Interstellar Marines
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Interstellar Marines is an immersive tactical sci-fi First Person Simulator in the making, offering a unique blend of tactical gameplay, dynamic environments and non-scripted AI. Play Singleplayer or Co-op/PvP on servers around the world.
Interstellar Marines is inspired by movies such as Aliens, Starship Troopers and Saving Private Ryan; and games such as Half-Life, Deus Ex, System Shock 2, and Rainbow Six 3: Raven Shield.
Interstellar Marines is all about evolving the FPS recipe with the inspirations we’ve assimilated since the birth of the genre. Our goal is an evolutionary leap forward driven by our compulsive interest in science fiction, role-playing, military realism, and respect for first person immersion.Interstellar Warfare InitiativeIt is the dawn of the 22nd century, a time of great hopes and expectations. The discovery of a new and inexhaustible well of power known as Zero Point Energy has revolutionized space travel. Man has escaped the confines of Mother Earth, and gone on to colonize the solar system.
But far away from public awareness an ambitious military project has already taken Man beyond the final frontier, and into the regions of the stars. The powerful Interplanetary Treaty Organization, ITO, is secretly constructing the first human settlement in another star system.
You are a special forces soldier training to join the Interstellar Marines, a part of the secret Interstellar Warfare Initiative being established to protect humanity against potential threats from the confines of the unknown universe.
It’s time to evaluate the Interstellar Warfare Initiative and program evaluations are taking place at The Vault, ITO’s most advanced military facility on Earth enclosed deep beneath Groom Lake, Nevada. Supervised by SARA, ITO’s central neural network AI, SARA will program artificial weather and advanced combat training robots to test each warfare initiative to the limits.
This is where the game begins …7 Singleplayer/Co-op MissionsPlay 5 co-op and single-player missions against unscripted AI with dynamic environment effects or two pivotal missions inside the Interstellar Marines universe, The NeuroGen Incident and Assault on Starcrown Aerospace. Play singleplayer or co-op with up to three friends in intense action with more co-op and singleplayer missions to come!Wargames (Sandbox Combat Arena)Unique sandbox combat arena in the making. Wargames is played across 9 distinct interconnected environment zones allowing 64 players to join in the scavenge for combat points, playing alone or in co-op. We have a special Wargames Steam Leaderboard which tracks Combat Points globally, monthly, and survivors of Wargames.
9 Unique Multiplayer Maps Across 3 Game ModesTake your friends out in Deadlock, Deathmatch, and Team Deathmatch on maps featuring dynamic environment effects such as time of day, rain, thunder and lightning, emergency lighting, fire alarms, moving platforms etc.Realistic SimulationWith a physics-based dynamic character controller there are no floating hands, and you can even see your feet! The physically present combat helmet has a HUD projected onto the visor and is affected by dust, rain, fogging, and damage. Aim down the sight for the long shots and use the tactical laser to assist aim when hip firing, as there are no artificial crosshairs to break immersion. Use the intuitive crouch and cover system; spacebar (default) peeks over cover, and looking down leans you forward to see over ledges. You can also shoot out the lights and prowl in darkness, or use the tactical flashlight if you’re afraid of the dark.
We hope you enjoy the game, and look forward to developing it with you as we progress through Early Access!
FOR THE LOVE OF THE GAME,
Your team at Zero Point Software
Steam User 135
重要提示:这个游戏已经死了
重要提示:这个游戏已经死了
重要提示:这个游戏已经死了
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重新写一个评测,给好评是为了让你们能看见。
本游戏应该是算是众筹的先祖级别吧,先让我们来回顾一下Interstellar Marines(以下简称:IM)的历史:
1、早在06年E3的时候Zero Point Software宣布制作,记得那会gamespot还没关闭的,没过多久出了一段CG,开始大肆宣传游戏内容;偏向真实的射击游戏风格+R6的小队战术+RPG人物养成+初次接触新物种+恐怖;(至今官方论坛上还有一群傻子,投了不少钱,指望游戏会出,真是传销界的神作啊!)
2、大概11年,出了一段CG,内容好像是拍照的时候陆地鲨鱼来了,把大家都给啃了,然后网页版游戏登陆,记得好像是4个模块,玩到网页demo的时候惊呆了,网页游戏居然可以这样;
3、11年IM登陆第一个游戏众筹平台,kickstarter,目标是60万刀,但是很可惜,KS上面的人不吃那套,仅仅筹集到了15W左右,众筹失败;
4、12年左右,IM登陆绿光,被蒸汽相中列入准备发售的游戏名单之列;
5、13年7月,13年IM的持股人,因为涉嫌违法集资被罚款,当然这个是一个小插曲;
6、13年7月,这卖屁眼的游戏正式登陆蒸汽的全新板块,在即将来临的10周年之际,我们还是没看到那陆地鲨鱼。。
不知不觉10年过去了,岁月是把杀猪刀,多少人紫了葡萄,黑了木耳,软了香蕉,我们燃烧青春,用这个屁眼游戏来祭奠我们死去的青春。
如果你看到本评测,祝贺你,你是幸运的,至少你不会到这坑里来。
Steam User 37
可以说是非常好的融合了科幻、第一人称射击、动作与冒险要素,原创的故事
Can be said to be a very good fusion of science fiction, first-person shooting, action and adventure elements
游戏结合单人与4人合作模式,pvp,超大战场(64v64)
The game combines single player and 4 person cooperation mode,pvp,war game (64v64)
在游戏的过程中,出乎意料的流畅,其细节刻画表现也很突出,脚步声,下雨的雨滴滴到防护服上,血量提示,弹药系统设计等等等等都非常合理
In the course of the game, unexpectedly smooth, the detail performance is also very prominent, footsteps, rain drops to protective clothing, prompting blood rain, ammunition and so on are very reasonable system design
但是有一个非常令人伤心的事情,零点工作室目前只剩下一个开发人员仍然在为他的星际陆战队游戏的梦想而坚持
But there is a very sad thing, zero studio currently only one developer is still stuck in the dream for his Star Trek game
His Name:ZPSHICKS
让我们为他加油
Let's cheer for him
Steam User 55
最好的FPS独立游戏!
从2014年初到现在,这个原先只有多人对抗的游戏经过不断的更新,增加了单人战役和合作模式,还加入了新手教程。虽然是冷门游戏,但开发者保持更新,用行动证明这不是某些坑完钱就跑的Early Access Game。游戏拟真性很强,不显示任何HUD和伤害来源,多人对抗模式(歼灭)可以通过占点来复活队友。
+出众的画面,枪模非常精细
+有趣的联机模式,延迟非常低,有不少100ping以下的房间
+武器可以随时打开雷射和照明灯,安装消音器
+AI一点也不傻,可以超神的一枪秒了你
+没有等级压制,等级....只是用来看看的
-单人战役不能储存,死了只能从头开始
-缺少近战
关于购买:Spearhead Edition目前只比普通版多了原声,将来会增加art book,不值得买
PS:这个游戏入过包
Steam User 29
PS:这个推荐完全是个人口味在作祟。
这是一个很神奇的游戏,组成元素是:hardcore类型慢节奏FPS,科幻式恐怖
音乐貌似只有一首,不过挺好听,但这种恐怖氛围的游戏也不需要太多BGM,就像最后的生还者基本只有一个旋律的变奏。
最大的卖点就是随着时间不断变化的环境,以及随着变化而产生的恐怖感。这一点游戏做的非常不错,即便是你知道身边还有这一群队友的时候也一样会觉得害怕,而当你打开枪头灯,迎面而来的也许就是一梭子子弹。
整体场景做的也挺带感,压抑的天气和死气沉沉的室内,都会给玩家带来一丝丝不安。
问题是
这个游戏只有3名开发人员,其中两位码一位美工,开发时长很高,而且募集到的资金也不多,以至于现在的半成品都不如的游戏本体。
游戏只有一把枪,没有副武器没有手雷;人物没有语音,肢体动作僵硬;物理效果基本摆设,与友军相撞却和敌军穿体OMG!服务器不过10游戏人数不过百......
唯一值得一提的是射击手感还算可以,而且有弹壳.......Insurgency你什么时候才能有弹壳?
所以说如果不满足科幻、恐怖、hardcore这三爱好的话,千万千万别买......
Steam User 6
首先来说,我刚刚看到这款游戏的画面时候感觉和战地4的效果类似 于是特别爽快的入了最贵那个=-=
关于游戏的不足我来总结一下吧..
1.优化稍微有点渣 但是电脑只要稍微新那么一点点就可以流畅运行
2.不自带中文界面 这个对于国内的英文渣的同学【比如我← ←】感觉很累
3.联机的时候所提供的人数上限有点少 毕竟16人上限...
4.游戏难度感觉和所选的难度完全不符合 和闺蜜她们玩了一局正常难度都被虐惨...【也包括手癌晚期的原因Orz
5.缺少国内服务器 关于这个我持保留意见 因为我不知道这个游戏的服务器是官方搭建还是玩家自行搭建
6.没了
最后总结一下... 就目前说 虽然有那么一点点坑的节奏但是好不耽误游戏的总体评分
要我打分的话我给 9.5/10
极力推荐!
Steam User 5
到现如今,这款游戏的EA阶段已经持续快三年了。
这期间的确有大量的更新与变动……但是开发方的更新速度实属很慢。
菜单界面比早期版本更华丽更实用也更易懂。单人模式也被区分为训练关卡和挑战任务,不过核心内容相比早期版本真的是一点都没有变动。
单人任务,依然是打打训练机器人。战斗节奏不快不鲜明没有燃烧的BGM,子弹打在机器人身上也是欠缺打击感,再加之可用武器又少(冲锋枪、突击步枪、新加进来的18弹药量的手枪),使得单人任务基本上没什么乐趣可言,玩多了,便腻了。
虽说新版本中添加了武器与人物的皮肤系统……可是,对于提升游戏性却没有太大的帮助。
游戏的多人模式与合作任务基本上是冷门又冷门,服务器就几个,还有大多都是加密的。就国区的玩家而言这些欧服大多延迟很高。当然,没什么人玩多人,这才是硬伤。
总之,游戏发展到现在,我依然不是太满意。游戏欠缺的地方还有很多很多。
开发商多多加油吧。
Steam User 7
游戏射击感比较给力,地图掩体比较丰富,实时的昼夜转换对战术影响比较大。可以自己随时换配件的感觉相当好。可以按E键救人,如果有基友打起配合互相掩护救人的感觉相当不错。游戏照现在这个研发思路完善下去会是个不错的游戏。但是如果加入无线电语音和报点应该会更有氛围。就是感觉地图场景不太大气。希望以后的开发能强化下天空贴图。。。