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Layers of Fear 2

The cameras are all focused on you; the center of the scene. Not just in character, you are the character. The part to play is singularly yours. Written just for you. You are met with silence. No barking orders from the director. No call to action that you need to become this version of yourself. The demand to act fills your mind, but the script pages hold no words. Your past has helped to mold you into what you are, forced upon you the skills required to hone your craft. That same past has scraped deep furrowing scars into you, not on the outside where the world can see, but in a place buried so deep within that it has become shapeless. You push those memories down but let the experiences drive you into who, or what, you must play. Darkness surrounds as you stand silently in the spotlight, the only sounds to be heard over your heartbeat are the distant breaking of waves against the hull and the sound of cameras pointed in your direction preserving this moment for eternity.
Promote for 50G

Game Discussion

Review by Anonymous
Review from Steam

Bloober has some really good developers on board. I just finished Act 2 and this game is a winner for me. I saw other reviews saying it was boring and a walking simulator. I wonder if they played the 1st game, because it certainly was not call of duty. The moody atmosphere and slow fall into madness is quite brilliant. What bloober does with visual tricks is amazing.
The game makes you literally not want to turn around and face your fears. Clever imagery has you feeling quite uneasy throughout. What starts as a beautifully rendered ship slowly becomes a rotten horror infested coffin. I just don't understand how their games can make me feel this paranoid. Observer is one of the greatest horror games I have ever played. Layers of Fear 1 was an amazing follow up. This is its own monster, much more ambitious in story and scope than LoF 1.
The medium and blair witch were very bad games to me. I hope bloober can continue to make stuff like this. As a Horror fan they made 3 masterpieces. I will finish this game even though it hurts to play lol in a good way. Only bug I encountered was not getting achievements until I passed Act 1, but I don't play games for achievements so not a big deal. Also it looks very very good.

Review from Steam

I won this game through SteamGifts.
When I started this second Layers of Fear game I was ready to shit my pants once more,
but once I saw that I could play it in "safe mode" I got a little relieved.
The game is kinda less scary than the first game, but still made me jumpy often.
there was a lot of symbolism and metaphors for many things
and the story was mostly told through notes that you had to read.
I was very happy with the visuals of this game and it made me want to play the game forward.
I managed to finish the game in around 30+ hours which is quite long for this game, but I had fun.
I would more recommend the first game than this, but if you happen to get it cheap, then get it!

Review from Steam

Let's be frank, the second part is nowhere near the predecessor masterpiece, which is my all time favorite horror game. But that doesn't mean the game is necessarily awful. Spectacular imagery, a haunting ambiance, and stunning figure-shifting surroundings are the reasons it is still worth playing.

Review from Steam

I am not sure what all the negative reviews are about, other than maybe people not reading the description of the game, or just... expecting things that weren't even promised?? I don't know - I almost didn't buy the game because of some of the reviews - but I nabbed this on sale, and I REGRET NOTHING!
This is not a direct sequel to Layers of Fear. It is it's own stand-alone game, AND to boot, the story line is perfectly clear if you're not brain dead, or at least payed SOME attention in High School English Class.
(Oh...you didn't? Don't play this game, then. You may not understand the elements of speech used and storytelling tactics like 'unreliable narrator' if you didn't pay attention in the most basic of English class - I'm dead serious. See, that "useless" class sure would come in handy right now! But nooooo, you think it's too boring! Jokes on you, it has value outside of professional life!)
Honestly, I am not trying to be a jerk. I mean this factually. It's 10:19 am on 10/31/2021 when I am posting this, and you cannot understand this story line without understanding the elements of speech of poetry, and prose. It's impossible otherwise.
The context of the story needs you to put things together on your own, make inferences, and tie something from chapter 1 to something in chapter 4 using clues and hints in the dialogue.
The story takes place in the past, and in modern day. It's pretty easy to figure out with the black and white sequences Vs. the colored ones. It's also easy to tell what the main character is doing if you understand metaphors, dialogue shift, internal vs external dialogue and so forth. It would also be super helpful if you knew any history, too - because the times the story take place actually has a TON to do with what is going on. Like a leap from the past to the future in an instant. It's awesome.
I am honestly annoyed that some of the negative reviews are so unfair towards this game because they didn't understand the story line. Sorry you don't get nuances? Like.. I am seriously mad about unfair reviews.
If you're not an idiot - this game is a lot of fun. Come in with no expectations from the first game, and you'll be super happy. I have no idea why anyone would want to compare two different games, but...okay... that's not how you enjoy things.....but whatever, you do you -- just don't blame the game.
Same concept as LoF, same tactics and walking simulator as before, with new characters, and a deeper story plot. Excellent graphics, but the soundtrack is super lacking, which made me a bit sad -- but also gave my ears something to chew on in the 'silence' with wind/rain/metallic clinking.
As someone who LOVES to collect things - this game scratches that itch with being able to find collectibles, posters, slides, and hidden lore. Said objects will reflect in your personal cabin, and it's cool to see what you can get. Solid easter eggs, that's what! ;)
I really like how they added new elements to this game, like trying not to get caught in the light, or figuring out a new puzzle that has 0 context, but makes perfect sense once you get the goals. I hear a lot of people complain about the chase sequences, but they're VERY SHORT. You run, you get caught sometimes, you start over from a save point. No big deal. You run again, and eventually you learn trial and error.
ON THE FLIP SIDE: They do have a safe mode where monsters will not kill you, so if you want to just do ye olde achievement hunting, you can.
WARNING TO PEOPLE WITH MOTION SICKNESS ISSUES IN REAL LIFE: This game made me SO SICK until I turned off the head bob in options. If you're feeling queasy, headachey, or sweaty, I suggest you turn the head bob off, and exit the game for like 15 minutes. That really helped me. No more motion sickness afterwards. The sensitivity is also off the freaking charts for your mouse, so I'd definitely mess with those settings BEFORE starting.
Thank you so much Devs for adding that option to turn off the wobbly garbage. I can't take it. I was almost like, "Do I need to go get some Dramamine from the store to play this game?". Nah, luckily they thought of that. It's so crazy how you can get simulated sea sickness from a game. Our brains are crazy.

Review from Steam

Layers of Fear 2 is another masterpiece by Bloober Team.
Don't go in expecting scare candy. Layers of Fear 2 is very clear about the story it wants to tell. "And that is a sad one". To be honest, the "truth" ending did make me cry. If it gets confusing I really suggest that you play the NewGame+, more so if you got the "Formless" ending. The whole plot is a fridge horror showpiece and will hit you in the gut hours after you're done with the game.
Gameplay wise LoF2 is essentially a ghost train ride with a few chase sequences, puzzles here and there, nonsensical mazes and crucial storyline choices to make. Yeah, it's a walking sim and the gameplay isn't where LoF2 shines the most, but consider that it fits perfectly with the goal that it sets for the player at the onset.
Where it shines is in its bonkers art direction. LoF2 is dripping with style in every corner, be it the meticulous soundtrack, neat sound designs or crazy visual ideas Bloober Team came up with. LoF2 gave me flashbacks of scenes from "The Lighthouse" or movies like Merhige's "Begotten".
But really, don't go in expecting shooting zombies or Pyramid Head. However if you've been through games like Soma, Observer, Visage and the likes, I say go for it !

Review from Steam

it is very scary

Review from Steam

Gutes Game. Habe mir in die Hosen gemacht.