INSOMNIA: The Ark Screenshot 1
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INSOMNIA: The Ark

INSOMNIA is a dieselpunk sci-fi RPG about the slowly degrading remnants of human society attempting to survive on an abandoned space metropolis. Develop your character, explore lovingly handcrafted locations, interact with peculiar NPCs and factions, craft equipment and try to stay alive in this brutal world. Welcome to Object 6 - a colossal space station set on a dismal 400-year journey in search of a new home. Your character wakes from cryogenic sleep — stricken with a rare psychological disease and unknowingly holding humanity’s last hope in his bare hands... Exploration is rewarding…and dangerous Survive hunger, thirst, fatigue while searching for valuable technology and resources in over 70 unique locations. Pay attention - INSOMNIA’s nuanced world can conceal unexpected quests from treacherous characters, as well as savage enemies and deadly hazards.
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Game Discussion

Review by Anonymous
Review from Steam

Sure, get it. But it's janky. I mean it's real janky. Super-janky. I sometimes like me a bit of jank, but you gotta know this going in.
Now, you may be wondering, "Ac... whatever-your-name-is, how janky is it?" That's a good question, I'm glad you asked that. I'm going to tell you why it's janky at length, and then hit a few good points.
What set the tone for me was the prologue, which is how the game gives you a tutorial. I crept past a dude, I went to the exit in a stealthy crouch, and was popped through the other side of the door in that crouch... embedded in a protrusion on the wall. I couldn't move. I was one with the wall. I could do nothing except moonwalk... and reload a previous autosave and try the previous section again.
On my second try through the area, I made sure to stand up before exiting. I saw the game drop my character who skipped off the protrusion. So what I'm saying here is this game lacks a lot of polish and rudimentary beta-testing.
Another example; If your dude gets thirsty, you get a helpful notice on the right side of your screen. If he gets fairly thirsty, it sort of spams your screen while scrolling off the side, so you get a diagonal cascade of thirst messages you can't really read. Then when he gets extremely thirsty, the messages are back again. Since two of the three thirst messages work correctly, why not the other one?
I'd be upset if I paid full price.
There's one really hugely annoying thing about the game, and one... contextually-annoying thing. The camera, that's really annoying. The lack of waypointing may or may not annoy you.
You can only pan the camera horizontally. Not vertically, at all. The camera is angled down slightly, so you only ever look at the floor and never upwards. When you get into a gunfight, aiming upwards moves your cursor, not the camera, so if you came in expecting the usual FPS action, you'll have a rough time until you get used to it. Well, it took me a couple fights before I did.
The lack of waypointing isn't the end of the world, but the maps are sizeable enough and you can spend a good amount of time bumbling in the city maps trying to find the specific tucked-into-a-tiny-alley dude. It's not as bad as this other game I have whose name eludes me that doesn't even tell you where to go! This will just say, "Go to this map. Over there." Which at least narrows your searching down to a square kilometer or so.
Interacting with bombs or computers involves playing minigames. Graciously, all I'll say is some are more annoying than others. The bomb defusing one really grates. The "hacking" is trivial, since it's just an eight-cell "memory" game.
Oh yeah. Combat, so far, is pretty binary. Three bullets will ruin your day and make you reload. Some enemies may take many more bullets, but if you patiently measure out your shots, you can stunlock them and kill them before your magazine runs dry. It requires caution, it punishes charging forward.
Anyway, I still like the game. It's like playing a Russian version of Fallout. Outfall, you could call it. There's a retro-fifties look except it's more Russian Brutalist than Giant Fins on Everything. Everything is collapsed, crappy, rusty, piles of crap in every corner. People in general seem allergic to sweeping up.
If it's still discounted, and you wanted some post-apoc RPG with action elements, you could easily do worse than this. So if your tastes are at all like mine, then I think you should get it.

Review from Steam

This game...disempowers you and leaves you broken, begging for more. The world of Insomnia is an unwelcome one - you wake up on a generation ship, lost and helpless. Luckily, there’s always an NPC or two that can point you in the general direction you need to be going in. Lots of lore to find and enjoy, although putting it all together took me a while.

Combat was annoying at first, but you get used to it. After the first hour or so I stopped minding the weird camera. Leveling up and itemization could be done better - more variety and options for builds, but it fits the RPG genre.
Overall, I say give it a go!

Review from Steam

All the criticisms are valid. It's still amazing.

Review from Steam

A cool game with a huge world, despite it taking place in a spaceship. Quest design is old-school, with branching dialogue trees and unclear directions. I like it this way :) In addition to doing quests, you can level up your character in several different ways. Combat can be specialized in both melee and ranged.

If you’ve played Gothic 1&2 or Risen – get this one, you will enjoy it. Everyone else will cry and whine about the lack of modern features.

P.S. a few reviews mention a plot that is confusing. My suggestion is pay attention when getting quests and finish the story. It becomes more clear at the end.

Review from Steam

Great game that belongs up there with the best, think Fallout, Wasteland, Torment. Takes about 60 hrs to complete, I skipped one timed mission ( I hate that) and a couple of very minor ones. You can certainly do a couple of runs, because you can chose sides and the choices you make have serious consequences. You can for example free hostages with a dialogue and no loot, or you can ignore the hostage taker and do a good fight and get lots of loot. If you say the wrong thing to an NPC he will not talk to you anymore etc...
Being developed by an indie team, it certainly has it's fault's, but most bugs are solved and I found all the answers on the internet when I got stuck. The big plus is that you're completely free to play how you want. No hand holding or explanations, you have to figure out how things work. You play missions you like and gradually the (top quality) story becomes clear. Very refreshing!
The recommendation comes with a warning though: save a lot, keep as much stuff as you can (use a locker) because you'll need the most unexpected things, and choose your skills wisely because skill points are rare and far apart. And above all explore and experiment with everything you can and enjoy this wonderful universe.

Review from Steam

I recommend Insomnia, the DA is beautiful (reminds me of Bioshock / Rapture and it's the main reason I bought it), the atmosphere is really good, as well as the universe and the story, the game looks nice (but not very well opti), the gameplay / animations can be quite clunky but it's enjoyable, but remember that Insomnia can be punishing and sometimes hard (depend on your build), few bullets can kill you really fast and you need to eat / drink quite often, but you get used to all of that pretty quickly after few hours, don't be scare !
Besides thatt, the real bad things, the translation from Russian isn't that good (but not that "bad") and Insomnia isn't bug free, so don't forget to save often and check the discussions on Steam if you have a problem !

Review from Steam

A challenging RPG that does not hold your hand. Despite the occasional glitch (I was expecting much worse based on some of the reviews), I enjoyed my time in INSOMNIA. The creators are obviously inspired by games like Fallout and Wasteland in their design. The world is interesting to explore, there is some base replayability and choice available for certain important quests, the visuals are stunning at times and there’s a lot of content to plough through. Unlike most players, I liked the combat. But I didn’t touch melee weapons, guns are always my first choice. Play it and enjoy the complex story and world.