Laserlife
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5.00
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Do our memories die with us, or do they live on somewhere, waiting to be discovered? Somewhere in the cosmos, the body of a long dead astronaut floats alone through space. A strange presence with the power to rebuild memories and relive lives attempts to stitch together a human’s past. Discover the experiences of a human life in this story of first contact. Navigate time and space through collecting memory molecules, merging the molecules to build memories, then energizing the astronaut with the completed memories to rebuild its past.
Steam User 68
It's a pretty cool game, if you loved games like REZ (I'm a huge fan) on the Sega Dreamcast or PS2 you probably won't be dissappointed with this one.
Nothing much to say except that it's a bit short and a gamepad is STRONGLY recommended.
+ Great visuals
+ Nice music
- Too short unless you aim for perfect scores
Steam User 41
This little gem caught me off guard.
"Remember what it means to be a human in this interactive biography of a dead astronaut found in deep space by future intelligences who have no concept of humankind."
It's a short game involving exploring and re-piecing memories together of an astronauts life. There's nothing more to the story than that. Where the game thrives is with it's music and game-play. In this title you use both sticks of a controller to handle one of two lasers, and you have to manually go through nodes / pieces of memory molecules to collect them.
It's like Rez and guitar hero had a baby and instead of wanting to shoot things, it just wanted to make music. I was able to play this and numerous people walked by and stopped to just see what was going on, my son even stopped playing with his cars to stare in awe at all the shiny things going on on the screen and numerous times I found myself bobbing along with the music moving up and down and shifting in my seat to match the lasers.
As I mentioned, it is short, I would say hour and a half taking my time to get through all of the levels. That's not to say that there isn't replayablity in the title. Really there are a lot of reasons to play again such as challenges like getting all the memory molecules, beating a friend's score and honestly if you've got 10 minutes to kill you can boot up the game, and run through a level, because you can. I myself already played some of the levels over again. I'm not sure what the plan is for the game, if there will be DLC or add-ons, but I really hope so. In that hour and a half I was sucked into a world and thrown into a journey of a life that wasn't my own, but I was more than interested in.
The game has moments where it is challenging, but it is never impossible, and I for one love a challenge. On top of all that I can't really think of anything bad to say about the game. It's just right.
If someone were to ask me if I would recommend this title, yes. In a heartbeat. It's unique enough to grab me, beautiful enough to hold me and great enough that I'll remember each moment.
Title fully reviewed on PS4, Though I also played some on Steam, there is apparently integration with camera to play ( I assume much like Child of Eden game), however I was not able to get that part working.
Steam User 89
IMPORTANT: This game cannot be played without a controller! (no keyboard support)
Laserlife is a music-based game, where you trace through a dead astronauts memories in neon-inspired graphics in outer space. The controls and gameplay are fairly simple, but the game has a nice beat and flow to it. Check out my First Impressions here:
Steam User 29
This game feels like a spiritual successor to Rez on the PS2 which was one of my favorites. Fairly short, but has great replay value. The environments are both bizarre and beautiful. The story is intriguing and told in an interesting manner, and while being simlpe it really drew me in.
As others have said this game requires a controller to play. Specifically an XInput compatible controller.
5/5
Steam User 6
LaserLife is terrific, though quite brief. It’s filled with wonderful sights and sounds that build into a memorable expedition into the universal human experience. Despite its lack of length — and some irritating technical issues — it’s a tremendously fun and memorable adventure that stays with you long after its sounds have faded away.
Steam User 6
I beat the main game with all but one achievement in 2 hours (on default/normal difficulty), and I am not at all someone you'd call "good" at rhythm games. It wasn't until I started going back to try to get the last achievement that I realized you could actually "lose" a level at all. If you like rhythm games then you might enjoy this (the music is sweet) but if you REALLY like rhythm games then I imagine you might find it a bit disappointing. There's a hard mode, but I'm not screwing with that.
The main element of gameplay that creates difficulty in Laserlife (for me) is the lack of a fully-fixed perspective. Roughly: Imagine Guitar Hero, but the fretboard on the bottom of the screen that shows upcoming notes is warping around your path a bit as you travel: you don't move straight forward, but swoop around slightly. This often makes it difficult to actually visually discern what you're being asked to do next, leading to lots of screwups.
This is the first rhythm game I've played in a very long time. I played it to try something different, and enjoyed it, but I don't think I'll be revisiting the genre anytime soon.
Also the story is, uh, not that great.
EDIT: Y'know what, it's been nearly a month since I played Laserlife, and I still listen to the soundtrack regularly, and it rekindles memories of specific moments of gameplay. Since I feel like this meshes with what the game was trying to do, I'll amend my last statement. I feel like the "story" does its job pretty well. It's just tough to see this on the first playthrough, since you're busy playing the game.
Steam User 5
While brief, it exudes a level of abstraction and oddity that feels like the creator was a fan of Rez.
There are four worlds (each with 4 stages) to re-ignite the memories of a deceased astronaut.
Each world begins with the same intro gameplay of hitting hexagonal beads.
This over time became a bit disappointing to me as it feels more like cutting corners instead of offering a new playlist of timed rhythm presses, though at least each new opening offers a new mechanic.
It is short, yes, but it is very focused in its message and it ends right when it should.
Pretty delicious for the price point.
Hard to say no if on sale.