Just a Cleric
著者はまだあなたの言語で説明を提供していません。
"Just a Cleric" is my new retro-styled action RPG. Become the titular wussy cleric himself and set out to avenge your fallen comrades by attempting to do what no cleric before you has ever done: CLERIC DE COMMANDO.
‘BUT DEL_DUIO!’, you say, ‘I CAN PLAY A QUADRILLION GAMES JUST LIKE YOURS, SO WHY SHOULD I??!!’
My answer is simple: Can you play a quadrillion retro action RPGs?
Of course, this isn’t some weird sorta’ jail!
But can you play a quadrillion games like MINE? Hells no!! And here’s why:
===============================
JUST A CLERIC is more than the sum of its parts.
===============================
To your average Joe you’ll see:
*Retro pixel graphics.
(Well, at least he drew his own and didn’t use Realm of the Mad God’s graphics!)
*Hub / town level -> Missions -> Get gear & rewards -> upgrade and buy stuff at the town -> repeat game progression.
(MEH, but hey at least games like that are pretty fun.)
*4 standard stats that you can boost however you see fit.
(Oh boy, and I’ll bet 3 of them suck!)
*Many (many) different types of gear to find and upgrade. Normal upgrades go to +4, and then you can bless those +4 pieces at the church in exchange for money to get the best of the best.
(Well I DO like Diablo…)
*NG+ where a better loot pool opens up, new status ailments, enemies & enemy placement, and tougher bosses that gain additional abilities. That’s one of the reasons why I think you NEED to beat the whole game once first as the NG+ portion holds some real challenge and of course better gear!
(New Game plus?? Adds to replay value if nothing else, hmm..)
*A game that looks like its budget was $40.
(If that!)
But to the AWESOME and MOST-EXCELLENT observer (P.S. Skippy, this is you):
*Well-written dialogue (some of the writing is smart comedy IMO, even if it isn’t going to win any awards lol) I can’t tell you how many times I’ve played some AAA title and the story is just BORING AS ALL HELL. Damn, all those millions to make a game and nobody thought to hire a real writer? With JAC, I try to take what’s a simple premise and make it interesting where I can.
*Different music. I love chip tunes. I love making computerized music for games and have done so lots in the past. This time though, I wanted to try something different and put my other hobby to use which is playing / writing music. So with JAC, you’ll get an OST full of guitars, bass, drums, and quasi-terrible singing. (Also I don’t think anybody has used a rubber ducky in their game’s soundtrack before now).
*A hero who’s a cleric. Aside from maybe an MMORPG and the old Hexen 64 game I can’t think of any game that stars a cleric exclusively. Also it was a cool thing to be able to have access to prayers that you don’t normally see in any action RPG like Raise Dead.
*A game that has 4 standard stats however none of them suck! I know for me I hate playing some games where your character has 8 stats and 3 or 4 of them are trash nobody ever levels up. Because I personally hate when games do this, I CHANGED THE WAY WE’RE GOING TO FRIGGIN’ DO THIS. In JAC, I made a special point so that each stat is immediately useful to the player in more than one way. You’re welcome!
*ENCUMBRANCE MAKES A TRIUMPHANT RETURN! Haha! When I used to play the old SSI D&D Goldbox games I remember that your gear load used to make you heavier and heavier and in turn you couldn’t move as many squares on the battle map. Since you can’t really do this in a platformer, I’ve come up with an interesting idea where your gear load determines how much damage you’ll take from a big fall. It’s equal to half of your total gear load. HUZZAH!
*A funny intro and ending scene. You’ll see! YOU’LL ALL SEEEEeeeeeee!!!!! (falls off a cliff)
So is this the best game ever?
Is this the best music ever?
No, probably not..
But it’s the best game ever made by a bass playin’ weirdo I’ll bet!
P.S: And it WAS made on a budget of $40! Beat that, sweatshops of the world!!
Steam User 7
NG+を現在プレイ中
良い点
・とてもユーモアにあふれた物語とキャラクター達の会話。
・BGMもネタが盛り沢山(ほめてる)。特にボス戦時のBGMは是非とも一度聴いてもらいたい。
・敵を倒したりクエスト(ステージ)をクリアすることで経験値を取得し、レベルアップごとに取得できるスキルポイントをステータスに振ることで所謂「ビルド構成」を楽しむことができる。
・武器の種類が結構あり、レアな武器には特定の敵に対して有効なものがあったりで持っているだけで戦略の幅が広がる。もちろん、防具やアクセサリーにも強力な物が多い。
・探索要素が豊富。隠し通路等が意外と多く、そのほとんどは有用なアイテムが配置されているので探すのが楽しい。
・二週目では通常のステージに新しい敵が追加されてチャレンジ性が増していたり、追加要素や追加ダンジョンがある。ダンジョンは探さなくてはいけないが、意外と簡単に見つかる。間違いなく値段相応、もしくはそれ以上のボリュームはある。
悪い点
・ある程度は「Faith」のステータスにスキルポイントを振らないと進行するのが辛くなる場面がある。何故ならMP(のような物)は時間経過とともに自動回復するのだが「Faith」の値が高ければ高いほど回復速度がアップするため。低いとほとんど回復魔法を唱えることができないので序盤はストレスになるかもしれない。
・ステージ選択ができない。一つ前のステージに戻ってレベルを上げたりができないのは残念。ただし、次の周で再度訪れてアイテム回収は可能。
総評
全体的に良質な2Dアクションなので、横スクアクション好きなら間違いなく買い。そうでなくとも値段が安いので試しに買ってみるのもあり。
最後になったが、他のレビューでも書かれている方がいますが、製作者様がとても真摯に掲示板等でプレイヤーの意見を酌んでアップデートでバグフィックスやバランス調整等を頻繁に行っているのは好感が持てます。製作者様マジでいい人。
プレイ動画をアップしているので、気になった方はこちらを参考までにどうぞ。