Inertial Drift
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5.00
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Forget everything you know about drifting. Inertial Drift tears up the racing rule book with innovative twin-stick controls, completely re-imagined driving mechanics and a roster of fiercely individual cars. Set in a 90's retro future, Inertial Drift is an Arcade Racer with a devastatingly unique handling model and unbelievably satisfying twin-stick drift mechanics. Inertial Drift offers a whole new level of accessibility and challenge to the arcade racing genre – for a driving experience genuinely unlike anything you've played before. The left stick is used for steering, while the right hand Drift Stick gives you independent control over your drift. Intuitive for new players and uniquely challenging for pros.
Steam User 34
In general, I recommend it. Some cars are as pleasant to drive as possible, while others are as wooden and unmanageable as possible. If you're a casual player who cares about the plot, you'll play the game pretty quickly and forget about it.
However, if you want to try to complete the game 100%.. this is where the developer tried to make everything as difficult as possible. The enemies are hellish racers. The time required to complete the laps is very, very short. I literally tried more than 50 attempts on one of the levels, and it was only the next day that I miraculously managed to knock out the gold. You will have to study the behavior of each car and learn how to handle it without a single mistake. In general, I like it when there is a real challenge that requires the most of our time, so if you also like such challenges, then you will have a long adventure.
And yes, you can't assign a reverse button in the game (and by default it doesn't exist at all). Therefore, if you hit an obstacle.. All you have to do is keep pushing on the gas and turning the wheels. And since the developer abandoned the game long ago, this "feature" is here forever.
Steam User 12
Easily one of the most mechanically complex and nuanced arcade racers I've ever tried.
Each campaign has unique mechanics, but that does have the side effect of not really teaching you how to succeed at the hardest levels when you try to get at them.
Strong recommend
That said, I don't appreciate getting to the point in the story where the game says "Yes there are shortcuts. No, you can't use them. They're not for you."
And then asks you to beat a guy who is transparently cheating and a ♥♥♥♥ about it with "fair, honest racing"
Let me beat him up.
Steam User 15
play it, suck at it, leave it for 6 months, come back, actually learn the game, become a god at the game, fall in love with the track design, the graphics and the vibe.
Great game
Steam User 8
Gameplay-
☑ Very good
☐ Good
☐ Nothing special
☐ Okay
☐ Bad
Graphics-
☐ Masterpiece
☑ Beautiful
☐ Good
☐ Will do
☐ Bad
☐ Awful
Audio
☐ Amazing
☑ Very good
☐ Good
☐ Decent
☐ Not too bad
☐ Bad
Audience
☐ Kids
☐ Teens
☐ Adults
☑ Everyone
Story-
☐ Lovely
☐ Good
☐ Average
☑ Not great
☐ None
Difficult-
☐ Just press a bunch of buttons
☐ Easy
☐ Significant brain usage
☑ Easy to learn / Hard to master
☐ Not so easy
☐ Difficult
☐ Dark Souls
Grind-
☐ Nothing
☑ Only if you care about leader boards or ranks
☐ Isn't necessary to progress
☐ A bit grindy sometimes
☐ Average grind level
☐ Too much grind
☐ Insanity
Game Time-
☑ Short
☐ Average
☐ Long
☐ Depends on you
☐ Endless
Price
☐ Just buy it
☐ Worth the price
☑ Wait for sale
☐ Maybe if you have some spare money left
☐ Not recommended
Steam User 6
i think this game falls into a lot of the same pitfalls that other indie racing games have, which is not putting enough effort into the presentation. while i fully admit that these can be difficult for an indie dev to do (cars feeling weighty, good engine sounds, sound design in general and good sense of speed, etc), they really do make a difference and it's why i think a lot of lower-budget indie racing games fail to stick with me. this game in particular is on the weaker side of it, with really obnoxious pat-on-the-back character writing (which the DLC admittedly attempts to remedy), terrible music, and a cliche cyberpunk aesthetic.
that being said, i think this one stands above the rest because it's actually innovative and actually challenging. having to learn the car you're driving and separating the difficulties based on how complex the car is to drive is extremely unique, and i had a lot of fun struggling through learning the mechanics of each individual car. i found my sweet spot with the second-highest difficulty vehicles myself. it gives me hope that the developers can take this really cool idea and eventually expand upon it with a higher-budget sequel that looks and sounds a lot nicer.
if this game came out during the golden age of racing games i probably wouldn't care as much, but the genre is in desperate need of new ideas right now and i appreciate this game for what it offers.
Steam User 5
Deja vu, etc.
Its ok.
Interesting steering mechanics. Each car has a different steering system, some can drift while accelerating, some requires you to let go off the pedal before you can steer, some require you to brake before drifting.
You CAN'T turn without drifting, if you try is almost as trying to steer a 5 ton concrete block uphill.
Takes some time to get used to the controls since every class has a different system, but its a pretty good racing game.
Art could be better though. Every character has this androgenous design that feels like something you would see from a tumblr artist.
Every car is overdesigned, with bulky body kits, logos and what not.
Even the Trueno reference is barely regocnizable behind all the accessories. I only noticed it was supposed to be the AE86 from the name (Supremo) and the vaguely similar shape.
Also, one MASSIVE let down: no eurobeat or electronic music.
What the hell? You make a game called Inertial Drift, add Initial D references but NO EUROBEAT?? What passes for music is just generic beats. Almost elevator music in a few instances.
Do youself a favor, mute the music and get one of these 2 hour Eurobeat compilations in the background while you play.
Steam User 5
I was looking for a chill arcade racer to take my mind off the serious stuff and found this gem. All what I was looking was here: quick loading (I don't want to wait 5 minutes and scroll through a ton of menus when I want to jump to a quick session), accessible gameplay (I'm not a hardcore simulator racing dude), and relaxing atmosphere. I found all this and surprisingly more: the innovating twin-stick steer/drift mechanic is fun and interesting, easy to grasp at first and with pretty high skill ceiling, a very satisfying to learn and finally get that nasty double curve bend perfectly while drifting at a funny angle. The games more are pretty varied and game has a ton of content in a form of campaign, various modes, split screen racing, ton of tracks. Also the stylized aesthetic of the game is very nice and works great for this type of game.
The only complaint I have, is the soundtrack is entirely forgettable, but it is easy to remedy (as I did) by just putting a funky 80s radio of your favorite streaming service and turning off in-game music entirely.