Lazaret
A rescue team is called out to investigate a distress signal coming from a ship identified as the MTS Endurance – a ship known to have disappeared 4 years ago on a voyage across the Atlantic. The rescue operation goes awry, and you are left stranded and alone on the derelict ship. Searching below deck you find no sign of life. The crew appears to have just vanished; replaced with eerie stone statues, but perhaps you’re not as alone as you first thought. Explore the derelict ship to uncover what happened 4 years ago and what fate befell the crew.
Lazaret is a first-person horror game with light puzzle elements and an emphasis on atmosphere. You play as a lone member of a rescue crew who must complete puzzles and explore the derelict ship while trying to avoid meeting the same fate as the missing crew. Danger lurks around every corner – you must run or hide to stay alive as you learn more about the ship and what caused its mysterious disappearance 4 years ago.
Steam User 0
总的来说《lazaret》,游玩感受还可以,游戏本身的运行还算比较顺畅,并没有出现卡顿和闪退的现象。在最初的 30分钟左右的时间内节奏紧凑,恐怖气氛渲染到位,让人非常有压迫感;而后期则是大量的收集任务以及一些令人费解的谜题,使得整个游戏的节奏变得极其缓慢,根本就没办法延续之前所营造出的那种紧迫感。
游戏仍有优化空间:其一,应减少敌人数量、增强其威胁性;其二,需补充更多背景信息,现有零散笔记虽优质,但数量不足,难以进一步烘托氛围。剧情核心创意有趣,但结尾未能梳理清晰逻辑,让玩家无法理解各元素的关联。
游戏中敌人的设定无疑是游戏中不断给予玩家各种惊吓之外,这些所谓的敌人对于玩家来说并没有任何实质性上的威胁作用,这种没有任何威慑力的行为极大程度地削减掉了原本可以带给我们的那种紧张感,只有那些突然发生的意外事故才会给我们造成致命性的伤害。即使是一些相对新颖的人型模型敌人们也只是昙花一现的存在而已,而且它们也不会对我们构成什么威胁,仅仅只是通过有限几次的出场来满足一下我们的好奇心罢了。
如果要说有什么亮点的话,那么就是那几个造型独特并且动作诡异的人偶们了,根据当时的场景来看他应该已经处于一种半死不活的状态才对啊!既然这样,为何他还会选择攻击前来救援他的同伴呢?难道是因为他在临终前被某种邪恶的力量附体了吗?如果是这样的话,又是什么原因让他做出了这样的举动呢?
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Steam User 0
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