In Sink: A Co-Op Escape Prologue
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5.00
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Join up with an online friend and escape the island together!
NOTE: This game is co-op only. It requires 2 players to have a computer, internet, and voice communication. We recommend using something like Steam’s voice chat, Discord, or if want you could both join a two-person group in our Discord: http://discord.com/invite/eGVr5wU.
In the full game you follow the journey of two friends shipwrecked on a mysterious island. Travel through rifts to other worlds where you’ll have to solve a series of differently themed escape rooms, puzzles, and other mysteries. Each thematic rift you conquer brings you one step closer to getting back home – so success is reliant on you and your partner being In Sink.
Steam User 12
We love prologues with achievements. We love short prologues with achievements.
We like games that have prologues that are good that are potential for being purchased.
10/10 would communicate with my bro again to finish it.
Steam User 7
A fun bite sized puzzle escape room. A pretty fun time and an easy 100%
Steam User 4
Thought it was a really cute Demo/Prologue, would like to see the old man have his own quirk/skill. The boy can crawl into tight spaces, would like to see him have more than just being heavy hahaha.
Steam User 7
Another coop puzzle game. Very fun, unique puzzles, worth a shot.
Steam User 2
This prologue offers a mixed experience of puzzle-solving and difficulties/annoyances. While it’s free and has its entertaining moments, We experienced three disconnections , forcing us to redo the first two of the three rooms. The puzzles weren't always clear, but that may just be us, which added to the frustration during our 100 minutes of playtime.
That said, for it being free, i recommend it was a short co-op try of puzzle games. Just go in expecting some hiccups <3
Steam User 4
First of all I want to ask the devs if they know that the title music is literally "futari no mojipittan" from a Japanese puzzle game. Is this intentional?
Worst part of this game is when it utilizes colors as a main mechanic, and the elements are scattered across the room. I think the lever puzzle is a good example of this issue. 1. There are too many colors. 2. Looking at the bottles feels random. 3. The outside area is way too cluttered and there are many things you can pick up for no reason.
I don't know why, but the colors of the ship number puzzle's number cards are weirdly hard to see.
Other puzzles were okay. Not sure if I want to buy this game on release. Hopefully the full release has better puzzles.
Steam User 1
nice game, short but fun to play