Jumplight Odyssey
Please Read: Important Development Update
Please note: Due to significant financial strain, development on Jumplight Odyssey has paused indefinitely. Until development is resumed, LoG will donate 50% of our profit from every copy sold directly to individuals on the team.
Whilst our ambition for Jumplight Odyssey has not yet been realised, we feel that for those who see the magic in the concept there is still much enjoyment to be had. Even whilst development is paused. Our hope is that we are able to recommence development at some point in the future.
We have a vibrant, kind and active community of players in the League of Geeks Discord who would love to welcome any new starship captain aboard the SDF Catalina.
You can read the official announcement here and the FAQ in the Steam forums provides even more context.
About the Game
Lead your crew on a daring, star-flung escape to the sanctuary of the Forever Star in this roguelite starship colony sim.
Escape the clutches of Admiral Voltan and the warmongering Zutopans, as you build, repair, promote, defend, and grow, across multiple decks of your starship. With your home planet destroyed and your people lost, it’s up to you to keep Hope alive on a perilous adventure across the galaxy!
Also… There’s a pig. You can pet the pig. That’s all you really need to know.
- As captain, you are responsible for taking care of the human needs of everyone on your ship. Everything from socializing, sleep, food, to water and air. Wifi not included in this hierarchy of needs.
- A delightful and charming starship dollhouse experience, filled with a living crew going about their lives; eating, sleeping, working, and surviving. Your crew interact with each other as brothers, sisters, lovers, friends and rivals. Hopefully a little less of the latter, but we’re not making any promises.
- Moods and ideas are contagious. On this floating melodrama, emergent relationships and incidents have a direct impact on the crew. Keep the Hope of your crew high, or suffer the consequences!
- Explore different star systems with different biomes that have varying effects on your ship and crew.
- Manage emergent systems: fire, electrical strikes, radiation, loss of oxygen. Nothing runs smoothly forever.
- Promote everyday crew members to division officers, and then negotiate their differing management quirks as they run a tight ship, or burn it to the ground.
- Battle against hostile boarding parties and scramble your starfighters to defend against intergalactic invaders!
- Your journey is a treacherous one. Take lessons from each previous voyage, and retool your ship for new circumstances. Then try, try again.
- Keep exploring the galaxy. Rerun your daring escape and discover new encounters, events, characters and challenges each time.
- Scratch your naval ship building itch: lay out optimum corridors, build efficient management processes, and decorate the spaces to your specifications.
- Efficiently manage your resource production. From your water supply, to the ship’s gardens and farming spaces. You’ll need to optimize your systems to keep your ship and crew alive for as long as possible.
- Inventory management in space: keep the hangar deck organized and warp core humming. Can your crew stock fridges and shelves in zero gravity? Actually we’re not sure if they can either. Good luck.
- Inspired by epic 1970s star-spanning anime adventures – the likes of Star Blazers and more. Add some smooth 70’s Tokyo late night disco to keep the mood? You got it.
- Experience a dynamic toylike sandbox inspired by the Incredible Cross-Sections and What Do People Do All Day? series of books.
Steam User 37
<<GAME IS ABANDONED>> not sure for how long.
Don't be fooled. It's playable but tricky.
After 71 hours , i am 7 jumps from finishing it in normal story mode. I have 113 crew and going to pick up more before the end.
First and for most, the game is abandoned. I like to believe it is for a temporary long run but there're threads that mention the developers are broke or fired. (I knew when i bought it)
- If you like space colony sims, this game has it in cartoon graphics.
- My outdated laptop runs it just fine in low res. ( 1366 x 768 )
- Crew move and look anime cartoon real.
- Gameplay resembles titles like "space haven" and " Exogate initiative" for some.
- Customising the ship is a whole lot of fun.
- Almost relax in story mode but not really.
- I like the idea of being able to get more crew on the ship.
- Laser fighting intruders. ( not fun if you're not prepared )
Given all of the above, there're way too many bugs that look like they're here to stay.
- You can't play the game without a save and reload. It's impossible. If you do, you lose.
- Every reload, you have to repeat the commands you issue to your crew. (All 50 something)
- The names and skins all repeat. I have 4 Andis that look like Jeff and Binn.(Can't rename them)
- Crew follow orders 70% of the time. Other times they just do anything.
- There is a ship following you that is indestructable which kills the relax portion of the game and it's timer
seems broken. One minute it's 20 hours away, go back at the timer again and it's 7 hours away...weird.
- No workshop. No mods.
After all the cons of this game. I would say it delivers what it is meant to deliver, a small space colony game like "space heaven" but with only one ship and livelier animation. When you figure out the workarounds, you enjoy an adventure. I am a fan of space sims games so i liked it even with the bugs.
Abandoned but finished enough to have fun with.
I don't recommend it to people who want a game with no bugs. This one has too many but not the type that make it hard to play through just very annoying.
6 / 10 with bugs.
8 / 10 if it didn't have bugs
10 / 10 if it had updates and expansions.
Steam User 17
A more addictive mix of Battlestar Galactica and She-Ra vibes I never did witness. Amazing game with a lot of potential, unfortunately there are some gamebreaking bugs and those don't look like they're going away soon with the indefinite hiatus of the developers.
Like a pizza that is looking good, smelling good but has been taken out of the oven too early... 8/10 would eat again.
Steam User 12
honestly a really great game. i love it to bits, and hope the devs are able to return one day. I wont lose hope
Steam User 13
The game itself is currently in a bit of a state, but between its potential, and the honesty of the devs when their funding ran out leaves me with hope that there is a chance it might be finished. I feel most people's negative reviews managed to explicitly ignore the part of the early access disclaimer that reads:
"This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development"
If you don't want to see a video game that is a mashup of lair-building with the legally-distinct-from-space-battleship-yamato setting that had been halted mid-development, don't buy this game yet. If you want to see what I just described, it is unique, and enjoyment can be found.
Steam User 11
Amazing game, for sure it would have been in my top 10 of all time if it had been finished. The base builder + FTL combo scratches both of my favorite gameplay itch(es). The last part of the campaign is tedious (because it wasn't finished) but I still played it through the campaign many times and enjoyed it each time.
The downvotes are for the game being left unfinished, not because of poor gameplay. I'd argue it's worth the $30 even in its current state. For sure you'll get your money's worth if it goes on sale for cheaper than that.
Steam User 10
This game has so much potential to become something incredibly magical. A unique and colourful take on the colony sim genre that deserves to get made <3
I'm going to forever hold out hope that development will recommence.
Steam User 6
This is a fun game.
I really enjoy the retro anime aesthetic. The game still feels shiny and fresh even with the retro art direction.
I really like the ship building and layout management aspect of this game. It is easy to learn, and the path-finding program helps warn you when you are about to build an impossible geometric trap. Very nice.
The resource and time management aspect of the game certainly places a lot of pressure depending on the selected difficulty. Taking your ship far and fast is not always the best option, as the resources you skip over can lead to not having enough later for upgrades. Also, sticking around in one place too long to get those same resources has its own risks. The variety of dilemmas keep each play-through fresh (at least for me).
The crew and combat management aspect is largely automated. Your responsibility as the player is to provide the proper resources, equipment, and support utilities to the crew to maximize their chances of success with whatever challenges they will face.
Overall, I love this game.