Iconoclasts
Robin just wants to be a mechanic and help people, but without a license she’s a sinner in Mother’s eyes. Ever since picking up her wrench, the world has been going nuts and she's wanted to bolt it back together. Now Penance is raining down on everyone she loves and One Concern agents are after her. But something big is going on – bigger than droughts of Ivory fuel and personal conflicts – and Robin’s in the thick of it. Hours of nut-twisting platform action-adventure Numerous densely detailed locations filled with fine-tuned action and puzzles 20+ gear-grinding, screen-filling boss battles stand in your way Three game-changing difficulty settings supported by a unique tweak system A heart-wrenching epic – can one mechanic fix the whole world? Iconoclasts is the masterwork of indie developer Joakim Sandberg, seven long years in the making. Iconoclasts delivers awesome action, hilarious hijinks and an emotional rollercoaster of deeply personal storytelling.
Steam User 24
The religious scripture in this game has a quote from Charles Manson lol. I went in expecting a metroidvania. I got that plus a puzzle platformer and a story about people taking religion too far. 10/10 would destroy the space worm again
Steam User 9
I wish there was a neutral or mixed option, because there's plenty I liked and disliked here. There's great visuals and music, the platforming and puzzling is solid, and the story, while somewhat confusing and escalating in stakes very rapidly, is at least rousing you with it as it unfolds.
But the game forgets halfway through that it's supposed to be a metroidvania and stops giving any new abilities, the combat ranges from meh to bad, and most of the bosses have annoying gimmicks and poor telegraphs.
Despite this I still think it's worth playing, just maybe lower your expectations a bit and wait for a sale.
Steam User 22
This game will always have a special place in my heart.
Spoilers: Call me softhearted, but Royal and Black deserved a better fate. Also screw you Elro.
Steam User 7
A 2D Linear Metroidvainia with a emphasis on the worldbuilding and story. This game is a solo dev project that took a quite a long time to make and I don't think the dev plans on doing anything this big again.
I don't really have much more to say about it sadly. It's not anything outstanding gameplay-wise but it has story and characters I enjoy with a good artstyle and sometimes that's good enough to make it one of my favorite games of all time. As a Metroidvania you aren't really sequence breaking rather than you can back track to talk to people and get things at certain points in the story but not others.
So really the best tell for if you would like this isn't to read a review describing it but to just look at the screenshots and maybe a gameplay video of the first section. The game is pretty much exactly what it looks like other than the fact that it packs alot of dialouge and story in, more so than is usual for this genre.
Steam User 6
An excellent MetroidVania-esque platformer, with more of a puzzle focus and less maze-like than other MetroidVanias. The bosses, for the most part, are peak boss design, imo.
Steam User 5
By all means I dont understand the negativ reviews. This game is such a special experience and one of the best games I could ever experiance. Beside the fact that this game has one of the best pixel art ive ever seen, it has so much depth within it, which you just doesnt find very often in media and especialy games. Ive played this game two times, one in 2019 and one in 2022 and it felt just as good as I remembred. For anyone hesitating, its worth it. Konjak youve really made something truely special
Steam User 8
10 out of 10, will play again. Not too difficult as a plaformer (there are no jump-over-50-floating-platforms-avoiding-enemies levels), which is rather good in the way I see it. Music is great, as well as the story.
By the way, the graphic style made me expect in the very beginning that the plot is simple and optimistic, but it is actually a well written drama. Moreover, I want to stress here that not every game makes you sympathize an antagonist; this one handled the task well.