I’a I’a Cofflhu Fhtagnyaa
The pale sunlight looked distorted after passing through the clouds, even if it was spilled on the exterior wall of the small shop, it could not make me see its logo clearly.
It seems to be some kind of strange and distorted text. Although it looks familiar, it is not the text of this world.
The moment I walked into the store, the strong and weird smell seemed to be annoying in life. These smells passed through the nose and entered the brain, making people tremble.
Just as I was shrinking, a dark-skinned young girl emerged from the shadows, blocking the only way I could leave.
A strange smile appeared on the girl’s face, and there was something strange in her hand.
Its color is light-colored like a corpse, the whole is round, and it does not appear naturally, but the top is cut and decapitated by a sharp blade, exposing a dark liquid that seems to overflow.
Only then did I realize that the suspicious smell lingering on the tip of my nose came from this black liquid, spreading around as if it had become substance and malice.
Under the light, the smile on the girl’s face became more terrifying, and her lips made terrible words.
“The coffee is brewed. I will give you a 20% discount so just drink it.”
The existence of human beings is meaningless to the vast universe, just as a coffee shop is to a city.
And is the indescribable existence in this infinite universe…love for humans without any doubt?
What can you get here…
·A Galgame with Cthulhu mythology theme
·3 beautiful(great) young(old) girls (ones)
·A total of 8-10 hours of play time
·CG, half of which are dynamic CG
· Tentacles, coffee, tentacles, and tentacles
The characters, stories, places, and worlds involved in this story are all fictitious, and have nothing to do with any characters or events in reality.
All characters on the stage are all grown-ups, and all manifestations are initialized and fictitious, do not substitute for reality.
Steam User 2
This game offers a unique and eerie experience with fantastic atmosphere and challenging gameplay. It keeps me intrigued from start to finish!
Steam User 0
Ia,Ia,Cofflhu Fhtagnyaa is a highly unconventional visual novel that thrives on tonal contrast, blending cosmic horror imagery with romantic comedy, slice-of-life pacing, and an unmistakably playful self-awareness. Developed and published by lamb of game, the title takes inspiration from Lovecraftian mythos while deliberately refusing to treat that inspiration with solemn reverence. Instead, it reinterprets eldritch concepts through an anime-styled, character-driven lens, resulting in a narrative that feels strange, humorous, and oddly warm all at once. From its opening moments, the game makes it clear that it is less interested in inducing dread than in surprising the player with unexpected juxtapositions of the mundane and the bizarre.
The story begins in an almost deceptively ordinary setting, grounding the player in familiar routines before gradually introducing unsettling details that hint something is deeply off. A coffee shop becomes the narrative hub, but it is not the comforting refuge it initially appears to be. The environment is described with an almost sensory unease, where smells, light, and atmosphere feel subtly wrong, as if reality itself is fraying at the edges. This sense of creeping strangeness is punctuated by encounters with characters who appear cheerful, flirtatious, or outright adorable, yet are clearly tied to forces far beyond human comprehension. The game excels at this contrast, letting cosmic horror seep in through implication rather than overwhelming the player with exposition.
Structurally, Ia,Ia,Cofflhu Fhtagnyaa follows the conventions of a traditional galgame, featuring multiple heroine routes and branching choices that guide the narrative toward different outcomes. The characters at the center of these routes are distinct in personality and tone, providing varied emotional arcs that range from comedic and romantic to introspective and quietly unsettling. Rather than positioning the player as a passive observer, the game encourages engagement through dialogue choices that subtly shape relationships and reveal different facets of the world. These choices rarely feel purely mechanical; instead, they reinforce the theme that even casual interactions may have strange and far-reaching consequences in a reality touched by eldritch forces.
One of the game’s strongest elements is its presentation. The anime-inspired art style is expressive and colorful, leaning into exaggerated emotions and visual flair that amplify both humor and intimacy. A notable portion of the CGs are animated, adding motion and energy to key scenes and helping emotional beats land more effectively. This dynamic presentation prevents the visual novel format from feeling static, especially during moments of heightened comedy or tension. While the art often leans toward cute and playful, it is not afraid to introduce unsettling imagery when the narrative calls for it, reinforcing the game’s unique tonal balance.
Despite its Lovecraftian influences, the game’s approach to horror is deliberately lighthearted. Rather than dwelling on existential despair or humanity’s insignificance, it treats cosmic entities and forbidden knowledge as narrative flavor, often played for irony or charm. This may disappoint players expecting traditional cosmic horror steeped in dread, but it works exceptionally well for those open to a more irreverent reinterpretation. The mythos elements serve as a backdrop that enriches the characters rather than overshadowing them, making the story feel accessible even to players unfamiliar with Lovecraft’s work.
Pacing is handled thoughtfully, allowing the narrative to unfold over several hours without feeling rushed or padded. Each route provides enough time for character development and thematic exploration, while the overall structure encourages replay to experience alternate perspectives and endings. The writing strikes a confident balance between humor, romance, and surreal mystery, maintaining engagement through witty dialogue and consistently unexpected turns. Accessibility is further supported by language options and a clear interface, ensuring that the focus remains on the story rather than navigation or technical barriers.
Ultimately, Ia,Ia,Cofflhu Fhtagnyaa stands out as a visual novel that succeeds precisely because it refuses to fit neatly into a single genre. It is neither a pure horror story nor a straightforward romance, but a curious hybrid that finds charm in contradiction. By pairing eldritch themes with anime aesthetics and character-centric storytelling, it creates an experience that feels memorable and distinctly its own. For players who enjoy visual novels that experiment with tone, embrace absurdity, and value character interaction as much as narrative intrigue, this title offers a refreshing and unexpectedly engaging journey into a world where cosmic horror and cute romance coexist without apology.
Rating: 8/10
Steam User 0
Good game