Let’s Go There And Wander Nowhere
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5.00
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Going home isn’t easy.
A short experimental first-person story-driven video game that no one is supposed to understand because it’s not always you.
Let this be a reminder of how dedicated I could’ve been.
Steam User 6
You know those poems you had to read in high school? The ones that have really flowery language that you can’t understand? This game is pretty much one of those poems in videogame form. It feels like a very weird dream where nothing makes sense and I guess that’s part of the appeal. The mystery of the incomprehensible dialogue made me play the game multiple times. Design and style are more on the minimalistic side but still manages to make you “feel” something as you play.
It’s probably not for the type of people who hated analyzing poems in high school.
Overall, I’d say it’s a pretty good game, even though I couldn’t understand about 80% of it.
Steam User 4
Pretty neat.
Keep in mind the only gameplay is making dialogue choises and walking around reading stuff so it might not be for everyone.
The dialgue itself is not very straight forward most of the time and is very poetic and philosofical so it might be a turn off for a lot.
Steam User 1
I was touched by this game in a way I didn't expect. To say that it left me with more questions than answers would be correct, but misleading, because so many things that were left open-ended dovetailed neatly into my own life and experiences in ways that seemed unintentional but poignant. I was honestly close to tearing up at the final conversation.
I don't understand why some people think that calling a game "artsy" is an insult. Art fucking rules. This game clearly has a solid vision behind it, and then does everything it can to arrange lenses and mirrors around that vision to rearrange it, giving you glimpses of it to piece together as you see fit. You will not build the same picture, but if you take in as many of these fragments as you can, and offer up some of your own, you will have something on the other end. Your mileage may vary, of course. It will for any work of art.
It's early in the year and late at night, but I think this is one of the best games I've played this year.
Steam User 0
It's a very weird topic of a game but I found it interesting and Nicely done.
It's possible the most different game I ever had played if you would like to see if you like it then go head no one is making you do anything. The only thing is that after a few hours it gets boring but you have to admit it's a weird topic for a game.
Steam User 0
Quite interesting conversation driven game. You want to help a person after an accident to get home. The person questions anything you say and asks you to take part in a "dream trip" to other places, where the deep conversation about meaning etc. continues. At one time the person mentions bipolar disorder which may explain that this person is either depressed or hypomaniac. Experimental but fun to play with the answers.
Steam User 0
honestly, I'm torn, but I came down on the side of recommending it because I think the pros outweigh the cons.
pros:
- it's free
- really nice to look at, especially in the first and final scenes (you can see both in the screenshots, but they're even prettier animated, and the ocean scene is soothing to watch). the voxel art is gorgeous and the whole thing follows a fairly unified color scheme
- interesting concept with some good lines
- it's free
- quick and easy to get all four achievements, at least if you have a guide to follow (see cons)
cons:
- no save feature, so if something glitches (which does happen) or you pick the wrong conversation choice, you have to start all over
- a lot of the writing makes almost no sense, not in a deep way but in either a fake deep way or a "English almost definitely isn't the writer's first language, and this would probably make a lot more sense if they'd written it in their original language and then used a good translator" way
- because the writing makes very little sense, the actual conversations make almost no sense, which means most of the achievements--including the one you get just for completing the game--are hard to get unless you're really lucky or you're following a guide (my first playthrough, I got the game-ending "not you" in the second scene without any clear idea of what I'd done to get there or what I should say to get different results)
Steam User 3
*Free
*Easy achievements
*Walking and talking simulator
*Has a full guide
I'd recommend it to anyone who are looking for easy 100%.