Grimoire : Heralds of the Winged Exemplar (V2)
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Digital Deluxe Edition
Work on the awesome V4 version of Grimoire to be released in the Fall continues and the world trembles at the coming incline of win and excellence! Tens of thousands begin to camp out on the sidewalk outside of Steam headquarters after rumors of a Grimoire shortage and possible Grimoire rationing ripple through the population.
About the Game
THE ULTIMATE CLASSIC STYLE TURN-BASED FANTASY ROLEPLAYING GAME!
After more than 20 years of development, the greatest roleplaying game of them all is finally ready for release! Grimoire is an homage to the classic dungeon blobbers and is inspired by Wizardry, Might & Magic, Lands of Lore, Anvil of Dawn, DungeonMaster and the Eye of the Beholder games!
- 600 hours of play possible in a single game
- Lush Colorful 2D Hand Drawn Artwork
- Retro style MIDI music and 8 bit sound effects
- 244+ Maps in the game to explore!
- Turn-Based strategic combat
- Multiple Beginnings, Multiple Endings
- 144 context sensitive magic spells
- 14 races, 15 professions, 50 skills
- 64 intelligent NPCs with 8000+ Words in Vocabulary
- Full Sentence Communication with NPCs
- 240+ monsters each with special powers and defenses
- 1000+ items, Carry Containers, Global Party Inventory
- 30 conditions, from Confusion to Disease & Lycanthropy
- Automapping, Autowalking, Autohealing
- Global Map Atlas With Position Marker
- Quest Journal, Hint Prompting, Help Facility, Mini-Quests
- Complex LockPicking Interfaces for Doors & Chests
- Challenging Puzzles and Rich Interactive Dungeons
- Browsable Character Library for up to 100 characters
- Multiple Crafting Workshops for all items
- Up to 12 Commented Postage Stamped Savegames
- Multi-themed GUI and customizable screen layouts
Steam User 13
I gotta be honest, this one is rough. The interface is clunky (especially when it comes to forging), the balance was all over the place, and some of the graphics and audio choices were just mind-boggling.
But honestly? I still had a great time. Steam needs more weird games like this. Here's hoping that the game gets another pass of polishing like a V4 or something. Or at the very least custom character portraits.
Steam User 11
In the area of hardcore awesomeness, it pretty much reaches Demise: Rise of the Ku'Tan/Ascension/Revenge ......
Steam User 8
This game is dope as hell. It soo complex and obtuse that it actually makes me feel like i did when i played the old wizardy or might and magic games as a kid. But its definitely worth a look if you love those old games and want to play one with a ton of content.
Steam User 0
so I got wizardry 6 a few months ago, mainly because I heard it was one of the originator series of the old school dungeon crawler, and I had never really given any a proper shot. So I got the oldest one available on steam and I've played it for around 13 hours at this point and have genuinely been having a great time. I'm trying out mapping by paper and pencil for the first time, all the rough jank and obtuse systems all make for what is a really interesting and charming experience which should by all means be considered painful and a terrible experience, but when you get into it, it's a great time.
So what I didn't mention is that I picked up 6-8 and threw on Heralds of the winged exemplar off of a recommendation. I was told that this was made by one of the original guys and that they had pretty much been working on this since he left and that it goes really cheap and it's worth checking out.
Now, I wasn't expecting to read the wiki page for this game and find out that this game has pretty much been in development for 2 decades.
I'm poking my head into this game just to compare since I've barely scratched wizardry 6 and I'm extremely shocked to find that the game is just as obtuse, janky, rough and hard to learn as wizardry. I further can't believe just how much the bad art was preserved. Not knocking the game but the main screen painting of characters compared to the character sheet images are completely different and then those are different from the face portrait options which are all different from the combat screen representations of the enemies of the same species. It's hard to explain exactly how frankensteined together this game feels with it's art direction which might just be a product of the development.
Honestly I kindof love it, it's weird that this game exists, it's weird what was improved for qol and what wasn't, nearly every part of this game is baffling in some way and I nearly absolutely love it for that? There's not a single aspect of this game that doesn't feel like someone just really really really wanted to make an rpg and they felt like shoving this in at the last moment. I don't think any part of this was laid out and instead this is what results from a 20 year long fever dream where someone just got up in the middle of the night and shoved this aspect they thought was really cool into the game, but that's kindof exactly what I want from a game like this?
This game goes on sale for around a buck or less, it'll be worth your time as long as you're aware of what you're in for.
Steam User 0
I was banned from his forum and my saves stopped working on update 3 but the blobber is good enough that I keep coming back. I probably deserved the ban, anyway.
Steam User 2
Blobber heaven honestly, have only scratched the surface.
Steam User 1
If you loved Wizardry 7 then this is a beautiful sojourn back in time.