HyperDot
HyperDot is a minimal action arcade masterpiece with one rule: dodge everything. Evade enemies and test your skills in over 100 trials in the campaign mode, outlast your friends in multiplayer battles, or build custom challenges with the level editor.
Features
Campaign Mode
Dodge your way through over 100 hand-crafted levels and trials in the single player campaign
Better with Friends
Local multiplayer with an elegant drop-in/drop-out system to get you and your friends in-game fast
Level Editor
Unlimited possibilities to create one-of-a-kind levels, from stunning patterns to relentlessly difficult challenges
Play Without Compromises
High contrast and colorblind modes, full gameplay integration Xbox Adaptive Controller and eye-tracking, and a suite of flexible features optimized for accessibility
Never Play the Same Game Twice
Extensive game play customization with more than 1 million enemy, arena, & modifier combinations
Flexible Options
- Supported Controllers: standard gamepads (Xbox, PS4, Joy-Cons, Switch Pro Controller, Steam Controller, etc.), Xbox Adaptive Controller and accessories, mouse, keyboard, eye-tracking, tilt, touch
- Two high contrast modes
- Colorblind mode
- Disable screenshake
- Disable background animations
- Start HyperDot in windowed mode: hold Shift while launching from your desktop
Learn more about our accessibility research and planned updates at hyperdotgame.com/a11y.
Steam User 0
An Intuitive and Improv based bullet-hell game. Inconsistent with each run, as it is refreshing and different. Tackling all achievements is the most challenging attempt this game can possibly offer, despite its own 'Impossible' deemed levels.
Graphics are a treat, and so is the music score. Controls are easy, simple, and can be played in various methods.
Steam User 0
This game is fun! It reminds me of Geometry Wars, but you dodge things instead of kill things.
The presentation of this game is slick and clean. Everything is snappy, and it's extremely quick to restart a level after you die (which makes replaying levels much easier to deal with). The art direction is colorful and bold, with particularly nice shadow effects, and a relaxing soundtrack to go alongside it.
Also the achievements in this game are challenging but doable (some will take more attempts than others). Just beat all the levels, do some Freeplay specific challenges, and mess around with the level editor (yes, there's a level editor!). I'd rate them a 5/10 on difficulty.
I first learned about this game when it was nominated at The Game Awards for Innovation in Accessibility. It was nominated for having eye-tracking, which sounds really awesome. It stayed on my backlog for awhile, and now that I've beaten it, I can tell you that I confidently recommend it! Shoutout to the developer for making such a cool game!
Steam User 0
Man why is this dot so Hyper? Who Gave him Cocaine?
Steam User 0
Great game!