Harvest Island
作者尚未以您的语言提供描述。
Join Us
Join discord! I really like to talk to my fans and what they think about the game.
Development Story/Blog
A very personal developmental progress of my game. What hardships I’m going through, the success I’ve had and the breakdown of my thoughts when designing Harvest Island.
About the Game
You play as Will, a kid that lives on a remote island with his father and sister. You give your harvest offerings to the gods by milking cows, petting goats, shearing sheep, and planting crops. The island is big and you’ll be able to traverse to new and unknown areas, discover wild animals that’ll hide in the thickets of trees, and explore the deep, dark, depths of the island’s caves. But you can’t wander off too far from your home. It’s safer to stay in the comfort of your farm.
- Collect coconuts, seaweed, horseshoe crabs, and other peculiar stuff. Offer your gatherings to the gods.
- There are tons of different types of fish that you can catch all over the island. Each fish has their own behavior and habitat. Depending on the conditions, fishing during the day, night, or far off into the corner of the island, will catch you different types of fish.
- Craft various tools from your workbench to help you further explore the island. Create useful items like a ladder, axe, and a fishing pole.
- The gods are always asking you for offerings. Be sure to give them what they want.
- As time progresses, the forest, caves, and seashores changes. You can see the sunset and sunrise while the landscape changes. Or watch the fireflies come out.
- Enjoy sunny or rainy weather. Experience animals hiding from the rain. Sometimes you’ll get a sprinkle, and other times it’ll pour down hard.
- There are many wild animals on the island. You can befriend them, pet them, or even feed them. Sometimes they will give you items they find in the wild or show an undiscovered passage for you to explore.
- Tides fluctuate as time progresses, changing the island’s landscape. New paths open and allow you to explore the island further than before.
Steam User 1
恐怖探索+种地建设 一个新奇的组合
新颖的游戏模式,我们需要一边种地养动物,外出搜集材料建设家园,一边去发现岛上隐藏的秘密,遭遇恐怖的事情,揭开真相
简单轻松的种地生活
在种地游戏中,这个算式非常简单的了,经营难度几乎没有。种地只需要种子和浇水,养动物都不需要喂食(喂食是用来增加好感度的,满了就不用喂了),喂食材料都可以从地上捡,建设制作用的材料都可以捡到,弄不到的随着区域开放也都可以得到,唯一麻烦的就是钓鱼,钓不同的鱼需要各种饵料,有夜晚白天之分,还有一点点运气
岛上隐藏着可怕的东西
随着玩家在岛上的四处调查,会逐渐发现这个岛上隐藏着各种恐怖的事情:沙滩上的白骨,莫名其妙的设备,分布在各处的上锁门,神像上雕刻的话语,动物可怕的尸体......游戏恐怖氛围营造得非常不错,在日常生活中逐渐渗透恐怖气息
角色简单:沉默的父亲,不爽的哥哥,活泼的妹妹
游戏内主要就三个角色,基本上全程也就这三个人。一个身怀秘密的父亲,以及哥哥妹妹两位主人公。哥哥和妹妹之间的互动十分有趣,哥哥经常捉弄妹妹,妹妹喜欢粘着哥哥。哥哥看上去靠谱但有时情绪不稳定,会冲动,遇事偏向逃避。妹妹年纪小淘气,好奇心重,有些任性,但是善良勇敢,善于思考。
游戏画面提升空间很大
游戏画面很像用了很多免费素材搭建起来的PRG Maker制作的游戏,很多场景比较简陋,不够精细。角色动作有些僵硬不够自然,还有切换场景出现人物像素人不一样的情况,游戏演出效果也不咋滴。立绘到时美术中最精致的部分了。不过这种体量的游戏,也不苛求太多了。
关于游戏剧情的吐槽
个人感觉游戏剧情整体游戏虎头蛇尾的感觉。前期恐怖氛围整得挺吓人的,岛上各处发现的恐怖事情,父亲隐藏着的秘密,石碑上刻着的奇怪文字,本来以为后面会有什么非常细思极恐的真相,结果一下子落入俗套,后面的剧情观感一下子变低
游戏还有很多不好的地方
1.游戏很多操作很别扭,不够简洁流畅(浇水种地啥的)
2.任务提示非常模糊,很多时候根本找不到任务怎么完成,去哪里做,我通关的时候,还是有两个支线打死都找不到怎么完成
3.有时在探索的时候遇到涨潮会被困住,那都去不了
4.奔跑需要消耗体力,前期根本不敢跑步,这个很不嘻嘻
5.DLC只能开新游戏才能生效,真的很烦啊!不想重新玩
总的来说
创意是有的,但是剧本和美术能打磨得更好就更棒了,游戏总体来说不算值得一玩,对这个类型感兴趣的伙伴可以试试~
这游戏冷门到攻略都搜不到的程度