Lesson Learned – Tower Defense
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About the Game
You should always pay attention in school. Otherwise, you can end up just like Frank. His day was ruined by an unfortunate and quite unexplainable event.
Help Frank travel through history in this unique approach to the Tower Defense genre.
Gather resources, build defenses, and survive waves (in single-player or cooperation) of historically inaccurate enemies, from Cavemen through Roman Legionaries, Medieval Knights, and French Imperial Army to Nazi soldiers. Free your classmates to expand your crew of minions and with their help hopefully, get yourselves out of this predicament.KEY FEATURES OF LESSON LEARNED
CLASSIC TOWER DEFENSE WAVES IN CO-OP OR SINGLE PLAYER MODE
Where there are towers there must be enemy waves. This is the LAW! Six historically inaccurate periods.
The World of Lesson Learned is full of demonic creatures that are echoes of the great historic warriors and leaders. Your job is to fight your way through human history.
ARSENAL OF TOWERS WITH THEIR OWN UPGRADE TREES
Towers can be upgraded with a specific function in mind. Need fast shooting and slow-down effect? Easy! Build a tower and upgrade it with speed and cold damage in mind. The crafting system in Lesson Learned is based on gathered resources. Every level has different resources available. The balance between gathering, building towers and fighting is the key to survival.
MOVIE INSPIRATIONS
What could come out if we would take a bit of excellence from "Bill & Ted’s Excellent Adventure" and mix in some teenager imagination – cool & mad farm animals?
CUSTOMIZABLE MINIONS WITH SPECIAL ABILITIES
Your classmates are scattered throughout the underworld. Your job is to find and rescue them. If you take care of them they will become great assets in your quest to get back home.
HILARIOUS, UNIQUE HAND-DRAWN ENEMIES
Fight cows, frogs, wolves, pigs, and more. Remember, they are as humorous as they are dangerous.
STORY WITH A VERY LIMITED TEXT TO READ 😀
Playing through the campaign unravels the mystery of the ancient tome – a mysterious artifact responsible for Frank’s not exactly planned vacation to the underworld.
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