Last Kids on Earth: Hit the Deck!
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About the GameCurrent status–the world is cuckoo bananas. Zombies and giganto monsters have taken over the town of Wakefield and maybe the rest of the world. Jack Sullivan, postapocalyptic action hero and abandoned foster kid, and his friends June, Quint, and Dirk are the Last Kids on Earth. They live in a tricked-out Tree Fortress of Awesomeness and have to fight for survival in the Monster-Zombie Apocalypse.
Help Jack and his squad of survivors fend off hordes of drooling zombies and strange monsters from another dimension and gain Feats of Apocalyptic Success in the First Episode of the Last Kids on Earth battle-card series.
Last Kids on Earth: Hit the Deck! Is based on the award-winning young-adult novel (and Netflix) series Last Kids on Earth by Max Brallier!
FEATURES:
- Tag-team two character combat with enemies using teamwork-based battle-card strategies.
- Over 30 quests that follow the narrative of the book series or give you new survival experiences in the town of Wakefield.
- A variety of cards, including over 60 unique cards per character, quest-based cards, gear-based cards, and location-based cards. Build your perfect battle-deck for each character while getting additional cards based on your quest and battles.
- Character cards that build on each character’s special abilities.
- More than 50 pieces of gear, like Rover and the Scream Machine, that each provide different cards for your quests when you “gear up.”
- Consumables like “Atomic Cola“ and “Sulfuric Stink Bombs” that boost your monster-fighting awesomeness.
- A crafting Table where you can refill consumables, upgrade gear and even create your own custom cards.
- A rich narrative that follows the first book in the Last Kids on Earth series.
MEET THE LAST KIDS ON EARTH:
Jack Sullivan
- Self-proclaimed “zombie-fighting, monster-slaying tough guy survivor.” Daring, fearless, and a little dorky, especially around June.
- Jack is particularly strong in teamwork and fighting harder when his health is down.
June Del Toro
- Expert at kicking zombie butt, slaying evil monsters, and having fun while doing it
- June is adept at seeing zombie and monster intentions and evading attacks.
Quint Baker
- Super-rad scientist kid whose inventions form his armory of gear.
- Quint is exceptional at using buffs and debuffs, and can choose his gear on the fly.
Dirk Savage
- A former bully turned super-strong monster-battling tornado.
- Dirk can shield anyone in combat and has very strong attack skills.
Steam User 11
A really fun strategy turn based card game that is unexpectedly good, I wasn't much looking at the art style of the game that isn't really my cup of tea BUT OH BOY WAS I WRONG the story, the cards, the boss monsters, the boosters, each and every single on of the elements that come together to make this game are just so perfectly placed.
It might look cartoony/childish at first but when you actually get to playing it the game has so much more to offer and it might even make you end up scratching your head thinking what cards should I use to get out of this situation.
A really fun and unexpectedly enjoyable experience for me
overall a 9/10
Steam User 5
Last Kids on Earth: Hit The Deck takes the standard deck-builder format and expands on it in a few interesting and fresh ways. The game takes place over a series of missions where the deck you build over time for each of the 4 playable characters remains throughout the course of the game. It’s refreshing to build a deck in a deck-builder and be able to keep it over more than one play session, continually refine it, and master the play-style. Alongside that, each mission has an interesting extra deck to draw from called the ‘story deck’ where you can draw cards based on your environment that are specific to each mission and use it to your advantage. With all of the interesting unique objectives for each mission, the story deck, and the various mechanics, Hit The Deck is a very fun and fresh take on the deck-building genre.
Mechanics:
Before every mission you start in the tree-house, which acts as a hub or main menu where you can access various mechanics, including: The armory, a place to view your achievements, a custom card crafter, and an upgrading station for all of your gear. The armory is where you can access all of your gear that you’ve earned and upgraded. Before a mission you get a choice to take 2 of many item options (per character) to take on any given mission. These items add a set of 3 cards to your deck that do different things. Some items might add 3 cards to your deck that focus on area damage while another will add status effect cards or evade cards. The Armory lets you build your deck to fit your play-style or the mission you plan to embark on. Each of these items add different cards depending on the character you put them on as well which makes mixing and matching different styles and effects extremely fun and diverse. In each mission after a fight you might get an option to add a card to your character’s deck, you will get a choice of 3 cards that pertain to the character that you are adding cards to. These cards remain in that character’s deck between missions and can help fit that character to better show off their play-style. Something else that you may get while on missions or buy in the tree-house are consumable items. These consumables take the form of yummy snacks that can be the difference between winning and losing a fight.
I’ve mentioned how items and cards pertain to specific characters a lot and this is because with the Teamwork mechanic you can take more than one character on a mission with you. This makes building your deck and what items you take even further and enhances the strategy and fun through the roof! This is a good time to mention the ‘Teamwork” card type, they are cards that act like skill cards that affect one or both members of the party and can add a huge boost to your power. Some give you and your partner energy, or strength, or reduce the cost of cards in their teammates hand. It allows you to set up for extremely powerful turns that can win fights in an instant if you play your cards right (pun intended). Teamwork really opens the game up to a lot of really fun strategies and makes the game a lot more replayable as it allows you to explore each character and give you time to master each of them.
Issues:
I haven’t had very many issues with the game overall. It is stable and never crashed or bugged out on me in any way during my time playing it. There are a few things however that made my experience a little off at times. For example: In the game you use evade cards to evade attacks and sometimes it’s hard to tell how many times an enemy is going to attack you and it makes it difficult to use the right amount of evade cards to avoid damage. Another issue I’ve had with the game is that before a mission starts sometimes it will play a cool cutscene from the animated series of Last Kids on Earth. These cutscenes sometimes stop too short and cut off the cutscene in a jarring way or might feel a little lacking in context or significance. I think this could definitely be fixed in the future to make the story or context more cohesive.
Conclusion:
Last Kids on Earth: Hit the Deck is worth a shot, especially if you enjoy deck-builders already as it has something new to bring to the table. I personally haven't seen the Show or read the novels but The game did a good job overall introducing me to the characters and premise. It manages to keep you interested in the premise and game as a whole using the various cutscenes from the series that are full of charm and humor. At the same times it’s also extremely accessible and easy to play without needing very much experience with deck-building. I recommend this game!
Steam User 7
My son read all the Last Kids on Earth books and really loved them. A game set in that world that reminds me a lot of Slay the Spire is a perfect match for us. Faithful to the LKOE stories and decently challenging encounters. I still have a ways to go through the campaign but 6 hours in (as of this writing) and it's been good fun.
Steam User 5
Seems like a cool deck-builder so far that often uses paired characters/decks that share cards from a common deck in the middle that can always be played (all cards cost energy though). Some of the fights are like, what? uhoh... but then you get some nice combos and surprise you just beat a boss!
The art style is whimsical and bright and there are cutscenes from the show I assume (I haven't watched it).
It's fast and makes you think but doesn't consume you like a deep strategy game or a finely crafted narrative game would. Overall, this'll be good to play when I only have a few minutes or if I want to watch Netflix or something at the same time.
Steam User 1
I really love turn based card games and this is no exception. Been a fan of the series for some time and this is a great addition to it. Fun, simple, straight forward. Gets you to think and plan carefully sometimes, I like that. Just wish there was an easier way to edited the character decks outside of equipment.
Steam User 3
Fans of Slay the Spire (and StS-adjacent games), don't get put off by the kids' book "wrapper" on this game! There's some fun, smart deck-building stuff going on here. (If you don't know Last Kids on Earth, it's a huge kids-book series and accompanying Netflix show. As child apocalypses go, it's at the opposite end of the grim-intensity spectrum from Last of Us. Think Diary of a Wimpy Kid meets Zombieland.)
The main innovation over default StS-style games is that you play two "party members" (out of four total you can choose from) on each mission, so you're drawing from two decks--a little like multiple PCs in Across the Obelisk. As you might imagine, the real fun starts when you begin building synergies between the different characters and decks, as you choose which new cards, gear, and consumables to include for different quests. I feel like I'm still just scratching the surface a few hours in, but definitely recommended.
Steam User 3
This game was enjoyable, and fun in a quirky, sweet way. I don't personally know much about the Last Kids on Earth, so can't say whether it holds true to the story, but the way it's presented here is enjoyable. The writing, acting, and animation were all high quality. The monster design is especially lovely.
For the game play itself, I tried it on two difficulty settings, the lowest and second hardest. As someone who doesn't have much familiarity with any kind of video game, I found some of the mechanics difficult to pick up, and wish there had been slightly more explanation of how things worked. This would likely not be a struggle for someone who plays more frequently though, and wasn't so bad as to make the game not enjoyable. The actual deck building is fun, and the way the battles play out is both challenging and quick enough to make the game not feel like it's dragging. There are lots of options and combinations to try, and getting to swap between characters was a lot of fun.
You can tell there was thought and effort put in here, and I'm excited to play through more of the game!