King’s Bounty II
Darkness descends over the world of Nostria. Conspiracies, sabotage, and necromancy are overshadowing the country. But maybe a saviour – the kingdom’s last hope – is already here, to fight back and finally restore peace and order in Nostria!
King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre. Expanding on this legacy with an entirely new epic story, factions, enemies, and new features to forge an open and breaking fantasy world Antara. With the kingdoms in disarray, counties demanding independence, bandits prowl the roads, all the overseas nations have denied the King’s authority over them, and blighted creatures lie in wait for the unwary, new accidental heroes emerge as last hope.
They determined to bring order to the chaos. Plays as one of them, recruiting, developing, and commanding your personal army on a non-linear adventure of betrayal, sacrifice, and survival. Fighting for your own future, outsmarting enemy in uniquely turn-based combat, making difficult decisions, and experience the intensity of one of the classic sagas in an exciting new way.
• IMMERSIVE AND CHARACTER-DRIVEN EPIC STORY:
Play as one of three main heroes, rescuing and building your personal army in a journey of leadership, survival, and sacrifice. Every decision you make has profound and lasting consequences.
• UNIQUE MASSIVE WORLD TO DISCOVER:
The world of Antara is wide open and ripe for exploration. Unearth hidden places and dangerous enemies — Antara is a vast home to a thousand wonders and secrets for players to discover.
• CUSTOMIZABLE SQUAD AND EQUIPMENT:
Each army squad has its own set of skills and visual appearance. Build armies of different creatures who will fight with you throughout the majority of your adventure.
• TACTICAL DEPTH ON THE BATTLEFIELD:
The environment and landscape matters in King’s Bounty II Players will encounter diverse terrain types, directly impacting battlefield tactics. Every battle unique in its own way.
Steam User 12
Charming, relaxing and fun
I really don't understand many of the bad reviews, it's not a perfect game and should probably only be about £20 at most, but the game is really enjoyable. It's like an adventure RPG mixed with turn based strategy. It plays well, looks nice and has an old school feel to it - feels almost like Fable mixed with Heroes of Might and Magic, with slightly less polish. I didn't pay full price, but I'm more than happy with what I got and even bought the DLC to show my appreciation. Certainly deserves more love.
Steam User 9
Good game, no glitches. Didn't like at first because was a fan of traditional King's Bounty Armored Princess, etc. But the more I played, the more fun it was. Overall, very satisfied with the experience and the gameplay. Thank you for making it not overly complicated with the quests and riddles. I would only add the custom marks on the map because it was bothersome to remember what kind of army for hire was where. Also, I would allow same horse speed in the city to save time. Thanks again! Good game!
Steam User 12
TLDR: Probably my favorite King's Bounty game, and I recommend it wholeheartedly.
King's Bounty 2 is easy to get into even if you're new to the series,. The core gameplay is simple: you pick 5 units for your army, and you use that army to fight battles and do quests. As you do that, you gain leadership (allowing you to lead a bigger army), talent points (giving special bonuses to your army), and unlock new parts of the map (which contain new merchants who can sell you better units and equipment for your army). There's a constant temptation to go just a little further, to open up the next part of the map, and I stayed up later than intended a few times as a result.
But the game also has enough strategic depth to keep things interesting. Units for your army each have one of four alignments (Order, Anarchy, Power, Finesse), and each of those alignments has different strengths and weaknesses; on top of that, each alignment contains multiple unit subtypes which can get special boosts from gear or from other units. For example, if I'm playing with a Power army, should I specialize in Beasts, Dwarves, or Trolls? Should I stick with all Power units to maximize Morale bonuses, or mix in other units of other alignments to shore up my weak spots? Units also have an associated "tier" from 1-5, with higher tiers being overall stronger - but a larger & more-experienced unit from a lower tier may still be stronger than a smaller & less-experienced unit from a higher tier, so the decision of when to upgrade carries some strategic weight as well.
It's also notable that many quests in the game have two different routes to complete them (Order vs Anarchy, Power vs Finesse), and that choosing an alignment for your character to follow is what unlocks stronger abilities for your character. This adds an extra dimension of replayability and some roleplay, which is very welcome.
There are a few flaws. The game's spellcasting system requires a finite resource, Mana, to learn or cast spells, and you can easily use it up much faster than you can find more. The main campaign ends on a high note, but quickly follows it up with a teaser of "more adventure to come", which does not seem likely to be fulfilled at this point. I additionally ran into some odd performance issues - areas of the map where the framerate would slow significantly without an obvious cause. Overall, none of this dissuaded me from going back for a second round, but it's worth mentioning.
As above, I highly recommend this game and hope for a sequel in the future.
Steam User 9
Heya folks, I've finally beaten the game and I wanted to add a short review for the game.
If I were to give this game a rating, it'd probably be a 6.8/10. It can be a bit janky in places, like horse movement, the voice acting is so-so (A lot of it felt half-hearted and like the actors weren't really interested), and the overall writing is so-so as well. The game's combat system is relatively simplistic, and since you lose units a lot, you have to backtrack to unit sellers frequently, which makes things kinda repetitive.
Despite its drawbacks, I still found the game relatively fun, but I did find that the game is a lot more fun if you use invincibility (I used WeMod), because it alleviates a lot of the issues I had with the game.
So, I'd probably give this a mixed review if I was able to, but I gave it a recommendation because I did enjoy it in the end. The game ends on a major cliffhanger though, and I'm not sure if there will be a sequel to the game, so that's another thing to consider.
Steam User 6
I like this game. I like this concept and graphic. But it missing depth. It looks more like RPG, but RPG elements are scarse. I think developer wants to make whole series with better and better gameplay, adding new units and abilities and maybe other things for RPG style. I hope, they will continue.
Steam User 9
Not sure why many hate on this game. It has flaws yes, but I think it is good work from a AA studio.
I played this game right after finishing the last two KB games (The Legend and Crossworlds) and I must say that I was pleasantly surprise by the improvements they made for this game compared to the other 2:
- Many fast travel points
- Fully voiced dialogues (albeit some voice lines are not very well acted, I find it still better than reading a wall of text)
- Larger variety in combat maps, with the addition of tile elevation
- No more running around trying to not be attacked by wandering ennemies
- Possibility to pay to get back fallen troops after a battle if the unit was not completely wiped out
- Beautiful 3D environments and sceneries. Seriously, not sure why people complain about graphics. It's a beautiful game
All in all, the game has the same foundation as Legend and Crossworlds. It is as unforgiving in them in the sense that you have to properly manage your money and your troops not to run out of funds. Yes, it is a shorter game and there are less fights, but I feel like they were all meaningful instead of simply having to fight random enemies.
They changed some game mechanics and, while I don't agree with some of them, I feel like it creates a more interesting gameplay. You now have a limit on the number of troops per unit (which depends on its type) which now makes it unviable to have low tier units as the progresses (and hence forces you to change your army instead of always sticking to the same units throughout the game). Units can now also gain their own level by killing enemy troop and get better as they level up.
My only real gripe with this game are the simple brain-dead "puzzles" where you just have to run around and push some things without thinking (which is simply just a waste of time) and the fact that some meshes are not well polished and you can get somewhat stuck on them...
Steam User 17
Most of the thumb down are people coming from first game.
I personally didn't like the first game however, I loved this one.
game is not perfect but game is fun, great puzzle, Story is ok. Need to do multiple play through to see more story and unlock all achievements. ( I don't do that but good for replayability)
Good items. Combat is alright.
I came here thinking this will be bad but I had a great time.