Holdfast: Nations At War
Holdfast: Nations At War is an online multiplayer first and third person shooter focusing on a combination of teamwork and individual skill. Take part in historic clashes on land and at sea waged by the most powerful nations during the great Napoleonic Era. Charge into battle with over 150 players per server! Enlist in the Army Work with your comrades to storm enemy fortifications or support the fight from the rear with artillery fire. Keep the line steady in open field battles and lead your men to victory. Join the Navy Experience what it’s like to be a crew member on board a military sailing ship. Raise the sails, launch rowboats, fire the cannons and cooperate to keep your vessel afloat. Join the Coast Guard Fend off naval vessels and marine-filled rowboats with chain, round and grape shot as they attempt to capture your fortified position. Guard the shoreline to the last man standing and repel the invader.
Steam User 214
Joined a random game.. didn't know what to do. some random Irish man took me under his wing followed him into battle doing firing lines and everything.... then we did a charge on an objective and i watched him get shot in the head...... i just stood there in shock.. i will name my first born after him
Steam User 82
This game has the atmosphere of a 2009 Xbox 360 Call of Duty multiplayer lobby. I love it
"Russians eat corn on the cob the long way" ~ Some Random Guy on the Italian Team
Steam User 69
When you start this game, you usually find yourself exclusively with just two servers, but they're almost always full.
No one takes this game very seriously, but there are private servers where they do. However, it's clear that its community is deeply united and doesn't play to give their all (although, interestingly, they still strive to win), but rather to have a relaxed time and kill each other while chilling: there's disorder, chaos, senseless shouting, people playing music (all of which can be muted, by the way), but with all of that always in a playful and fun atmosphere.
Honestly, this game is what you see online. It's what I expected. Its community, though small, is incredibly friendly and fun. I'm very grateful for the game. The developers clearly understand their audience, and their audience understands the developers.
Steam User 219
Join a round. Redneck is talking strats. Eurobro is asking what everyone is drinking. Cartman is ranting about something. Morale improves as Rick Astley serenades the troops. Get hit by a stray musketball (pretty sure they were aiming at Cartman).
10/10 historical experience. Just like Napoleon would've wanted it.
Steam User 65
Honestly, Anvil Game Studios might be one of the best developers out there.
This game has never "exploded" in player numbers. In fact, they just hit their highest count after the console release, with 6,500+ players. Before that, it was "only" 3,419 according to SteamDB. That makes it even more amazing that after 8 years (3 in Early Access, 5 since full release), they're still working hard and updating a game that only costs €19.99.
This game lives through its community, especially the regiments and organized line battles, but this is only possible because AGS fosters an environment where the community can thrive.
So hats off to AGS for actually caring. Keeping an indie multiplayer game with comparatively low player numbers, one that is frankly dirt cheap and only sells cosmetic DLCs, alive is an amazing feat and should be an inspiration for many other devs.
Steam User 46
I can continue to be racist to French players in character, rather than just out of character. 10/10.
Steam User 45
posibly the best game ever created
. i was storming an island on a ship and when i landed they were yelling racial slur's and having duels