Höll Space 5D6
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Each episode puts you in control of a different protagonist in an open, nonlinear maze and world who has to figure out the secrets of Höll Space to survive.
The game emphasizes building the world by letting you play it without taking you by the hand and guiding you through it. The experience and progression in the game are all up to your play style and exploration abilities. There’s always more than one way to get ahead. But be warned, the game will reward you for exploring, but you might find yourself ill-equipped to face head-on what you encounter. Some parts of the world may change according to your earlier actions in the game, even in an unexpected way.
The RPG mechanics of Höll Space 5D6 influence your character’s physical movements and the use of tools and weapons, which might, in turn, unlock new ways to traverse the world.
Immortality is an excellent concept unless …
Steam User 1
Ok so this is a very interesting game from a nice indy develloper. I played it an evening and it has a very nice Optik. Yes it can be a little dark at some places but in my opinion this contributes to the feeling of beeing on an ABANDONT space station ( be fair there shouldnt be a pefect powergrid anymore ;) ) the jumping Elements are good implemented so you can reach points via diffrent pathing and I liked the feeling of beeing a little bit lost in the vast station. (again i have to point out the great view watching through the ceilling)
The downside was the fighting. the aiming felt a little bit off and (atm i played it) there was no sound responds for hitting enemies. Also i was a bit buzzled from time to time when i respawned, because i didnt realized i died (maybe some animation or notification for dying?) And i would like to have a little more information on the skill system. But again we have to consider it is still in early access so all this might change over time.
So all in all for an early access game this looks quiet promissing despite its flaws.