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Kingdoms of Amalur Re-Reckoning
It's surprising that many developers are returning to their previously released games and trying to restore their former glory. This time, the creators made the right choice and took control of a whole new direction, ready to bring back a huge crowd of fans.
We are talking about a world that was once already saved, and now the developers propose to return again to feel a surge of energy and take on the role of a brave hero who can independently fight a whole host of monsters and demons. But to cope with these creatures, you will have to put a lot of effort, which you will put in during new migrations.
Steam User 1913
I'm writing this because some other asshole left a one line negative review that says something like "waited eight years and still can't change keybinds" and got lots of likes and awards on his un-commentable review. Well the fact is you can change your keybinds in this game, and I'm pretty sure you could do it in the old game too. It's in this really mysterious and hidden location in the options menu called...Controls. I know, this is really complicated stuff for some people.
Update: Beware that as of right now, mouse button binding doesn't work.
Steam User 2268
Understand the following: if you didn't like the game before then you won't like the game now. It's not because it got worse or anything like that, it's because this is a remaster; they fixed some bugs, improved the graphics, added new camera options (of which are very welcome indeed) and made all the present DLCs come in a single package, with another one coming next year.
This is not a remake, I repeat, this is not a remake. This isn't adding new content or adding any significant changes to the game. They were very damn clear about it, and anyone who had any other expectations beyond that is simply living in their own imaginary world.
Steam User 419
The truth about this remaster lies somewhere between the extremes covering the store page. The graphics have barely been touched, it’s true; this is not a Spyro-level complete graphical remake. Does it look any better? Marginally, and honestly not in a way you couldn’t already do yourself. It was a mistake to oversell these improvements as a means to draw interest.
Bugs from the original still remain, like ward orbs not spawning properly and your character being invisible upon reloading saves in certain circumstances. There was obviously not a thorough sweep to fix the mostly minor bugs the game still has.
What exactly is “remastered” then? Most importantly, overall experience earned has been fixed (lowered), level caps of enemies have been raised so you don’t outlevel areas as easily, and their levels are set each time you enter an area rather than only once upon the first visit. Re-Reckoning is more challenging overall as a result, and an additional difficulty level has been added to top it off. There are a few other minor option additions/fixes and QoL changes.
As far as the reported crashes go, I have not experienced a single one in 25 hours but it appears I am in the minority.
Thumbs up not because it’s a substantial or admirable remaster—it's not—but because it was already a great game with an art style that ages well, and its most glaring flaws by far (enemy scaling/pushover difficulty) have now been fixed.
Steam User 606
I feel like people may have had the wrong impression about what this game was.
It was a re-master. That's it.
They changed the lighting engine, made it compatible with Higher Resolutions (Oldamur wouldn't show you the quest log if you were playing it on higher Res), and re-balanced the loot and leveling system.
Having put a good amount of time into Oldamur, let me start by saying these things.
Yes the game plays better, and looks better on higher Resolutions.
Yes, they added camera settings which were sorely lacking in the original game. Camera still doesn't always behave, but its certainly no worse than Ghost of Tsushima's.
And very much YES, the re-balanced loot and leveling is much much better.
Game still buries you in loot, but you are much more likely to get something you can actually use now.
One of my late game characters in Oldamur, last I played, was wearing the same gloves for 10-15 levels because I simply hadn't found anything better.
Its not a perfect game, but its definitely worth the price. Its a nice, budget action RPG that is simply fun to play.
Edit: This ended up getting a lot more attention than I expected. Going to leave comments open, in case people have additional questions (I think my privacy settings prevent DM's).
However, I'm done responding to anyone criticizing my opinion. I responded at first, now I'm just done. Feel like its going in circles. If you feel differently than I do about the game, feel free to write your own review. No one's stopping you.
Steam User 205
I am enjoying this game. Basic role-playing, nice graphics, different use of magic and not dying constantly. At 62 years old, and having played through Skyrim and all the Witcher games, something not super difficult is nice. Did not have to upgrade my computer, again either.
Steam User 797
I don't know what people were expecting. I guess they thought they will get RE2 treatment. Here are some things that were altered: - Improved graphical fidelity ( more grass, better shadows, lighting, textures etc.) - Zones (enemies, drops, chests) now Auto Scale to your Level EVERY time you enter them, in the original they locked to your level the first time you entered them and stayed that way. - New Difficulty Level - Zones adjust per Difficulty. Enemies gain more HP, Damage, Attack chains. Zones min/max levels adjusts per Difficulty as well. - Loot now leans towards your skills. Going a Bow Finesse Build you will see more Medium Armour, Bows, etc. - Camera Options allow you to adjust the camera's height and distance from the player. - New Resolutions and Ultra Wide support. - HUD adjustments - FoV Slider - In the original you could map 4 abilities on a Controller and 10 on a Keyboard. Now you can do 8 on the Controller. - Minor DLCs are back in the game (Mass Effect Armor etc.), with one big DLC on the way, and no more of that EA account and key number crap. - While they are not putting out Modding Tools for the game, they are making it easier for modders to access and alter data in the game. I think people are mostly pissed that they didn't get this remaster for free if they own the original. I own the original on origin and steam and by buying the fate edition for 22 I still think I got my money's worth. It all depends on your value of money. If you don't have original owner's discount, but you played it before (origin, consoles) then I would wait for sale. If you are new player, I would say, buy it, I think it is worth. Just remember, at it's core this is game from 2012. You may find some mechanics or gameplay decisions that are outdated by today's standards. Borderless Windowed has better performance than fullscreen, at least on my system. Anisotropic filtering doesn't work in the game, you have to force it with nvidia control panel for now. I will not play this right away, I will wait for the new dlc. I played it a lot of times already.
Steam User 93
KoA:R-R is pretty much the exact same game, but with some good gameplay tweaks. If you played it before and loved it - you'll like the changes. If you hated the game back then - absolutely nothing that made you hate it was improved. If you're new - read a couple of reviews on the original KoA:R (but disregard "you get overleveled very fast" parts) to see what it's about.
+ Exp gain has been adjusted, loot rebalanced, areas now scale up to their level cap instead of being permanently locked to the level you enter them at the first time.
+ With introduction of Very Hard difficulty and improved enemy scaling it is now actually possible to break your weapon before finding a better one - and even die!
+ All original DLCs are included in the regular edition.
? Graphics upgrade is nothing breathtaking. Some improved textures here, some changed lighting and upped contrast there.
? 50% discount for owners of original KoA:R on steam that will last until November and currently stacks with 10% launch discount. Some argue that the remaster should've been given to owners of the original for free - something that THQ Nordic had done for Darksiders 1/2 and Titan Quest remasters.
? The upcoming expansion isn't there yet, so obviously can't tell if it's worth extra price.
- Nasty bugs have been reported. New bugs (yeh!), old bugs (meh). Edit, Sep'18: first patches are live, some of worst bugs have been addressed. Devs ARE working on the game.
- Edit, Sep'18: some performance issues. For the most part i get stable 60 fps, but in some locations it drops to 40.
Overall, it's an okay-ish re-release of a good game that didn't age that badly at all. Definitely worth to get at 60% discount for old fans. New players - be wary that its still a 2012 game. Re-Reckoning a remaster, not a remake.
Either way, maybe wait for performance patches first.