Iron Harvest
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Iron Harvest is a real-time strategy game (RTS) set in the alternate reality of 1920+, just after the end of the Great War. The Game lets you control giant dieselpunk mechs, combining epic singleplayer and coop campaigns as well as skirmishes with intense action on the battlefield for multiplayer fans, Iron Harvest is the classic real-time strategy games fans have been waiting for. Tradition clashes with scientific and technological progress, while Europe is still recovering from the brutal battles of the World War. Cities are being rebuilt and in the countryside, the era of the Iron Harvest has begun. Farmers are uncovering the remains of the majestic walking machines that had fought on the battlefields of the Great War. In the midst of this chaos, a new threat appears that will put Europe’s very existence at risk. Secret forces are putting everything they can towards destabilization of entire countries, determined to set the world on fire once again and finally seize control. Lead dozens of different unit types into battle, carefully utilize cover and blast entire buildings to shreds. Take your time to come up with a plan which allows for a wide range of tactics, including a stealth approach. Mechs. We got mechs. Lots of them.
Steam User 6
挺不错的RTS游戏,从镰刀战争改编过来,现在两边都死翘翘了。。。
首先世界观还是很迷人的,柴油机甲,虽然有的机械装置有点过度强调与OTL的不同,比如德国的爬行公交车。作为《利维坦号战记》的粉丝,我在幻想有个制作组做一个改造生物大战机甲的RTS出来。剧情部分虽然被诟病黑苏黑俄,但我觉得制作组还是给了工业巨国面子的,机甲虽然粗糙但是火力很猛。芬里斯和特斯拉大战也很有噱头,虽然在部分剧情设计上有点草率幼稚,但是整体的大世界观还是很有魅力的。另外就是选取了多语言配音,代入感拉满!
其次游戏里的掩体机制其实很花了心思,包括比较智能的派兵布阵,其实非常有可玩性,不过没有太多修建筑的戏份,我比较失望,但是兵种的设计很好弥补了这一点,如果销量不错+没有疫情,这游戏以及制作组也许会更好一些吧。。。
挺可惜的,希望制作组诸君安好,期待更新或者新作问世。
(优化稀烂,但我感觉是因为加了很多细节,比如美国黑科技航天母舰的无人机派出和返回的小细节)
Steam User 9
挺好玩的,希望制作组们在做完Warhammer 40,000: Dawn of War IV这款游戏后回来继续做点DLC战役或阵营,当然我也很期待Warhammer 40,000: Dawn of War IV,我已经将这款游戏加入愿望单了
Steam User 5
半死不活的RTS作品,美术和音乐优良,设定也比较新奇,除此之外一无是处,操作体验毁了一切内容
尽管如此,在没接触英雄连之前,这依旧是我玩过很新奇的游戏,但如果我早就玩过,我也会毫不犹豫的不推荐它
Steam User 3
贞德线反抗侵略,
弗兰肯斯坦线卧薪尝胆,
两条线的兄妹交汇,
不得不说这个剧情很带感,
很久没玩到这种精品了。
等等...还有第三条线~~
Steam User 3
柴油朋克的桌游,改编成了篇幅宏大的rts游戏,冲美工和艺术这方面我一定要给制作组点赞。游戏整体玩法跟英雄连非常像,但是机甲的霸气就是浪漫啊。
Steam User 2
艺术风格可以,但战斗真的太难受了,bug一堆,单位也笨得离谱,还有战役人口限制还给对面塞一堆兵谁教你这么设置的,战役打法偏固定,基地战大部分还是机甲憋憋乐,但由于人口限制和对面兵多可能得持续多造几次打消耗战,机甲的操作和寻路相当笨拙,bug多的一批
Steam User 2
炒鸡喜欢巨型机甲,就是操控起来有延迟感,玩着还可以