Immortal Planet
X
Forgot password? Recovery Link
New to site? Create an Account
Already have an account? Login
Back to Login
0
5.00
Edit
On the icy surface of a forgotten planet stand ruined tombs where immortals sleep. While sleepless warriors roam the halls with their minds eroded by eternity, a lone Awakewalker emerges from cryosleep. With no memory of their past, it’s up to them to forge their future, discover the planet’s mysteries, and find a way out of this icy hell. Fight against challenging enemies with complex behaviours while exploring levels built around single checkpoints. Gather Experiences from fallen enemies to upgrade your character. Fight and die repeatedly, but never lose progress by recovering Experiences lost upon death. Explore the world to discover the story and find many items, spells and weapons that will give you an edge
Steam User 1
A tiny souls gem.
Largely unnoticed, buried under the piles and piles of Souls games that keep coming out every year since the Third Impact that was Dark Souls 1, Immortal Planet is a pretty solid take on the formula, unapologetically indie.
With a fixed isometric camera, square rooms, small enough to not merit a map, obscure souls-like lore, enough content to last me some 5 hours in just the normal run - and featuring a Nightmare Mode for extra pain - I was more than satisfied with the game, considering I also got it for scraps.
It's hardly the most balanced Souls ever, it starts pretty hard, and you are given the choice to go anywhere in the world right away, possibly into way harder areas than you should be visiting, which I think is better than blocking them off entirely. Still, if you follow the intended linear path, the challenge is more than adequate and it costed me my fair share of lives to progress through the game, and most importantly, I usually felt it was my own fault for dying. The only frustrations I had were usually at myself.
If anything, Immortal Planet is too short of the amount of weapons and spells it has, and the fact that it only has one ending (a Bad Ending) almost leaves me with the feeling that the game is not complete. It is, despite whatever I may feel.