Huntress: The cursed Village
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Returning to her village from a hike, the Huntress finds it under a curse! But to free her village and save her father, she must face the dark forces responsible.
Fortunately, she has powerful spells and the help of her spirit guide, a fire bird. Join the Huntress and battle exciting Match-3 challenges to overwhelm the curse. Fight five different kinds of monsters and free the idyllic village!
– Exciting Match-3 battles with powerful spells
– Battle five different monster types
– 77 levels with gorgeous hand drawn graphics
– Challenging Match-3 fun!
Steam User 18
huntress: the cursed village is a fantasy match-3 focusing on battles, while also getting rid of a curse on the titular village and helping your father. 77 levels, often more than one building or level within is available, so progression is somewhat non-linear. weirdly enough, you can even ignore a few in the final area and still complete the game.
5 enemies with their unique mechanics, the sorcerer has all the attacks and spreads curse tiles on the board as well. if you can't stop them taking over every cell, you lose, plus when there are no more moves or spells left. enemies do their thing every few turns, once their bar fills up, so it's turn-based except for curse tiles spreading in real-time. not an uncommon mechanic in this genre, unfortunately, but even that isn't as annoying as the ghost-spamming enemy, covering the board really fast.
there's a hint button to show a valid move but no idea about the difference between normal and relaxed modes. you can switch between them by restarting levels, but there's no timer or turn limit to begin with, curse tiles spread just as fast and levels can be difficult pretty early on, regardless of game mode. tried a few in both modes and didn't notice a single difference.
you can match while animations are happening and cascades create, trigger and destroy stuff, the way it should be. matching 4 of the same color creates a bomb, 5 of the same results in a power-up that destroys tiles in that row and column, and there's an undocumented black hole kinda thing from even bigger matches that basically re-deals the whole board. these have to be matched to their color to trigger.
there are also spells, charged by matching stuff: magic arrow destroys a tile, fire bird gets rid of an entire row and arrow rain obliterates a bunch of random tiles all over the board. most things can be destroyed by matching next to them and most are also switchable with an adjacent tile, but there are exceptions. in those case you have to use spells and/or work around them.
graphics are nice, audio is the usual unintrusive, unmemorable deal. there's a help section with enemy and matching info, but nothing about game modes. separate volume settings, custom cursor and a windowed mode toggle are all the settings, the window is resizable. it'd be great if the 'well done' banner and the purple fog when you lose were clickable to make them go away immediately, as they take pretty long.
the game gets repetitive really fast, you've seen everything after the first few levels and they overstay their welcome with high numbers to reach for. be prepared to replay them many times, but it's not too bad otherwise. matching and cascades work as they should and make for some spectacular chain reactions. so it's recommendable on sale if you don't mind repetition.
Steam User 2
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Good things:
I like that you have 3 special skills that you can use during levels to help you out and that there are 5 different enemy types each with their own attack patterns that change the way you have to play and match. Each of them has a bar that fills up with your moves and when it fills completely they are doing their own move and you have to counter enough of their moves to win each level. There are 77 levels to beat in order to finish the game and each of them gets harder and harder with more points that you need to get to win. Matching 4 of the same color gives you bomb that when explodes destroys everything around it and matching 5 of the same color gives you a special power-up that destroys everything in the row and column. Graphic in the game is ok and I like that levels are divided by buildings that you clear out of the curse and they change how they look after you free them.
Bad things:
The story is very lackluster and the ending is just a short dialogue and congratulations that you are now a hero. Also it does not make sense that your whole village was build near a cursed castle that is even part of one of the village districts and only now suddenly the cursed castle starts to spread the curse while being silent for many decades.
This game sadly gets boring and repetitive fast as after first few levels you pretty much saw everything the game has to offer. Next levels will be just the same enemies and mechanics but you will have to score more points to win.
Conclusion
It is a good match 3 game but it gets very repetative with time.
Overall score 5.5/10