Iconoclasts
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Robin just wants to be a mechanic and help people, but without a license she’s a sinner in Mother’s eyes. Ever since picking up her wrench, the world has been going nuts and she's wanted to bolt it back together. Now Penance is raining down on everyone she loves and One Concern agents are after her. But something big is going on – bigger than droughts of Ivory fuel and personal conflicts – and Robin’s in the thick of it. Hours of nut-twisting platform action-adventure Numerous densely detailed locations filled with fine-tuned action and puzzles 20+ gear-grinding, screen-filling boss battles stand in your way Three game-changing difficulty settings supported by a unique tweak system A heart-wrenching epic – can one mechanic fix the whole world? Iconoclasts is the masterwork of indie developer Joakim Sandberg, seven long years in the making. Iconoclasts delivers awesome action, hilarious hijinks and an emotional rollercoaster of deeply personal storytelling.
Steam User 0
I love this game. Back in 2018, I finished this game for the first time on Ps Plus, and now in 2023, I can proudly say I finished it once again.
Iconoclasts aged greatly since then. The story is great but probably not everyones piece of cake, but it was pretty alluring from my perspective. Once you start playing, you cannot stop unless you hit two points in the game, when it can become a little confusing and may bore some. If you ever reach the tower and the mountain caves, do not give up! Those are just low points of the game where you barely interact with anybody.
There is a lot to collect, but you don't have to. Heck, I'd say there is no reason to look for collectibles unless you want the achievement. Those collectibles do contribute to the "metroidvania" theme, as they are the only reason you would backtrack. There is no way to improve your strenght or health, but you can find some neat modifications that benefit you just a little bit.
The difficulty is not too challenging, but it can be. Still, it is pretty managable and you have more than enough save spots.
Also, I heard that the developer of this game stressed burned himself out when making this game. It may be sad ot hear this, but I don't think there is ever gonna be a second game (of course I'd do everything to get a sequel though) considering just how difficult it was to bring out this one. Nevertheless, I think it's the perfect game for almost anybody, and it almost made me cry when I saw the ending again. Thanks for the good times.
Steam User 0
An absolute refresher for me playing metroidvanias
I like the grafics, the music has some memorable themes.
I absolutly love that you don´t just get a double jump and dash and thats your base game, instead the game has a bunch of different abilities with creative ways to use them in puzzles and combat, all fun to use with also nice controls.
There was no lag during my first playthrough,I think the game should run fine. During my second one midway through my game sadly started lagging a bit and my screen was glitchy, not sure if it came from the game tho.
Enemys are mostly ok. Some endgame ones aren´t too nice in the "how do I kill it" way. It can be hard to figure out by just testing whatever you got.
The bosses are just solid, nothing highly complicated and still most of them are quite fun. That said I had a bad time with some in the onehit challenge run and even the first time I didn´t think all of them were that great for newcomers.
The game has some great comedy moments and some interesting caracters. Also the story was great, funnily enought I would say it goes quite somewhere and is easily understandable... until the end where the final boss seemed kinda random and unexplained.
Map is not too massive, has fast travels and many checkpoints.
Some endgame secrets like secret bosses we´re kinda eh to find, they felt a bit like that Dark Souls quest desing: You don´t know what to do? Perfect, go look it up. Even some endgame quests for the final items.
Really recommended if you want a fun game
Steam User 0
Sweet story and funny action!