Irony Curtain: From Matryoshka with Love Screenshot 1
Irony Curtain: From Matryoshka with Love Screenshot 2
Irony Curtain: From Matryoshka with Love Screenshot 3
Irony Curtain: From Matryoshka with Love Screenshot 4
Irony Curtain: From Matryoshka with Love Screenshot 5

Irony Curtain: From Matryoshka with Love

Take a look behind Irony Curtain in this satirical point-and-click inspired by the best works of LucasArts and Daedalic Entertainment! Experience the totalitarian Matryoshka through the eyes of Evan – a low-ranking, goofy journalist involuntarily pulled right into the middle of an espionage stand-off between two powers. Jump into the wacky spy adventure, uncover secrets of the bizarre communist country (and the powerful capitalist empire!), witness a story full of unpredictable twists and turns, and discover the true agenda of the mysterious Supreme Leader! What business might the loving father of the Matryoshkan nation have with a lowly, capitalistic pen-pusher? Why suddenly lift the Irony Curtain and welcome a stranger into Matryoshka? And why is there an alligator in the middle of the bathroom?!
Promote for 50G

Game Discussion

Review by Anonymous
Review from Steam

The developers of this game have pledged to donate money gotten from game sales from the 27th of February till the end of March to the Polish red cross's #helpforUkraine fund.
I will continue to support these developers for their assistance to the Ukrainian people, and I call upon my fellow gamers everywhere to continue to support Ukraine in their fight against Russian aggression.
Slava Ukraini!

Review from Steam

An average point and click with a few strange puzzles A dog bowl, an excavator, and concrete?. The story is mostly forgettable and nonsensical.
The main character is hard to relate to, I do not think anyone wants to think of themselves as such a doofus. I am not sure point and click enthusiasts will enjoy this as much as the classics it is attempting to replicate. This is probably better for casual players who like other Artifex Mundi games.
The game overall feels stretched out and slowed down. Movement speed is slow, even with double-click to run. There is a lot of back and forth in chapters two and three, and there can be long pauses before a character speaks.
I found it mildly funny and entertaining for a few hours. The non-story achievements are a nice touch and reward the curious player. However, there are many more opportunities for unique dialog where funny lines could have been added as opposed to default responses such as "this does not work with that." Additionally, sometimes dialog would remain the same even after accomplishing a related task and that is another missed opportunity.
Additional Details

Operating System
Ubuntu Linux 21.10 x64

Ryzen 7 5800h

RX 6700m

Game Saves
Automatically on exit, manually any time

No inventory hot key

Technical Notes
Windowed mode does not persist between launches, no other problems

Review from Steam

Irony Curtain: From Matryoshka with Love is a comedic point-and-click adventure game, where you play as journalist Evan Kovolsky who is invited for a secret mission to the reclusive country of Matryoshka, a place he dreamt of seeing and meeting the charismatic Leader. However, he discovered that the country and the Leader isn't as good as he dreamt it to be. This game has a nice, cartoony artstyle which I really like, and beautiful, colorful levels, noticeably dominated by the color red. It's fully-voiced, and every memorable character has a distinct voice. It's also decently long for a P&C, taking me more than 8 fun hours to finish.
Despite being made by HOG specialist Artifex Mundi, but it isn't a HOG in any way, it plays like a traditional P&C game, where you interact with people and objects, while collecting, combining, and making use of items. It has minigames, too, which are unskippable, but not a big deal since most of them are easy. It's also really funny, with references to pop culture and other fictional franchises. One missed opportunity, though, I think this game should have at least 1 hidden object scene as a reference to the developers' specialty.
Some of this games' features are really user-friendly, like having manual saves, max 6, for achievement backup or easy level replay (sadly no chapter select). You can also hold the Space button to show up all possible interactions, eliminating the need to "scan" your whole screen with your cursor. But the most cool feature is the hint system, where instead of glowing areas, you must interact with a telephone or speak with a "support" person who will give you hints on how to do certain things. If those clues are still unclear, you can still easily find a good walkthrough.
Other than the lack of chapter select, another bad thing is the quality of cutscenes. It just looks a bit unpolished, which is ironic (pun intended) because the animation and colors look better on gameplay. There is also sadly no of objective or journal note of any sort, and sometimes after a break from playing I just forgot what I have to do next when I continue. Lastly, I'm not really a fan of how the prologue/introduction chapter is basically the final part of the game which ends with a flashback to where it all started. Because when you finally catch up to that part, it does make the end feel a bit rushed.
Overall, Irony Curtain: From Matryoshka with Love is a good and funny P&C game with decent length and a pretty important message, which I felt was to not romanticize foreign countries and public figures until you really get to know them. It's very cheap on sale, and every P&C fan should definitely give this a try. I hope Artifex Mundi would continue to branch into this genre, as they are really great at making this one.

Review from Steam

+ a satirical commentary about communist and capitalist ideologies, dictatorship and Cold War era politics. there are some surprising twists about main characters and story in the end.
+there are also some in game references to movies and adventure games like Harry Potter, Monkey İsland and Grim Fandango
+ great looking, colorful and cartoony hand drawn background artwork
+ well made long cartoony cut scenes
+ there are some funny moments
+ many different, funny and colorful cast of characters
+ good character animations
+ pretty good voice acting
+ nice musics
+ the mostly enjoyable puzzles. there are also inventory puzzles you can combine some items
+ when you press to space, hotspots highlighted so no need to pixel hunting.
+ easy to use point and click controls and interface
+ there are steam achievements and cards
+ there are some fun mini games
+ likeable and funny main character
+ there is auto save
+ hint system very helpful
- there are some frustrating and broken QTE mini games which impossible to pass and unfortunately there is no skip button. it literally kills game's enjoyment for me
- some puzzle solutions quite obscure or nonsensical. therefore generally you don't know what supposed to do
- a few trial and error puzzles
- some fetch quests which cause backtracking
Overall this is decent and typical adventure game which reminds old classics and Daedalic games like Deponia series. i m recommended to adventure game players.
my last words and advice to developers: i have been enjoying this game until a frustrating and broken QTE mini game which is impossible to pass because of clunky mechanics. this mini game literally killed the game for me for a while and developer says he can't add a skip button for this mess. when you decide to put in your game QTE mini games you should also add skip button for gamers who can't pass this kind of mini games. despite all of this i quite enjoyed from this game and i decided to thumbs up.

Review from Steam

Nice small Point 'n Click Adventure Game with good puzzles and a nice inbuilit helper function.

Review from Steam

This is a great Point-And-Click-Adventure with nice hand-drawn setting, decent puzzles and interesting characters. It has just one flaw: The German translation is sometimes a bit off.
Especially, it seems like there were different translaters that didn't work together too well. One of them even seems to have no idea of German language and seems to have worked with Google translator or something... who the heck would call the barrel of a canon a "Fass" in German? There are other similar cases where you just wonder and have to translate the text back to English to get an idea of what this all is about.
One of the later puzzles in the game (getting the password to the ministry of war) is even completely broken because of the translation. The song text is completely different from the possible answers you can chose.
Apart from that, I really enjoyed the game.