Jumplight Odyssey
Please Read: Important Development Update
Please note: Due to significant financial strain, development on Jumplight Odyssey has paused indefinitely. Until development is resumed, LoG will donate 50% of our profit from every copy sold directly to individuals on the team.
Whilst our ambition for Jumplight Odyssey has not yet been realised, we feel that for those who see the magic in the concept there is still much enjoyment to be had. Even whilst development is paused. Our hope is that we are able to recommence development at some point in the future.
We have a vibrant, kind and active community of players in the League of Geeks Discord who would love to welcome any new starship captain aboard the SDF Catalina.
You can read the official announcement here and the FAQ in the Steam forums provides even more context.
About the Game
Lead your crew on a daring, star-flung escape to the sanctuary of the Forever Star in this roguelite starship colony sim.
Escape the clutches of Admiral Voltan and the warmongering Zutopans, as you build, repair, promote, defend, and grow, across multiple decks of your starship. With your home planet destroyed and your people lost, it’s up to you to keep Hope alive on a perilous adventure across the galaxy!
Also… There’s a pig. You can pet the pig. That’s all you really need to know.
- As captain, you are responsible for taking care of the human needs of everyone on your ship. Everything from socializing, sleep, food, to water and air. Wifi not included in this hierarchy of needs.
- A delightful and charming starship dollhouse experience, filled with a living crew going about their lives; eating, sleeping, working, and surviving. Your crew interact with each other as brothers, sisters, lovers, friends and rivals. Hopefully a little less of the latter, but we’re not making any promises.
- Moods and ideas are contagious. On this floating melodrama, emergent relationships and incidents have a direct impact on the crew. Keep the Hope of your crew high, or suffer the consequences!
- Explore different star systems with different biomes that have varying effects on your ship and crew.
- Manage emergent systems: fire, electrical strikes, radiation, loss of oxygen. Nothing runs smoothly forever.
- Promote everyday crew members to division officers, and then negotiate their differing management quirks as they run a tight ship, or burn it to the ground.
- Battle against hostile boarding parties and scramble your starfighters to defend against intergalactic invaders!
- Your journey is a treacherous one. Take lessons from each previous voyage, and retool your ship for new circumstances. Then try, try again.
- Keep exploring the galaxy. Rerun your daring escape and discover new encounters, events, characters and challenges each time.
- Scratch your naval ship building itch: lay out optimum corridors, build efficient management processes, and decorate the spaces to your specifications.
- Efficiently manage your resource production. From your water supply, to the ship’s gardens and farming spaces. You’ll need to optimize your systems to keep your ship and crew alive for as long as possible.
- Inventory management in space: keep the hangar deck organized and warp core humming. Can your crew stock fridges and shelves in zero gravity? Actually we’re not sure if they can either. Good luck.
- Inspired by epic 1970s star-spanning anime adventures – the likes of Star Blazers and more. Add some smooth 70’s Tokyo late night disco to keep the mood? You got it.
- Experience a dynamic toylike sandbox inspired by the Incredible Cross-Sections and What Do People Do All Day? series of books.
Steam User 37
<<GAME IS ABANDONED>> not sure for how long.
Don't be fooled. It's playable but tricky.
After 71 hours , i am 7 jumps from finishing it in normal story mode. I have 113 crew and going to pick up more before the end.
First and for most, the game is abandoned. I like to believe it is for a temporary long run but there're threads that mention the developers are broke or fired. (I knew when i bought it)
- If you like space colony sims, this game has it in cartoon graphics.
- My outdated laptop runs it just fine in low res. ( 1366 x 768 )
- Crew move and look anime cartoon real.
- Gameplay resembles titles like "space haven" and " Exogate initiative" for some.
- Customising the ship is a whole lot of fun.
- Almost relax in story mode but not really.
- I like the idea of being able to get more crew on the ship.
- Laser fighting intruders. ( not fun if you're not prepared )
Given all of the above, there're way too many bugs that look like they're here to stay.
- You can't play the game without a save and reload. It's impossible. If you do, you lose.
- Every reload, you have to repeat the commands you issue to your crew. (All 50 something)
- The names and skins all repeat. I have 4 Andis that look like Jeff and Binn.(Can't rename them)
- Crew follow orders 70% of the time. Other times they just do anything.
- There is a ship following you that is indestructable which kills the relax portion of the game and it's timer
seems broken. One minute it's 20 hours away, go back at the timer again and it's 7 hours away...weird.
- No workshop. No mods.
After all the cons of this game. I would say it delivers what it is meant to deliver, a small space colony game like "space heaven" but with only one ship and livelier animation. When you figure out the workarounds, you enjoy an adventure. I am a fan of space sims games so i liked it even with the bugs.
Abandoned but finished enough to have fun with.
I don't recommend it to people who want a game with no bugs. This one has too many but not the type that make it hard to play through just very annoying.
6 / 10 with bugs.
8 / 10 if it didn't have bugs
10 / 10 if it had updates and expansions.
Steam User 77
Let's be blunt: When a game is cancelled middevelopment, for one reason or another, it sucks. But you'll see other reviews calling the publishers evil, or demanding they take the game down. Like downvoting the game is going to make the developers change their mind.
Here's my perspective. Here we have the start of something a lot of us wanted to see more of. It's a shame that the devs have had to shut the doors on it - for now, anyways. I'm leaving this positive review because I loved what I played. Because I want the devs to pick this up again when things are a little smoother. Maybe that will happen one day. Maybe not. But if the reviews remain mixed... well, would you resume development on a game that's doomed to be pushed down by the sales algorithm?
Stay awesome, LoG.
Steam User 15
An addictive mix of Battlestar Galactica and She-Rae vibes I never did witness. Amazing game with a lot of potential, unfortunately there are some gamebreaking bugs and those don't look like they're going away soon with the indefinite hiatus of the developers.
Like a pizza that is looking good, smelling good but has been taken out of the oven too early... 8/10 would eat again.
Steam User 30
This game is great, yes, its development is suspended, not out of greed or malice, but from the fact that games are made by people, and the great people behind this game didn't have the money needed to get it all finished.
Despite all that, the game is very much playable and fun, (sometimes a bit rough, but far from anything game breaking) and has some of the best art direction and design behind all the work in it I've seen for a while.
If you like the sound of the game, give it a try, support a great dev team, and maybe we'll see updates resume sometime later.
Steam User 13
The game itself is currently in a bit of a state, but between its potential, and the honesty of the devs when their funding ran out leaves me with hope that there is a chance it might be finished. I feel most people's negative reviews managed to explicitly ignore the part of the early access disclaimer that reads:
"This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development"
If you don't want to see a video game that is a mashup of lair-building with the legally-distinct-from-space-battleship-yamato setting that had been halted mid-development, don't buy this game yet. If you want to see what I just described, it is unique, and enjoyment can be found.
Steam User 11
Amazing game, for sure it would have been in my top 10 of all time if it had been finished. The base builder + FTL combo scratches both of my favorite gameplay itch(es). The last part of the campaign is tedious (because it wasn't finished) but I still played it through the campaign many times and enjoyed it each time.
The downvotes are for the game being left unfinished, not because of poor gameplay. I'd argue it's worth the $30 even in its current state. For sure you'll get your money's worth if it goes on sale for cheaper than that.
Steam User 29
as much as i hate JLO (see my complains about too-steep tutorial and counter-intuitive ui/ux here and there), i am genuinely wish it to reach 1.0, if not for the sake of the company, then for the sake of ppl who already bought it.
i do understand why ppl are mad about this pullout. but i also do understand dev's point of view to put it in early access. my rule of thumb is, if you, the player, wanna buy an early access game, either 1) you really wanna support the developer regardless of the product (like Hades), or 2) at least buy it in the stage that you won't regret if it got cancelled (or take a lot longer than expected, like Valheim, which i'm already satisfied w/ the content years ago). and that's goes another way toward the company too that they should use early access to release an already "playable" game in seek of perfection, not a half-baked software just to grab some money!
please note that i'm not leaving this "positive review" in a way to persuade you to play the game (at least not right here right now). i am just thumb it up as kudos for the developers for showing us a potential project, albeit indefinitely postponed... i guess my recommendation here won't hurt if that's mean a chance to get the development "reboot"???