction allow us to cut up and resize our ghosts into tall towers or long worms. There is a unique combination of mechanics that I have never seen before and easily puts this game in a league of its own.
Overall: amazing! Oh I forgot to mention that there are meta puzzles that you need to solve to access some levels which are often harder than those levels themselves. This makes the game more than amazing - unforgettable.
How hard is it: hard to very hard, ★★★★★.
How long is it: More than 210 levels, took me about 75 hours to complete. Hard levels can be skipped but you have to solve some levels to progress - meaning it is possible for progress to come to a complete halt.
Level design: Beyond exceptional. I found next to zero fat. 99% lean meat here.Rating 9.5/10.
Quality: Undo through resets, level select is done by moving throughout the overworld - super immersive. All controls are intuitive and remapping for controller and keyboard. Volume sliders. Grid toggle (tho I never used it). Has all the settings you’d expect/need. Cloud saves work. Fast and responsive.
Worth the price: Yes X9999.
Most positive aspect for me: The unique combination of mechanics. I feel like I have played a puzzle game that contains one or two of the mechanics here, but the way this game combined them all made it a unique puzzling experience. Familiar yet brand new.
Most negative aspect for me: Sometimes I felt like I was running around with my head cut off and would stumble upon answers. This just happened a handful of times though.
What would make it better: While in the overworld, I wish I could zoom out and see the whole world in one shot. This would have made solving the overworld puzzles a little less stressful.
Also consider:
Snakebird, it has a similar POV and “running around until the solution occurs” type play style.
An Architects Adventure, it shares a similar freedom of constructing a particular shape to solve a puzzle.
For more puzzle game reviews, news and everything puzzle-related, follow Puzzle Lovers and check out our Steam group.
Steam User 5
Ligo is a brilliant spatial logic puzzle game. Good puzzlers rarely simultaneously excel in puzzle design, atmosphere, sound, and art. After clawing my way to the Ligo end game over the course of 70+ hours, I am here to report Ligo absolutely shines in all respects.
Ultimately this is another block pushing game, but this one is special and belongs in the same league as Baba Is You and Stephen's Sausage Roll. The SSR influence is especially evident. At first glance Ligo's mechanics seem relatively straightforward. Push blocks, crush squids.
Then you begin to progress through the levels and soon realize every level is a bludgeon to the head, each one more severe than the last. The bludgeons are disheartening and painful. You begin to wonder if 5 hours stuck on one puzzle is really an enjoyable way to spend your free time. It seems incomprehensible anyone with average problem-solving skills can complete this game. And then, after a lengthy period of self-doubt and utter despair, you slowly begin to think in new ways. You return to early game, seemingly uncrackable puzzles only to find they are now a simple exercise in basic logic. There is extremely satisfying skill progression here if you stick with it.
Ligo captured my attention in a way few puzzle games have. It's probable I will exceed 100 hours of playtime when I finally defeat this beast. I had strong doubts at times that I would make it.
It's difficult to find much to criticize. I did at times get bogged down for hours while attempting all possible Ligo permutations in some levels. Typically, though, once you see the correct solution, it's not long before you clear a puzzle. The sometimes tedious fiddling around with Ligo arrangements can indeed be frustrating. But that's just how Sokoban games are in general. Odds are that you enjoy that kind of thing if you're reading this review. The punishment makes the reward all the sweeter.
If you have high patience and want an extremely hard puzzle challenge, pick up Ligo without hesitation. This is the real deal.
Steam User 7
Ligo - A Simple Yet Engaging Puzzle Game
As an indie game, Ligo offers a refreshing take on the puzzle genre. Developed by a solo programmer, the game impresses with its minimalist design, clever mechanics, and a satisfying level of challenge. It's clear that a lot of love and attention to detail went into crafting this experience.
Steam User 7
This is such a great puzzle game and a work of love.
So many great puzzles, and sometimes getting to a puzzle can be a puzzle in itself.
It can be tough, but it feels so rewarding solving a seemingly impossible puzzle.
I played through many of the puzzles more than once during playtesting, and I want to play the game again.
For me it's definitely one of the puzzle game highlights of 2025.
Steam User 3
Fantastic puzzle game, some really interesting game mechanics early on already and doesn't pull any punches even early on, very excited to see the rest of the game
Steam User 5
I'm still pretty early in the game, but right now the puzzle are well balanced and pretty challenging, and very satisfying to solve.
I like the cute art style and the mellow music. It's a very chill and soothing experience.
If you're into puzzle games, check it out!