Len’s Island
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About the GameYou’re new to town, with only the tools in your backpack and a can-do attitude you build a new life for yourself on the beautiful island nearby.
Unravel the dark secrets the island holds as you venture deeper into the caves to search for what past travellers have sought after.
Len’s Island is a blend of peaceful building, farming and crafting, mixed with intense combat, dungeon battles and exploration.
- Build the home of your dreams. Build wherever you want, make it as big as you want, and choose from a range of materials to let your creativity run wild! Len’s Island uses a unique modular building system that allows anyone to feel like a seasoned home designer.
- Looking for some more action? Len’s Island is a fast-paced, skill-driven dungeon crawler with a strong focus on engaging a wide range of combat types and loadout combinations. If you’re getting bored of building your home, tending to your crops and meeting the local townsfolk, there are deep, dark caves below the island with plenty to explore.
- Tend to your crops Use farms to grow the food that fuels your ventures into the dungeons and long days exploring the Islands; as well as grow exotic plants and flowers to sell back to the villagers for gold. Grow large-scale farms throughout the forest, or care for small garden beds on your balcony. Or if you’re not the green-thumb type, place some pot plants and call it a day.
- Explore the world and rebuild your surroundings. Len’s Island focuses on rewarding adventurers, whether it’s finding a long lost sword to claim as your own, rebuilding an old broken bridge or finding secret rooms in the dungeons. There are many secrets to uncover on the island and below it.
Len’s Island brings excitement and progression for many playstyles, all within a vibrant and engaging world. Catering to the hardcore dungeon-crawler fans, home-builders and decorators, explorers and completionists, farming fanatics, collectable hoarders, and people who just want to live the simple life of chopping trees as the sun goes down.
Steam User 43
没吃过屎的可以试试,宣传的种田不占游戏百分之一,全程就是被当狗一样跑来跑去,然后进入地下城,没有任何设计理念,一级拿铁剑打三个鱼人,通关的时候,拿大马士革铁剑打三百个鱼人,全程靠堆怪。72块钱,我心痛我要班上做四个小时的牛马才能买得起,结果你给我这个质量,升级完全正反馈,设计的工具的qte只是让你别睡着。八小时打完,实在闲着没事的,不如公司加班,还能赚钱,不能我一个人吃屎,好兄弟们一起吃
Steam User 16
游戏没有结局,但我们的联机有。后来大家慢慢不上线了,那个世界也停在了最热闹的时候
Steam User 9
游戏底子是不错,但是现在合作生存游戏都有一个通病,就是不该随意的地方太随意,你比方建设配方跟模板这块,获取太随意,随便碰上一个之前没见过的建筑,就可以直接把模板和配方毛过来用?这!未免也太简单了,所以,很多玩家其实都希望这种大型建家生存网游,要有它生存的契机,也就是游戏起码得有一套完整个规则链,这不得不称赞以前网游的规则系统。比方说,像模板、图纸、或者是蓝图也好,就一定得去打某种BOSS掉落,或者探索某处地下城、副本靠探索几率发现;这样一来,不就是围绕游戏得玩法上有了,让玩家去探索的动机了嘛?这不是有开始有趣起来了?需求上来了,就逼得游戏策划不得不去想,怎么样来打造这些地下城甚至是副本才能让游戏变得丰富起来。结果现在一众看起来地图庞大无比的多人生存游戏,没一点深度可言,建议未来还想搞合作生存游戏的这些个游戏开发公司,最好去研究一下那些大的MMORPG IP,它们是怎么能存续那么久的,以及为什么很多老玩家都怀念大型网游存在的那个时期,还有那些老IP的一些建立游戏世界观的这种理念,以及游戏导演编剧机制。这些对打造一款无敌的IP很有帮助。
Steam User 5
不错的建造,从地基开始很有白手起家的感觉。自由度还是欠了点,实现不了脑洞。
无聊、阴间、重复、冗长、手感糟糕、卡数值的战斗,毫无乐趣,纯被材料逼着往前打。饭前还想咬牙坚持,我想造房子啊!饭后泄气了,再见
Steam User 4
20多个小时通关了,刚开始挺有意思,后面重复度有点高了,尤其是最后的BOSS设计简直是逆天,躲好几分钟的技能才能打它几下,纯磨时间,越打越烦躁
Steam User 4
推荐给喜欢囤东西的人。因为你永远会觉得:这个先留着,以后肯定有用。
Steam User 2
太快毕业了,玩法少,种类少,玩法单一,地图简单,但是音乐很舒适,很悠闲,玩完一次就不知道干什么了