Last Night of Winter
The story takes place in an old stronghold, at the last days of a great battle. You died, but your will was stronger than your body, so you woke up again, to continue the siege in a never ending night.
Remembering little more than your purpose, you’ll have to leave the dungeons, advance through the stronghold’s outskirts, and reach the most high tower. To find the Heir and end your curse.
//— Features:
· Non-linear map where you’ll be unlocking access to new places once you have acquired special items or abilities within the game.
· Fast paced combat focused on skill, where every enemy is different from the others and even the more harmless looking one can be deadly.
· Multiple weapons with very different movesets that completely change the gameplay, and the way you face the different challenges of the game.
· Different NPC’s, each one with its proper story and quest.
Steam User 1
A very solid action adventure game. It all around is very good, from the mechanics, level design, story, soundtrack, etc. It is fairly short, but it is a fitting length in regards to the story. Speaking of the story, I really do like the characters and story, I'm sort of a sucker for the cryptic "make your own conclusions and discoveries" type of story. The characters I felt were really well written for how little dialogue there is in the game. There were serious and amusing moments. Oh yeah, and you can pet the animals.
The variety of weapons and gear you obtain is pretty nice, although I did end up sticking with a few specific items throughout most of the game. I only encountered a few bugs, none of which were game breaking or all that noticeable.
My only complaints are that the final boss fight was a bit easy (but still epic), the ending was a bit odd (but not bad), and there is no boss rush mode or way to redo boss/event fights.
I feel the game, while not necessary, would benefit from a way to refight events and bosses without having to replay the story. With the variety of gear and weapons, it would allow the player to try out new combinations and master the combat system. It could even have the player's gear randomized to encourage trying new things.
tl;dr
Overall great game; No real complaints.