Ion Fury
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While Shelly “Bombshell” Harrison earned her codename defusing bombs for the Global Defense Force, when evil transhumanist mastermind Dr. Jadus Heskel unleashes the members of his cybernetic cult onto the streets of Neo DC, she knows it’s time to start causing explosions instead of preventing them. Her quest to slay Heskel leaves a trail of carnage throughout huge, multi-path levels filled with gigantic explosions, more secret areas than we can count, and inhuman foes behind every corner. There’s no regenerating health here; stop taking cover and start running and gunning. Shelly’s crusade to take down Heskel’s army will see her leave destruction in her wake with a wide arsenal of weapons, complete with alternate fire modes and different ammo types. Her signature revolver, the tri-barreled Loverboy, brings enemies pain and players pleasure with both single shots and Old West-style hammer fanning action. Who needs a regular shotgun when you can load buckshot into your grenade launcher? Violent, over-the-top Bowling Bombs rip enemies apart with ease.
Steam User 0
UV难度通关了,本体流程大约在8~9小时。游戏一开始很惊艳,后来各种小缺点开始暴露。包括DLC在内,总体感觉中规中矩,后期有些堆怪。说几个我在意的:
子弹经常丢失目标,有时会吸附到敌人上方。可能跟自动瞄准有关,不过我也没在设置里找。也导致了手雷弹手感比较差。
敌人看不清,背景黑黑的。大多数敌人又是“射线攻击”,即时命中,很难躲开。导致一探头就白白挨打。这方面有点像《血祭》。
视角不能看头顶和脚底,有一定角度限制,类似《毁灭公爵》。
游戏的秘密地点很多,感觉有些秘密需要跳跃鞋才能达到,也可能是我没找对方法,我尝试了炸弹跳,游戏好像并不支持。有时候秘密房间已经在地图上显示出来了,这点倒挺方便。
Steam User 0
多样的场景设计与贫瘠的敌人和武器形成了鲜明对比 令人感叹 开头的大地图场景很容易劝退玩家 但是索性后面开阔大地图场景就很少了
Steam User 0
恩情课文:Shelly奶奶用滚动炸弹打掉Heskel博士基地
Steam User 1
音乐和地图设计在所有玩过的old school fps中都属于上乘,唯一的遗憾是武器设计太平庸了。